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Final Fantasy XV |OT| There and back again.

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Mik317

Member
Finally got my copy. Finally installed all the shit (had ran out space lol). Finally playing it.

Loving it. Only an hour in tho. It may not be want I wanted all those years ago but its still up my alley.
 

Edzi

Member
I cannot, for the LIFE of me, understand why Tabata and co. stuck with HOLDING buttons to attack.

I love the game so far. Still beginning of Chapter 2. The game is more than the sum of its parts for sure.


But the combat... Like, why? I love the warping... It feels good. I try ignoring holding a button for combos but for some weapons I just think that flat-out does not work. Idk. There's one 2-handed weapon in particular where it RANDOMLY has Noctis stay in a charging animation for like 5 seconds and I have like no control. In Duscae I remember Noctis having abilities he could use and he would scroll through it like a menu. Is that completely gone? I thought that was cool.

I also don't like how almost constantly I link up with party members and I'm just like "oh, okay cool, not sure what I did to trigger that but cool thank you." I feel like I don't have that much control over what goes on in battles, which is annoying. I know most of this is probably my fault, though some of it most likely isn't.

I still need to figure out how to properly roll and dodge, still need to get comfortable with the lock-on, and I guess I need to accept the automation of the battle system.

So I initially thought the same thing and on paper this sounds like a bad idea, but I tend to try and play games the way they want to be played as opposed to imposing what I want them to play like and judging it based on that. With that in mind, the system is actually pretty unique and fun once you think about it on its own terms. Someone else here posted a good description here about how the battle system here is more about managing a set of automatic/automated processes as opposed to direct action control, and that seems to be a good way of thinking about it. Though on top of that, you are given a certain degree of control with the action since you can:

1. time your dodges to save MP after you unlock blink
2. control your combos with the L. stick
3. you can manually use a finisher strike (I've only seen this so far with the spear, but I assume most weapons have this) by letting go of the combo button and pressing it again as soon as the weapon disappears.
 

Jarmel

Banned
Again, scenes from outside the main group's pov are fine. The content of those scenes being poorly placed or written is another thing entirely.

So you're saying it's fine even if it's not consistently done the same way? So if it's not consistent then it wasn't a design decision to tell it from the same perspective, either that or they fucked up repeatedly.

What you were initially arguing was that they were going for 'atmospheric' storytelling from the gang's perspective. However the game repeatedly relies on cutscenes that aren't from the perspective of the lead four.

We're not getting the same information as Noctis or his friends. We're given a lot more and usually earlier than the main characters. A lot of the gaps in the storytelling aren't some brilliant design decision but rather the script being a godawful mess.
 

nOoblet16

Member
LOool noctis' joke about
titan not missing leg day
.

The humor between the four is something im thankful they got right.
Yep and I can bet that joke doesn't exist in Japanese version because it just wouldn't sound the same cause the joke expression regarding "skipping leg day" is sort of exclusive to English.
 

Doombear

Member
Is the Amazon road trip DLC stuff any good? Just got codes for them.


Definitely. All three weapons are stronger than their early game counterparts from the shop. The Travel Pack means half price on RVs and Motel stays as well as fast travel. The Gourmand Kit adds Cheese Pizza which is a great buff and gives you a nice HP buff and infinite sprint if you don't have the Royal Raiment DLC. The Photo Kit is another camera for Prompto (found in Archives > Photos > Camera).
 
So I reached Altissia and it was beautiful. But as happy as I was with its finished state I couldn't help but be saddened too. Passing those gates was the first time I realized how close they were to actually pulling this off.

Minor open world map spoilers ahead

All they needed was another explorable area that side of the world to truly blow some minds. If they'd cut down the size of the main map and spread it between Altissia and Tenabrae too would have been ideal.
But from there all it would take was a few more Lestallum likes spread around and some more attention to the quests and main story implementation.

Essentially hitting Altissia made me realize that 1 or 2 more years would have truly made this one for the history books, but at the same time it gives me hope that an FFXVI without a troubled development process may deliver an FF to rival the oldies. I just wish this had been the one to do it.

Still loving it though 10 chapters in.

Might wanna lower your expectations abit for the rest of the game.
 

chefbags

Member
Yep and I can bet that joke doesn't exist in Japanese version because it just wouldn't sound the same cause the joke expression regarding "skipping leg day" is sort of exclusive to English.

