For those who refuse to game on a PC, what holds you back?

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I'm gonna have to disagree with you right there

having to wait weeks for low framerates to be adjusted (Witcher 3), hard crashes to be fixed (No Man's Sky), or pre order content not downloading (JPN Future Tone) is not taking "these types of headaches away"

I get that you don't want to spend 5 minutes to fix an issue and would rather wait weeks but consoles aren't some works 100% of the time paradise

Some of us (PC Users) had to wait over two months for a fix for a windows update to stop it from hosing our PC's completely, in 2016, not 1996... :P

(Windows Anniversary Update didn't work on all PC's with both SSD's and HDD's installed, and would hard freeze on boot, requiring either a rollback or worse a full reinstall, worse still was the fact that you couldn't stop the anniversary update from trying to reinstall itself after the rollback, starting the whole problem & need for fix all over again).
 
Like The Witcher 3 vsync problems on PS4, which for months, made it lock down to 20fps on some areas. Or Just Cause 3 multiple patches problems, which dragged performances down over and over. Or World of Final Fantasy on PS4 Pro, which made the game totally blurry for months, before it finally got fixed. Or Bloodborne framepaccing issues... which never were fixed.

Calling consoles "headaches-free" isn't only false, it also make you completely dependant on the will of the publishers ot fix it.
I often get the idea in these discussions that there is a logical error in the way humans are built that makes problems everyone in the same situation suffers far more acceptable than one ones that are unique to you, even if the unique ones are less severe.

It's the same when someone argues that they will buy a console version if their PC can't run the PC version at Ultra / 60 FPS, even though the console version inherently runs at the equivalent of Medium / 30 FPS.

It doesn't make any sense to me, but clearly the impetus is there.
 
Yes, the entire RE7 thread is an example of why, even if I still play on my PC, I wouldn't make it my main gaming place.

I might play a bit more on it whenever I upgrade my PC, but I only care about graphics so much. I care about IQ more than graphix, and at this point the PS4P is doing a pretty good job for me.

Battlefield 1 was a mess for 3 or 4 weeks as well due to Ea busting its frames and textures with a patch.

What?
 
I'd probably have to use Windows for that and as a Linux user that just adds a bunch of junk I don't need.

Steam has a godawful interface, everything about that annoys me.

Friends currently playing on consoles are one of the biggest parts of this.

The games I want to play are there, near infinite PC catalogue of games would also be overwhelming.

Hassle free gaming, turn it on and play with zero worries about the next crazy driver issue or needing to fart about with any settings.
 
I often get the idea in these discussions that there is a logical error in the way humans are built that makes problems everyone in the same situation suffers far more acceptable than one ones that are unique to you, even if the unique ones are less severe.

It's the same when someone argues that they will buy a console version if their PC can't run the PC version at Ultra / 60 FPS, even though the console version inherently runs at the equivalent of Medium / 30 FPS.

It doesn't make any sense to me, but clearly the impetus is there.



Well, for the very same reason a port is called a shit port if it's "barely better" than console versions, which are often considered "great versions". There's that weird reasoning indeed on how some people conveniently make minor issues big and big issues small.
 
Price and space

I went laptop a long time ago and getting a new PC would also mean getting a new monitor, a desk and chair and maybe speakers. And finding the space for it.
 
There are four factors at play here. First, quite a few of those games are sequels so if you enjoyed the first one it makes sense to also be excited for the sequel. Second, most of them are big budget titles with beautiful graphics so it's much easier to be impressed by them before actually playing them. Third, most of these games get the big marketing push that a console maker can provide so the general audience gets hyped. And fourth, most of them belong to the popular genre of action-something which appeals to mainstream audiences.

PC exclusives usually lack at least two of those factors and as such often fly completely under the radar of the average GAF member. I've used the example of No Man's Sky. No Man's Sky is basically a PC Early Access survival game that got picked up by a major console maker and given a huge marketing push. If that hadn't happened the average GAF member probably wouldn't know that the game existed, yet after the marketing push it became a reason to own a PS4 for many.

