FINAL FANTASY XVI |OT| Ifrit Bleeds We Can Kill It

Are you playing in Quality or Performance mode?

  • Quality

    Votes: 274 59.8%
  • Performance

    Votes: 184 40.2%

  • Total voters
    458
I'm tempted to hook this up to the Atmos system with the 83"OLED. Kind of want to experience this a little better.

I'm playing it on a 65"OLED with a sound bar/sub and it's great though.
 
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I'm honestly feeling a little ambivalent after my first night playing. I've been on record here saying that FF's primary constant is change, and I stand by that. It doesn't bother me, in spirit, that the game plays more like an action game now -- this is a direction the series has been headed in for ages. I do hope that the RPG and exploration elements become more pronounced deeper into the game, though. I'm still enjoying the game, and the writing and voice work is head and shoulders above anything the series has done before, but I keep wishing the RPG stuff went just a little deeper. More party management, more gear, more stats, more buffs/debuffs/status effects. These things don't have to be either/or -- there's 100% a way to mesh those things well with character action mechanics, and I hope the game starts leaning harder into them as it goes.
 
Having fun so far, does anybody feel like clive's run animation is slightly floaty? Reminds me of geralt a bit, but its kinda jarring after playing TOTK and you feel each weight of the footsteps
 
Does Final Fantasy 16 have full blown nudity for the females during the sex scenes? I'm actually curious about that.
I'm still early in the game but I highly doubt it, apparently only western games allowed to have full nudity sex scenes.

I'm people get offended when characters show little skin Japanese games.
 
brehs

what is this music

Italian Opera GIF
 
I'm still early in the game but I highly doubt it, apparently only western games allowed to have full nudity sex scenes.

I'm people get offended when characters show little skin Japanese games.

That's disappointing to hear

Well let me know when you finish playing the full game. Since that too is such a bummer since that would be a turn off. It's ok for western games but japanese games it's no no. Its infuriating to watch happen
 
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I'm honestly feeling a little ambivalent after my first night playing. I've been on record here saying that FF's primary constant is change, and I stand by that. It doesn't bother me, in spirit, that the game plays more like an action game now -- this is a direction the series has been headed in for ages. I do hope that the RPG and exploration elements become more pronounced deeper into the game, though. I'm still enjoying the game, and the writing and voice work is head and shoulders above anything the series has done before, but I keep wishing the RPG stuff went just a little deeper. More party management, more gear, more stats, more buffs/debuffs/status effects. These things don't have to be either/or -- there's 100% a way to mesh those things well with character action mechanics, and I hope the game starts leaning harder into them as it goes.

Sorry to tell you but that won't be happening. I'm just telling you so you can set your expectations accordingly. Not saying you shouldn't be disappointed, but just don't continue holding on to a hope that things like the bolded are coming. I'm 10 hours into the game (but I've also read a lot of reviews) and I would in no way consider FFXVI an RPG in any capacity. It's a full blown action game.
 
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Side quests pick up around Dragons Aery and the Royal Meadows, I have done every single side quest so far. Some of the side quest storylines are really good. This is a very fucked up world.
 
Having fun so far, does anybody feel like clive's run animation is slightly floaty? Reminds me of geralt a bit, but its kinda jarring after playing TOTK and you feel each weight of the footsteps
Running feels a bit jank. Have to hold it until he starts to dash. Give me L3 running if you're going to do that.

It's awesome, but idk if it's my GOTY. The cinematic moments might be some of the best I've seen in a long time. The questing though feels like other RPGs I've played in the past.

the attack the dragoon did where he was like thunder strikes was cool. I can't remember the names

Oh and seeing Odin on the hill 🫠😍

It's still exciting and I'm looking forward to playing more. I can't wait to see the crazy stuff.
 
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Have reviews said how long it is? I haven't read s single one. Fuck, I can't remember the last time I've read a review.
I've heard there are 11 hours of cutscenes. Press Options and hold Triangle to skip. I'd imagine you're watching the important scenes. 35-11= 24 hours. 🤷Lol :)
 
Anyone posting unmarked spoilers whether it be boss names or spoilery screenshots should be instabanned, the game is too good and some of us have been waiting a long time for the return of the King, be mindful.

I continue to be blown away but Square *really* needs to fix Performance mode, I don't care if it's 1080p throughout if it gives me a locked 60fps, would take the game from a 9.5 to an 11 👌
 
No spoilers

The first true next gen game. Absolutely amazing. Make sure you have an AMD free sync monitor or TV though because it was bad on my TV before I switch to my monitor. Once they fix that, everyone can enjoy this game to it's fullest form. The specticals are mind-blowing and what I expected in GOW-R during the ending fights that didn't happen. I just beat a huge bird like boss and I mopped the floor with her.
 
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I'm tempted to hook this up to the Atmos system with the 83"OLED. Kind of want to experience this a little better.

I'm playing it on a 65"OLED with a sound bar/sub and it's great though.
Hopefully your TV has free sync because it's almost unplayable without getting dizzy even in performance mode imo.
 
Played for about five hours. I'm in love, the game is dripping with quality, from the aesthetics, to the animation, to the voice acting, to the writing, to the action packed gameplay.

As I play it my sympathy grows for turn based fans, in the sense that this game will be a hard pill to swallow for people who don't like character action games. But it's so good that I hope those people try it and go with it, and go into it with an open mind.
 
No spoilers
I just beat Geruda (Everyone knows she's in the game) and I mopped the floor with her.