Lol well in Japanese subs probably not. But when the Japanese VA was talking, that joke popped up anyway (subtitle wise) since it directly came from the English dub.
 

Redx508

Member
Just watched a youtube vid explaining the combos and I'm super stoked that the whole "release button, then press for finisher" feature is still in from duscae. That ability to stop and control a powerful finishing strike really makes it feel like a good mix of proper action and slower strategic planning/movement.



There's honestly no excuse for putting such important content in Brotherhood and Kingsglaive, but I'm glad it at least exists and that I watched both before playing. They seem absolutely essential, and I can't believe they didn't at the very least bundle them with every copy.

can you link the video plz
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Final chapter...
I'm getting wrecked by normal mobs. I'm level 49. Is that too low?

Chapter 13
being a corridor extravaganza had to be a cognizant meta joke by the dev team
 
So this is gonna be my first FF ever. Just finished watching Kingsglaive, which was surprisingly good, and just finished installing the game. Wish me luck!
 
Even watching that stuff doesn't help. It only helps for chapter 1 and for one story moment in the later chapter. Brotherhood has no impact on the story at all. That one is a true companion piece cause you don't need it unless you want to get a few references here and there. The story is just not told well, doesn't matter if KG existed or not.

That's been the impressions I'm hearing from some friends who did watch it.

And the thing is, the opening wasn't inherently flawed or anything. They really just needed a well written opening hour or so that was story heavy and introduced each character plainly. No need for very fancy stuff, just 5-10 minutes per bro + Noctis and Regis.
 

joshlpaige

Neo Member
On my road to the platinum trophy. This is the first game in years where I'm using the rubber-band trick to keep Noctis running. That survival skill is too time consuming to actively grind it. Might as well do it while I sleep, work and work out.
 

desu

Member
Final chapter...
I'm getting wrecked by normal mobs. I'm level 49. Is that too low?

Chapter 13
being a corridor extravaganza had to be a cognizant meta joke by the dev team

You can just skip all the fights, only the fight in the underground can't be skipped I think (the entrance is at the north west of the map I think).
 
Final chapter...
I'm getting wrecked by normal mobs. I'm level 49. Is that too low?

Chapter 13
being a corridor extravaganza had to be a cognizant meta joke by the dev team
I was even lower and I managed fine.

So this is gonna be my first FF ever. Just finished watching Kingsglaive, which was surprisingly good, and just finished installing the game. Wish me luck!
Enjoy!

Can anybody tell me how to
get back to the open world after chapter 8-9 my gf was talking during the god chicks explanation
When you sleep at any rest point, you will get the option.
 

Kaisos

Member
I'm on Chapter 3... is there not supposed to be anybody in the house at
Cape Caem
? It's night and I need to rest lol.
 
That's been the impressions I'm hearing from some friends who did watch it.

And the thing is, the opening wasn't inherently flawed or anything. They really just needed a well written opening hour or so that was story heavy and introduced each character plainly. No need for very fancy stuff, just 5-10 minutes per bro + Noctis and Regis.

100% agree. My assumption is they wanted people right into gameplay but an opening in insomnia could have gone a long way.
 

Hakkesshu

Member
Anyone know why my Ignis is glowing like this? I can't figure out why, it doesn't have anything to do with his equipment.

Cyn8cJSXgAAU0EY.jpg
 
Might wanna lower your expectations abit for the rest of the game.

I've not really set any expectations for myself to be honest. I know that chapter 13 is awful for reasons I'm not yet aware of. But I have a good understanding that
the open world is over from here on out. I'm also enjoying the Leviathan scenes and fight.
Personally I'm enjoying this section of the game much more than the first half.

I don't really know what I expect from here to be honest. I guess slightly more frequency and impact on the story side at the expense of being purely linear from here on out. Stressing the slightly there though. I DO expect some cool post game content though. I guess I could always be let down but I'm not expecting much either.
 

Zakalwe

Banned
So you're saying it's fine even if it's not consistently done the same way? So if it's not consistent then it wasn't a design decision to tell it from the same perspective, either that or they fucked up repeatedly.

What you were initially arguing was that they were going for 'atmospheric' storytelling from the gang's perspective. However the game repeatedly relies on cutscenes that aren't from the perspective of the lead four.

