Loving it so far. It definitely has it's fair share of problems but you can tell the team really put a lot of love in the game. Just got toJust checking in. How's everyone enjoying the game?
The most consistent thought I've had while playing this game is "cut out all the goddamn horseplay while the car is in motion you hooligans, it's dangerous!" It's making me feel old in a way that I did not anticipate.
Edit: Fucking sit down Prompto!
If I had a negative it's this. Why my boy gotta keep dying so much holy shit! His health is disgusting. Noct is at like 3000hp, gladio Nd iggy not to far behind. Prompto has 1650 like wtf lolLOL. I was thinking the same thing. Considering my prompto dies on most encounters for unknown reasons he his pretty ballsy in the car.
Having this problem where I keep procrastinating actually playing the game and it has nothing to do with the game itself. And when I do play it I just mess around. I think part of me just doesn't want it to end.
It's a Final Fantasy game with more modern/Western sensibilities. A new take, but with a lot of the tropes intact. Most of the things I look for in an FF game are here.
I think if they did something like this but in a more "fantastical" world that it would be even better.
I can't believe it. They did it again.
They made another Final Fantasy that only really starts after 25 hours. Just played from Chapter 9 to 12 and Jesus. Where was all this stuff so far?! Suddenly there are actual setpieces and events and cutscenes and story beats and characters, while I spent the last 25 hours doing and accomplishing nothing in an open world that was populated with nothing but the most basic South-Korean-Free-To-Play-MMO-Missions imaginable. This is such a weird fucking game.
This game needs random battles. Good lord...
The execution. FFXII was indeed very open as it had some amazingly huge environments, but Western sensibilities in things like your waypoints and the like; go there and get this, find this thing, etc. Not necessarily the traveling aspect.
In those ways you can draw similarities to how Assassin's Creed and other Western franchises handle the open world.
They made another Final Fantasy that only really starts after 25 hours.
The hate on this games sections are insane. How is anyone having problems with leviathan, first to I past "the unfair section" in 20 seconds.
You mean ubisoft open world tick the check box list :l
So how does this nighttime deamon thing work? It seems like the more fantasy type classic monsters are caretogorized as deamons?
Beyond that, at night it doesnt feel like the game supports you exploring at all. I was in the middle of a quest when night fall hit and was confident enough to fight off a local spawn of deamons. But as I killed the big one the game was constantly pouring enemies into the encounter? So there is no end to them in the area?
And the camera in areas full of trees is horrendous.
first dungeon spoilersI got to a big door and Ignis said something like..For every lock, there is a key. I searched the whole dungeon and didnt see any. Is that something I do later in the game?
Nononono, that is exactly why I hated my playthrough of World of Final FantasyThis game needs random battles. Good lord...
Well it needs something because that's a lot of empty running around I've been doing.Absolutely not.
Well it needs something because that's a lot of empty running around I've been doing.
Those trees need to go translucent or something.
Made camp then immediately fell through the world. I think this is the 4th time I've had an issue forcing a restart.
I don't get this from it at all! It started about 10 minutes in for me. It turns you loose in a huge world full of things to do. I don't think the lack of narrative during this represents some notion that the game hadn't started.
It turns you loose into a world of bad, boring fetch quests with absolutely no story to hook you in. I agree with that other poster that this game doesn't seem to start for-fucking-ever.
Personally I didn't have that complaint with FFXIII but I certainly do now. Weird being on the other side of the fence I guess.
is it me or is having skills at 999/333 ap fucking insane. i just leveled from ~50 to 80 and got less than 500 ap. am i missing something here?
Yeah unless there a way to get AP points easy .
That stuff is grind crazy .
Except the first half of the game is absolutely full of character development and wonderful interactions with the group.
It totally makes sense with the open world design; having a story that isn't heavily pushing you forward, again, plays into the design of the game itself, but there is still a story. The hook is finding out what's going on and how Noctis and co. can prevail against massive odds. I won't defend the fetch quests per se, but I don't find them bad considering that it's a way to show you around the world, get experience, etc.
It turns you loose into a world of bad, boring fetch quests with absolutely no story to hook you in. I agree with that other poster that this game doesn't seem to start for-fucking-ever.
This fishing minigame is awful or something. No matter what I do, the line breaks. Even if I don't try to reel it in at all, and just move the left stick back and forth when it tells me to, the line eventually breaks. Actually trying to reel it in breaks the line in like 2 seconds.
This fishing minigame is awful or something. No matter what I do, the line breaks. Even if I don't try to reel it in at all, and just move the left stick back and forth when it tells me to, the line eventually breaks. Actually trying to reel it in breaks the line in like 2 seconds.
Fuck this, I have a ferry to catch.
This fishing minigame is awful or something. No matter what I do, the line breaks. Even if I don't try to reel it in at all, and just move the left stick back and forth when it tells me to, the line eventually breaks. Actually trying to reel it in breaks the line in like 2 seconds.
Fuck this, I have a ferry to catch.
I suppose if you don't listen to banter between the characters or pick up on the subtle story telling via the world, that might be true. It's really about the crew before huge story bits start to really get going. I was totally into it and not bored at all. I can see why others wouldn't enjoy it though.
The story is intentionally backseat because the premise is that you're practically on the run and are hearing information from secondhand sources. The characters are deliberately left in the dark about what's going on, and this plays into the actual game design; the story isn't at the forefront, but you're set loose after an established premise so that you can play at your own pace. What you're saying seems to be that because the crazier story events don't begin until much later that there's "absolutely" nothing going on, and I don't think that's true. Noctis is also out in the world visiting the tombs for his powers which I'm sure will play into how the story unfolds later.
It totally makes sense with the open world design; having a story that isn't heavily pushing you forward, again, plays into the design of the game itself, but there is still a story. The hook is finding out what's going on and how Noctis and co. can prevail against massive odds. I won't defend the fetch quests per se, but I don't find them bad considering that it's a way to show you around the world, get experience, etc.
is it me or is having skills at 999/333 ap fucking insane. i just leveled from ~50 to 80 and got less than 500 ap. am i missing something here?
Out of curiosity, did you max out your exploration tree for all the +AP bonuses? And how much side content have you been stopping for as you play the main quests? I'm early in chapter 2 and already level 18 with 12 ascension nodes filled out (half of which are +20-30 nodes, one +48 node); I've done maybe 2/3 of the side content available up to this point.
No. There's only one boss that you need to defeat on Normal but you can do it whenever you want. Using Easy won't lock you out of any achievement for the rest of your game.Quick question: is there any trophy or achievement, or other advantage, from never resorting to Easy Mode or Wait Mode (like Deus Ex: HR has, for example)?
Thinking about messing around with them eventually but I also want my first run to be entirely "normal".
And now I see that I've just been woefully under-equipped, with an 18-attack-power javelin while there are weapons with several times that number in the shops. And Noct has a royal weapon with obscene power that I never tried to equip him with...
Your supposed to be investing in long car travels, chocobo riding, fishing for AP, ect since early game.
The game is trying to push you to play for long hours to get ap rather then to speed level and trying to hurry and complete the game. It's trying to get you to explore a bit more and find cool things you may have missed.
You can still speed level and beat the game's story as fast as you want with no problem, but if you want max AP your going to have to spend some time.
Nice tips:
Finishing mons with a strike gains you 1 ap point, you can also just get the driving ability and just keep going back and forth in long trips while your on gaf talking or something. IDK.
Just know it's not necessary to get every skill right away, you still need to farm and invest like in any other FF game.
Yep i max out the AP bonuses skills.
All the rest are gain exp .
I at level 50 and get that way mostly with quest and trust it will still be a grind for some of that stuff.