That's a very well thought out and interesting reply. Got to agree completely with the first paragraph. Perhaps, if there was more talk/awareness/marketing to similar PC titles then as a gamer I might be more swayed to PC gaming? But then, I'd also want assurances that a £550 Alienware Alpha (there's something to the form factor as well) will play all the games I want for a significant period of time (5-6 years) without any upgrading or replacing.
 
Yes, the entire RE7 thread is an example of why, even if I still play on my PC, I wouldn't make it my main gaming place.

I might play a bit more on it whenever I upgrade my PC, but I only care about graphics so much. I care about IQ more than graphix, and at this point the PS4P is doing a pretty good job for me.


The entire RE7 thread is about a guy who can't have 4K/HDR/Surround sound at the same time and as of right now, seems to be a one person issue.

Basically, he's in a situation where he either has to choose between 4K/HDR and normal sound or 4K/Surround sound and no HDR.
How's that " why I don't" exemple ?
 
Can't forget the USF4 PS4 port either, which was touted as "the definitive version of Street Fighter IV to check out!"

http://kotaku.com/ultra-street-fighter-iv-is-kinda-broken-on-ps4-1707115481

zTTtizx.gif


Tournament players seemed pretty pissed about that one

Some of us (PC Users) had to wait over two months for a fix for a windows update to stop it from hosing our PC's completely, in 2016, not 1996... :P

(Windows Anniversary Update didn't work on all PC's with both SSD's and HDD's installed, and would hard freeze on boot, requiring either a rollback or worse a full reinstall, worse still was the fact that you couldn't stop the anniversary update from trying to reinstall itself after the rollback, starting the whole problem & need for fix all over again).

I get it, I know pc gaming and just pc in general can be a pain in the ass. I'm not denying it or downplaying it. But the whole idea that consoles are plug and play "it just works" machines is completely false.

I'm still pissed that it took the Castle Crashers devs 3 or so months to fix several issues in that game when in first released on the 360. I had to stop playing it for weeks because my saves kept getting wiped.

Hassle free gaming, turn it on and play with zero worries about the next crazy driver issue or needing to fart about with any settings.

There it is again
 
Some of us (PC Users) had to wait over two months for a fix for a windows update to stop it from hosing our PC's completely, in 2016, not 1996... :P

(Windows Anniversary Update didn't work on all PC's with both SSD's and HDD's installed, and would hard freeze on boot, requiring either a rollback or worse a full reinstall, worse still was the fact that you couldn't stop the anniversary update from trying to reinstall itself after the rollback, starting the whole problem & need for fix all over again).

That's some alternative facts, right there. Good job.
Windows AU had no problems with PC's with both SSD's and HDD's. Tonnes of PC use those, and most of them had no problems with the update.
It had problem if you had Windows installed on SSD and your apps installed on a different drive. As in WinStore apps, which (nobody sane) uses.
Also, saying you couldn't stop the AU is a total, bold-faced lie. It took me 10 seconds to google and implement a solution that did just that.
 
The point is that generally you don't have to.
You can buy a game, and run it on auto-detect settings, and it will mostly run fine.
If you have an Nvidia card, you can launch the game through Geforce Experience, and it will crowd source a tweaked graphical settings based on your rig for you.
If you really want to wring every ounce of oomph out of your system, then that is where 'tweaking' comes in, or if you want to prioritise things the game developer didn;t, like 60fps over graphical bells and whistles.

If you're playing a game the second its unlocked on steam, you might have some issues because you're playing without the day 1 patch, and possibly without the required videocard drivers, but those will be ready within 48 hours of launch.

If you're playing extremely old titles, you might have issues, and the further back that titles from the likelihood increases, but thats the minor downside to effecively infinite backwards compatibility.

