HANG ON!
Let me get this straight...
- No con/weight
- Near unlimited supports
- Branching classes
- Customisable skills
- Marriage and children
- Sidequests
- Trial maps(?)
- DLC and Cameos
Is there anything this game doesn't have?
1 RESCUE (Series Staple)
2 Sid Meier's Pirates! (Water really doesn't matter in Awakening either) (Like roaches, are everywhere in Fire Emblem)
3 MAGIC TRIANGLE (Anima Triangle?) (Series Staple)
4 Destructible Terrain (walls, snags, etc) (In plenty of games)
5 LIGHT MAGIC (Series Staple)
6 STATUS EFFECTS (SS)
7 Status staves (SS)
8 Defend missions (7-10)
9 Escape missions (Arrival variant as well)
10 STEALING (No wonder Gaius gets shit on so much) (SS)
11 Base Conversations (9-10, 12)
12 Laguz (9-10)
13 Crossbows (FE10)
14 Anima Siege Tomes (SS)
15 Ballista (SS)
16 Weather (FE7 only)
17 Fog of War (SS)
18 Environmental hazards beyond fire bad (Boulders, pitfalls, gas traps, etc) (6-10 at least)
19 Opening chapter narration (+ voiced narration) (SS)
20 Actual Monster Enemy Units (Giant spiders, etc) (FE2, FE8)
21 Biorhythms (FE9-10)
22 ELEVATION (10)
23 Ally Units (9-10)
24 WEAPON WEIGHT (SS)
25 Constitution (SS)
26 Capture (FE5 only)
27 Fatigue (FE5 only)
28 Accessories (4, 7-10)
29 Branched Paths (5, 7, 8)
30 Arenas (+ 12 Training Grounds) (SS)
31 Bonus Experience (9-10)
32 Bonus Objectives beyond not letting green units die (Not killing any enemy priests, clear in x turns, escape without being seen, etc)
33 Dismounting (FE3-5)
34 Canto (any version) (SS)
35 Playable Soldiers (9-10)
36 Touch Controls (11-12)
37 Movement stars (5)
38 Leadership stars (4,5,10)
39 Devil weapons (SS)
40 Knives (9-10)
I had to, sorry
vvvvvvv holy moly