Let your heart rise at your DPS numbers, and then sink as you see you're beating the other DPS by 400. For the whole dungeon.
LOL...I wanted to mention this, but i'm just assuming that it's going to fall off at some point...SAM and RDM are typically way above me, but man...i'm either matching or just outright
beating the other ones in dungeon DPS. Thin Air + Presence + Cleric, throw an Assize in there and swiftcast a holy at the end of the duration. Feels great.
WHM Lilies are...well they work. They just add a tiny bit of "bonus" to how you would already play WHM in 3.0? I used to use it to keep having Assize up even faster but since so many tanks like to punch above their weight, im finding it wiser to just save 3 for Asylum.
I wanted to be angry that our new stoneskin (Divine Benison)
requires a Lily to activate. But after playing a few dungeons with it yesterday, i've noticed that I may actually prefer it that way, since it's off gcd AND requires no MP to use. It's cooldown isn't long enough for me to waste the 20% CDR on it, but i can appreciate that it may become significant in raiding situations. Cure II is a guaranteed lily anyway, so I just view it as a sort of "Cure II Combo". Or, something to supplement when I decide to weave Regen into a cure and you get that extra long GCD wait with nothing to do.
It's starting to feel like the point behind the lilies is rewarding you for foresight. I think the most clunky part would be how you spend them, but in fairness i don't really know how else they could implement it. I'd feel like a "Dark Arts" style system would be too slow for my comfort.