Yeah I didn't know this, but then again if I'm spending more on hardware I think I would want to get the most out of it

Like I said I will get a gaming PC at some point, and I will have to learn how all this stuff works and what all these setting options mean

Single HDR issue in one game = your justification for not having a PC.

Aiiight ��

Yeah everyone was highlighting that because it was one issue in one game that put them off, not that technical/graphical issues are common place in PC gaming
 
I get it, I know pc gaming and just pc in general can be a pain in the ass. I'm not denying it or downplaying it. But the whole idea that consoles are plug and play "it just works" machines is completely false.

The difference is where the responsibility lies for solving the problem. On PC, it's your PC. The set up is unique (or close on) to you. It's your responsibility to figure out why a game isn't running how you'd like on your machine and apply any fixes and patches and settings changes as necessary.

On console the responsibility is with the platform owner or developer and the patch/fix/update will download and apply automatically without any user intervention at all.

Sure for the PC owner the fix might be 5 minutes away, as someone else pointed out, and the console owner might have a month before the patch comes down...but that's the choices we make.

And I won't get started on the feeling of dread I get every time Windows Update tells me it wants to restart my laptop...
 
There it is again

Yeah, weird how someone who played games on PCs for years and even just last Friday tried Steam again for the first time in ages, finds consoles hassle free.

Latest fun times last week was TF2 not handling my HiDPI setup correctly resulting in my being completely unable to use the menus. Quite literally couldn't even start a game as a result.
 
The entire RE7 thread is about a guy who can't have 4K/HDR/Surround sound at the same time and as of right now, seems to be a one person issue.

Basically, he's in a situation where he either has to choose between 4K/HDR and normal sound or 4K/Surround sound and no HDR.
How's that " why I don't" exemple ?

Wanna play at non4k hdr? Nope!

4k HDR? Sure but the game freezes when you change the setting.

I just rebooted for the 10th time and....tiny window!

As someone with a 4k HDR screen but not enough GPU power to properly push 4k, I would've played this with HDR but not 4k. Doesn't look like it works very well.

Also extreme sttutering with a 970, broken reflections, etc. I'm just not going to spend 60 dollars knowing that the experience might suck for me. I mean, I'm not even interested in the game in this instance, but I would definitely go with the PS4P version since they cost the same.

I'm not saying all PC games are like this at all, either. Just a nicely timed example.
 
No. What I'm saying is...if I want to play Civ VI, which I do, then automatically I need a better CPU or GPU...well, that means a new laptop. You could argue that's the same as going from PS3 to PS4, but we both know PC upgrading isn't anywhere near that linear.

As for Civ V. The graphics settings are there. I don't understand them. I don't want to understand them. You're right the game plays on default. I play the game on default. But if seen what the game looks like at its best. This leads back to the Civ VI point - what CPU/GPU do I need?
My bad, I conflated between a Civ V and a Civ VI in your post there, this work monitor has some bad vertical bleed, heh. There's actually a thread on this very forum that helps with PC builds and all that junk and makes things a lot easier than just going it alone on the research. And again, it's all about options and making things as simple or as complex as you want to take it. If you want to crank up the visuals, then you can go in deep for that, but if you want to just have a nice and simple setup and not bother to look at graphics settings and tweaks, you can do that too. Trust me, I've never gone into a game-specific performance thread, they're full of crazies. But that's the great thing, you can have things simple OR be a lunatic!
 
That's some alternative facts, right there. Good job.
Windows AU had no problems with PC's with both SSD's and HDD's. Tonnes of PC use those, and most of them had no problems with the update.
It had problem if you had Windows installed on SSD and your apps installed on a different drive. As in WinStore apps, which (nobody sane) uses.
Also, saying you couldn't stop the AU is a total, bold-faced lie. It took me 10 seconds to google and implement a solution that did just that.

