Scan works in action mode by holding R1 for ps4.Any help? This is buried a few pages in.
Spell element energy is used when crafting spells.
Scan works in action mode by holding R1 for ps4.Any help? This is buried a few pages in.
Well this is my first FF, so I'm not particularly burdened with comparing it to previous entries. I'm just taking as it is. I definitely can't overlook its flaws, but I've greatly enjoyed what I've played so far. And I like the second half so far despite how relatively short it's been, but then again I guess that's because shit is happening lmao, despite it being pretty nonsensical.
Can someone give me some tips for the combat? Lock on, don't lock on?
I'm pressing circle to attack and holding it.
Dodging sucks because there aren't really any queues to see when you're fighting 4 or 5 enemies at a time.
Should I involve the people in my party a bit more?
Should I use more potions?
Should I try playing this more like a Dark Souls game?
Seems like the combat is all over the place in this game...
I'm not comparing it FF. I'm comparing it to actual good games.
How do I do armiger special attacks? I have two weapons but I saw these crazy special attacks on the gb quick look. Or is it story related to unlock?
Is there any way to get everyone out of the way so you don't blow them up with magic?
Is there any way to get everyone out of the way so you don't blow them up with magic? I guess Ignis' Regroup?
I'm honestly not sure why this game has friendly fire for the magic to begin with. Ramuh nuking the place does nothing but a little magic grenade does?
I wish I could turn off the Chocobo music..... It kind of ruins a few of these chapters that should be tense but you have to travel a long distance without the car....
I'm honestly not sure why this game has friendly fire for the magic to begin with. Ramuh nuking the place does nothing but a little magic grenade does?
I'm honestly not sure why this game has friendly fire for the magic to begin with. Ramuh nuking the place does nothing but a little magic grenade does?
Is there a guide to the magic creation stuff? I get the concept of making basic fire/blizzard/thunder spells, but the idea of adding an item into the mix seems random to me.
Magic is powerful as fuck, a real power of nature. To balance that out, you are supposed to feel the consequences of such power every time you decide to use it. Magic isn't designed to be used all the time in this game.
What sounds like a good idea in theory turns out to be a shit idea for gameplay and in practice.
What sounds like a good idea in theory turns out to be a shit idea for gameplay and in practice.
Is there a guide to the magic creation stuff? I get the concept of making basic fire/blizzard/thunder spells, but the idea of adding an item into the mix seems random to me.
Magic is powerful as fuck, a real power of nature. To balance that out, you are supposed to feel the consequences of such power every time you decide to use it. Magic isn't designed to be used all the time in this game.
I took that mode that reduced magic damage by 30%. It helped quite a bit. Plus the damage your party takes seems way less then the mob damage.So that's a decent lore reason but the upshot of the way it was implemented is that Noctis is either an asshole that nukes his friends along with the enemy or never uses magic ever unless he knows instantly at the start of the fight that it is needed before everyone gets in melee with the enemy.
Don't know, I always enjoyed using magic and felt that the damage dealt to my enemies pretty much always outweighed its negative effect it had on my party. It saved my ass a good number of times as well.
Same, I stopped really caring about what happened to them.
I'm talking about one of the conversations the guys can have about Cidney while walking around AND one of the conversations I listened to about that Sonia lady or frog lady in Duscae. Noctis and Prompto are like, "How did you come to meet her?!" And Gladi is all like, "You know how I am."
Okay, so why have it punish you for using it in the first place if it wasn't a real hindrance and you didn't care?
So that's a decent lore reason but the upshot of the way it was implemented is that Noctis is either an asshole that nukes his friends along with the enemy or never uses magic ever unless he knows instantly at the start of the fight that it is needed before everyone gets in melee with the enemy.
Not like I said I want it to hurt my friends. I'd definitely prefer for it to not be a thing. I just don't care nearly as much as others to bother complain about it. It's powerful as fuck, so I use it without impunity, regardless of who's around. As that other guy said, the positives outweighed the negatives.
So...what's the point of having it hurt your friends if the benefits outweigh the negatives so much as to be pointless?
It's stupid.
And, like somebody said, doesn't even work with in-universe logic since a summon should kill all of you.
I don't really understand why you're seemingly attempting to drag me into an argument. I don't disagree with anything you've said so far about it being "stupid", it's just that I don't care as much
If they're in the way, they're in the way. If not, then great.