We're not getting the same information as Noctis or his friends. We're given a lot more and usually earlier than the main characters. A lot of the gaps in the storytelling aren't some brilliant design decision but rather the script being a godawful mess.

It's absolutely fine. They chose to deliver most of the expsition via exploration and interactions on a party level to aid in the sense of camaraderie, and some of it via outside perspectives. There's nothing wrong with this design choice by default.

This can be problematic if, say, the cutscenes they're showing us from outside perspectives have very little to tie them to what we're getting from the main game, and if that happens later then I agree it's badly made, but so far I don't agree with the examples you gave.

The Kingsglaive cutscene works where it sits in terms of actual placement, and had they designed it to be there from the beginning they could have made it seem less jarring when it appears (it's only a problem because it isn't neatly integrated and the actual content of it is poorly edited), and the Luna scene was linked perfectly to the characters pov via the npc and radio chatter.

We as an audience then get a quick glimpse at what's happening with Luna before returning to our party.

This happens so often in story telling I don't know why you're calling it a problem. Plenty of stories are rooted in one pov for the brunt of the story telling but briefly switch outside of that to deliver information to the reader/viewer from another.

Now, don't get me wrong here:

I think the choice of narrative delivery is fine but I do agree that sometimes it can be jarring because the preceeding parts weren't fleshed out enough to support the new information.

It still makes sense, it's just awkward, and it could very easily have been smoothed over with a few additional conversations with the group here and there.
 
Anyone know why my Ignis is glowing like this? I can't figure out why, it doesn't have anything to do with his equipment.
This happens during status effects like poison is green glow. I don't remember the effect for blue glow.

FFX and FXII had amazing post game content. I hope FFXV delivers on that too.
It excels both of them in my opinion. Tons of secret bosses and cool dungeons.
 

Astral

Member
Is there curative magic? It feels weird relying on potions. I'm still trying to get used to the regenative health too.
 

Edzi

Member
Is there any way to just practice combat with a dummy? I want to experiment, but that's kind of hard with the normal mobs in the early game.
 

Sesuadra

Unconfirmed Member
Is there curative magic? It feels weird relying on potions. I'm still trying to get used to the regenative health too.
You can make fire that heals you >.> try throwing a potion into the magic creation mix

Is there any way to just practice combat with a dummy? I want to experiment, but that's kind of hard with the normal mobs in the early game.
At camping spots you can choose "training mode"
 

SargerusBR

I love Pokken!
It's not that it's bad...it just tries something different. I actually enjoyed it.

I get that, but it takes way longer than it should be. This was the only time in my playthrough I was rushing as fast as possible so I could end the chapter.
 

Zakalwe

Banned
I wonder how this thread will be turn out once a majority start to reach the end

I'll o out on a limb and say it will be exactly as it is now: some loving it and some hating it.

We've had enough people finish to see the divisive opinion stays.

I'm fairly certain I'm going to enjoy the majority of this game. Basing this on the fact that almost everyone I've seen who's finished and feels overly negative toward it states they felt this way from the start or very early in the game while, so far, far I've loved every minute.
 
Sorry if this has been answered before or if slightly off topic but is there a reason why on the guide do they use the old face/design of Gladio's dad instead of the redesigned bald one on the relationship tree? Or just a mix up?
 

Doombear

Member
I wish I didn't feel rushed by the game. After just a few hunts appropriate for my level and a few side quests, and just the first two Royal Arms dungeons .. I am am level 22 and on chapter 3. Makes me sad.

I feel like if I want any kind of challenge I have to skip most side content and that's not what I want. I also don't want to nuke/one-shot everything.

No meeting halfway it seems.
 
So this is gonna be my first FF ever. Just finished watching Kingsglaive, which was surprisingly good, and just finished installing the game. Wish me luck!

Hope you enjoy! Check out Brotherhood if you ever get the chance. (It's FREE! :D) If not, that's okay! Just enjoy it!

It's absolutely fine. They chose to deliver most of the exposition via exploration and interactions on a party level to aid in the sense of camaraderie, and some of it via outside perspectives. There's nothing wrong with this design choice by default.

Thank you.
 

Edzi

Member
You can make fire that heals you >.> try throwing a potion into the magic creation mix


At camping spots you can choose "training mode"

Yeah, but I'm kinda looking for something where I can just experiment with combos without being interrupted by attacks.
 
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