I have no windows store apps on the HDD, it still bit me, and after a windows reinstall the anniversary update would try to reinstall during the reinstallation process once the net drivers were reinstalled, the only way to stop it was to reinstall with your network cable unplugged.

I know what MY experience of the Windows AU was like, and know how widespread issues with it were, it was fucking hellish even if you knew what you were doing with PC's, I can't imagine how bad it was for someone less experienced.
 
The difference is where the responsibility lies for solving the problem. On PC, it's your PC. The set up is unique (or close on) to you. It's your responsibility to figure out why a game isn't running how you'd like on your machine and apply any fixes and patches and settings changes as necessary.

On console the responsibility is with the platform owner or developer and the patch/fix/update will download and apply automatically without any user intervention at all.

Sure for the PC owner the fix might be 5 minutes away, as someone else pointed out, and the console owner might have a month before the patch comes down...but that's the choices we make.

That's if the problem is unique too you. In my own experience the problems, should they exist, are patched by the devs after being made aware of them. In the meantime change this line here or replace this file there until then.

But that's just my experience, can't speak for everybody

Yeah, weird how someone who played games on PCs for years and even just last Friday tried Steam again for the first time in ages, finds consoles hassle free.

Latest fun times last week was TF2 not handling my HiDPI setup correctly resulting in my being completely unable to use the menus. Quite literally couldn't even start a game as a result.

Sucks, but what's that got to do with consoles not actually being "hassle free" as demonstrated several times on this page?
 
I do think that quality of machine plays a part, if someone is trying to run a pre-built that isn't up to par then yea Pc gaming might be a hassle.

But being involved in Pc gaming to me is also knowing how to build a machine, which you're getting simply a more quality machine overall than some pre-built.

But I don't think I've had a game not start since man, mid 90s maybe. Been forever, every game I want to fire up just fires up, but I also take pride in a solid built machine with great parts.
 
That's some alternative facts, right there. Good job.
Windows AU had no problems with PC's with both SSD's and HDD's. Tonnes of PC use those, and most of them had no problems with the update.
It had problem if you had Windows installed on SSD and your apps installed on a different drive. As in WinStore apps, which (nobody sane) uses.
Also, saying you couldn't stop the AU is a total, bold-faced lie. It took me 10 seconds to google and implement a solution that did just that.

Alternate facts? Give me a break. I just went through that exact problem and fixed it two days ago with a full reinstall of Windows.

That 1607 update was nasty. Non of the fixes worked for me when it launched and I still got boot loops when I tried it again this year.
 
From these replies i think people still see PC Gaming as it was 15 years ago. Now it's much more console-like, it's almost plug and play these days.
 
There was a time I could not stand to play on PC. It was more like dreading gaming on a desktop after so many hours on an office job. Gaming was something to be done on the couch due to associating the desk with work.

In the end I got tired of sub30 FPS and lost interest in console exclusives. A steam link bridges the best of both worlds.
 
The difference is where the responsibility lies for solving the problem. On PC, it's your PC. The set up is unique (or close on) to you. It's your responsibility to figure out why a game isn't running how you'd like on your machine and apply any fixes and patches and settings changes as necessary.

On console the responsibility is with the platform owner or developer and the patch/fix/update will download and apply automatically without any user intervention at all.

Sure for the PC owner the fix might be 5 minutes away, as someone else pointed out, and the console owner might have a month before the patch comes down...but that's the choices we make.

And I won't get started on the feeling of dread I get every time Windows Update tells me it wants to restart my laptop...

Great post

I never get games day 1 anyway (I don't even have a PS4 yet) so by the time I get to any game, console or PC, it's patched already. So this makes the wait even more of a non issue for me
 
My bad, I conflated between a Civ V and a Civ VI in your post there, this work monitor has some bad vertical bleed, heh.

Sorry, yes, I went back and edited that post for clarity.