No, everyone *doesn't* know she's in the game, there are people like me who have been on media blackout for the past year or longer. If you're unsure if your post is spoilery use a spoiler tag, this isn't hard.
 
I'm happy to say that AI controlled Party Members actually do manage to do a decent amount of damage, at least to smaller enemies. I've seen Jill/Cid do attacks the shave off 1/2 or 3/4 of an enemy's HP.
 
No spoilers

The first true next gen game. Absolutely amazing. Make sure you have an AMD free sync monitor or TV though because it was bad on my TV before I switch to my monitor. Once they fix that, everyone can enjoy this game to it's fullest form. The specticals are mind-blowing and what I expected in GOW-R during the ending fights that didn't happen. I just beat a huge bird like boss and I mopped the floor with her.
did you notice your attacks were doing double the damage during the first part of that fight? I was doing like 500 damage per strike and you could grab her head and pull her down. My best part was throwing the projectiles and then dashing to smack her down as Ifrit
 
Just finished the 1st "important part of the story, cant go back" bit and it definitely went places

overall the rpg aspect is utter garbo, side quests just like in FF XIV also suck hardcore on the gameplay department / ideas but the writing in there is pretty dark which makes the slog worth it, kinda

cant wait to continue tomorrow


also so far every single boss battle has been more impressive and that much better compared to GoW 2018 and Ragnarok combined, kudos to CBU 3
 
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Hopefully your TV has free sync because it's almost unplayable without getting dizzy even in performance mode imo.
I'm playing on LG OLED's so covered there. And the graphics mode is really good and I'm a snob for fps.

It's a very polished game overall. Super impressive technically just for looking good and running well.
 
Visually the game is absolutely insane, a true feast of the eye at nearly every step. I feel like this might be the first true next gen game on PS5. It does not show me things I know with a better look, it shows me things I have never seen before.
 
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Gonna wait till they fix performance mode they need to turn off what ever ray tracing setting they have on off and get rid of motion blur
 
Game is absolutely stunning and the masterpiece I expected it to be so far. Fuck it, I'm pulling a teenager and sleeping just a few hours to keep playing this
 
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Oh yes, this is the one right here. Takes me back to the work I did for the XIII-2 and Type-0 threads long ago. Took a chapter out of them, did you? :d

I would say for the text covering the kingdoms, go with a slight blur or 66% black bounding box so that the text is more legible.
 
Why would you play a game like this and skip the story? Seems pointless.
That's why I used emojis and a lol. I was joking. You'd miss some of the best cutscenes if you did that. If you think about it. 11 hours, if that's true, is like LotR movies length. I read that somewhere in an article.
 
The gameplay is growing on me, the graphics are great, except for the motion blur. The main complaint I have right now is with the writing.

Why in a fantasy medieval setting does everyone cuss like modern sailors? Can't really play with the volume up with family around when characters are screaming the f word ten times in a row.
 
did you notice your attacks were doing double the damage during the first part of that fight? I was doing like 500 damage per strike and you could grab her head and pull her down. My best part was throwing the projectiles and then dashing to smack her down as Ifrit
Yes she was very easy damage wise even compared to some normal enemies. I find this game easy but she has to be the easiest big enemy so far.

Also her attacks are slow and telegraphed. The mini bosses like that Raven and Dragoons are much tougher. They tank more and their attacks are faster.
 
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Influenced by Game of Thrones and The Witcher. The storytelling is alright so far but not quite compelling, feels a bit slow to get anything done in each scene, long pauses between each bit of dialogue, lacking dramatic punch. Combat is a little basic and repetitive. Hoping it picks up as it goes.
 
Its a bit weird playing a game that tells a story directly instead of Elden Rings' style "uh theres 2 fingers and some trees and uh…"
 
I'm roughly 10+ hours in and I honestly have no idea what the hype is all about. It's mindless fun so far, total cinematic action game. I'm honestly surprised at how easy it's been.

Combat so far is baby's first action game, it's not even as robust as Castlevania: Lords of Shadow. FFXVI actually reminds me quite a bit of that game and honestly, C:LOS has it beat when it comes to level design and combat mechanics. Story is fine but I'm also kind of checked out already. It's hard to stay engaged when the side missions are so goofy. The tone is all over the place.

Music is fine, battle theme is dope.

NPC's look so goofy in dialogue cutscenes. I've been playing FF13 this past week and the mouth animations match up better in that game than they do the majority of the time in FFXVI and that's saying something considering FFXVI isn't dubbed.

I by no means think this is a bad game though, it's totally enjoyable and I'm enjoying it quite a bit. It's cinematic more than anything and gameplay feels secondary.

Final Fantasy XVI is a hybrid of Mystic Quest and Resident Evil 6.

edit: PS5 menu says I'm 26% done.
 
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Years ago - when Final Fantasy XIII lost me - I literally told a friend I'd go back to FF if they ever made one that leaned back more towards classic fantasy/sword and shield stuff and ditched the neo high tech sci fi magic nonsense.

Seems like that day might have finally come. So far I'm liking what I've played so far - just hope this doesn't turn out to be a huge rug pull and they'll stick with the atmosphere/world that they've built in the beginning.
 
6 hours in, switched back and forth between performance and quality. Do yourself a favor, pick performance and don't look back. Quality mode is a blur feast, and response to dodge/parry timings is horrid in quality mode.

Additionally, unless you're zooming in 200%. Telling the difference in clarity is pretty minuscule between the two while in motion. The benefits of performance mode to the game's responsiveness can't be understated unless you're playing the one finger mode.
 
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