There's actually a thread on this very forum that helps with PC builds and all that junk and makes things a lot easier than just going it alone on the research. And again, it's all about options and making things as simple or as complex as you want to take it. If you want to crank up the visuals, then you can go in deep for that, but if you want to just have a nice and simple setup and not bother to look at graphics settings and tweaks, you can do that too. Trust me, I've never gone into a game-specific performance thread, they're full of crazies. But that's the great thing, you can have things simple OR be a lunatic!

Don't get me wrong, I really do get and understand the attraction to all of this. It speaks to the tech in me. Even now I do like fantasy building the odd spec on eBuyer just to see what you can get for £xxx. Perhaps, if I'd got in to this properly 20 years ago I'd be on the PC evangelist side of the fence.

I think what annoys me is that there is some kind of wrong choice in the PC vs console debate, and that some of these often time silly convenience reasons many of us console gamers have voiced are not real and vailed concerns.

It is what it is. If I thought that PC offered me the games and reassurances that I feel I get from console, then I'd be gaming on PC already.
 
I often get the idea in these discussions that there is a logical error in the way humans are built that makes problems everyone in the same situation suffers far more acceptable than one ones that are unique to you, even if the unique ones are less severe.

It's the same when someone argues that they will buy a console version if their PC can't run the PC version at Ultra / 60 FPS, even though the console version inherently runs at the equivalent of Medium / 30 FPS.

It doesn't make any sense to me, but clearly the impetus is there.

Here's how I view it, and it might play exactly into what you described:

The few times I've taken the foray into PC gaming, my entire goal for building that PC was to ensure that I would have better-than-console performance in the same types of games that I traditionally play on console, specifically, higher settings+60fps, with no sacrifice made to that 60fps target, and to experience that level of performance for an extended period of time (say, a console generation's worth of time -- 4ish years).

Perhaps it can be chalked up to ignorance when it comes to interpreting the performance cost of certain settings, and the advances in some of those settings that occur over time, but the moment that 60fps mark can't be hit and the settings in games no longer register "high" or "normal," it starts to immediately feel like the gaming PC is inadequate at the task it was built for in my mind. And usually, I'll try and pick parts that might futureproof the machine into being able to achieve that, and that raises the cost of the machine itself.

I mean, my first machine was relatively recently (2012), but I packed that thing with an i5-2500k and a GTX 680, which were both really high quality parts, and the GTX 680 was alone more than a PS3 or Xbox 360 at the time. The moment I couldn't max out BioShock Infinite (a year after I built it) and maintain 60fps, it was the moment I felt like I spent too much money building a machine that couldn't quite achieve what I felt I had built it for, but again, I was completely ignorant of the level of settings it was operating at... But I was under the impression that the GTX 680 would be able to handily smoke a game built for console. It was more or less a misunderstanding of optimization and the PC space getting much more advanced, taxing settings, rather than any sort of linear scaling of performance and power of GPUs, CPUs, etc...

It's like telling PS4 Pro owners that your GTX 1080 or Titan X Pascal GPU looks phenomenal at 4K but then undermining the value of checkerboarding for not being true 4K resolution. A lot of PS4 Pro owners probably just barely scraped together the money to be able to play anything at any semblance of 4K, while PC gamers have been spending TONS of money to be able to do it natively for a while now. I think there's a complete leap of understanding that the cost of maintaining what most people will perceive as a significant performance/presentation output is exceedingly high, and no one wants to build a complicated, multi-functioning machine even at the same cost of console just to play games -- because it complicates the experience of playing the games beyond what they desire to deal with.

I like PC gaming but I don't like trying to keep up with it. It feels like it provides the "better than console" space because it isn't afraid to keep tacking premium pricing and more complex systems on top of all of that. I don't even remotely have a PC that can function as a 4K machine, and I don't have displays that achieve 120Hz or 144Hz refresh, so I have no idea what that's even like, but I look at the cost at what it takes to achieve either of those metrics (even just buying a 120Hz monitor and playing something low-requirement) and it's just too much to sell me on paper alone. Maybe if I could spend some time playing around with someone's 120Hz+ monitor in one of my favorite games to actually know what that's like, but I seem to be having a fine time at just 60Hz right now.

I'd be willing to bet that iterative console updates like the PS4 Pro are testing to see if the market can keep the premium pricing portion and remove the complexity of having to interface through a full PC operating system. However, to most, it seems that even just a $400 PS4 Pro is out of the question for most people who already bought a PS4, it seems, at least at the current level of enticement from the actual content. Either don't have a 4K display, or just don't see anything getting a significant update by playing a Pro to justify the cost. Why would they think anything different about PC from a gaming perspective, PLUS the complexity of using a PC to play the games?

I keep disconnecting from PC gaming because what I want it to achieve always just seems too costly. I always feel like I spend more money than I spend on my consoles just to get the machine in the first place, only to have PC gamers move onto the next high refresh rate or the next super taxing resolution while barely switching settings below "High" presets and I'm over here barely maintaining "medium" settings at 1080p/60Hz and wondering if my PC gaming is actually PC gaming, or if I'm just spending so much damn money to have essentially the same exact experience that satisfies me on console. So having dipped my toes into PC, I'm like "well of COURSE I'm only going to get 30fps/medium because I'm playing on my PS4 and not on my PC, but at least I don't feel inadequate that my $1000+ machine isn't quite reaching 120fps when I take vsync off!... not that I have a 120Hz monitor anyway."

and an aside: thanks for all your do for the gaming community Durante, never really thanked you before, but I used your DSfix and linked my buddy your Tales fix and it's been nothing but great.
 
That's if the problem is unique too you. In my own experience the problems, should they exist, are patched by the devs after being made aware of them. In the meantime change this line here or replace this file there until then.

From these replies i think people still see PC Gaming as it was 15 years ago. Now it's much more console-like, it's almost plug and play these days.

However we choose to dress the differences up...there are very real differences between end user experiences between playing on Playstation vs playing on XBox vs Playing on PC. However close the experiences may be, some differences remain. And for some of us those differences are important.

I don't want to "change this line here or replace this file", "almost plug and play" isn't close enough.
 
Sorry, yes, I went back and edited that post for clarity.



Don't get me wrong, I really do get and understand the attraction to all of this. It speaks to the tech in me. Even now I do like fantasy building the odd spec on eBuyer just to see what you can get for £xxx. Perhaps, if I'd got in to this properly 20 years ago I'd be on the PC evangelist side of the fence.

I think what annoys me is that there is some kind of wrong choice in the PC vs console debate, and that some of these often time silly convenience reasons many of us console gamers have voiced are not real and vailed concerns.

It is what it is. If I thought that PC offered me the games and reassurances that I feel I get from console, then I'd be gaming on PC already.


Maybe for some Pc gamers, there's a wrong choice... I don't see it that way as I play consoles also. I just personally find it an interesting topic as I feel there are simply misconceptions, and we can all be that way with things we take to heart. I use working out and lifting as an analogy as that's another area there are a lot of misconceptions that I try to help people understand and see past, because people get stuck on cliche type thinking that is really not accurate.

The reasons some use for not wanting to are wrong, that's all. Sure I can't change that for everyone but it's simply as I said an interesting subject. I would hope that maybe 1 or 2 people would say "hey wow, really? I never knew that" from a discussion like this.

But I don't look at it as someone Is making the wrong choice, if someone simply says they just don't want to that's fine. But I'd rather that then have people list a bunch of misconceptions about why they choose not to.
 
From these replies i think people still see PC Gaming as it was 15 years ago. Now it's much more console-like, it's almost plug and play these days.

It's not quite there yet and it probably never will be because the only way of making a PC as easy to use and hands-off as a console is to lock it down, strip away its defining features and turn it into a console. And then, what's the point? If you have no interest in the unique characteristics of the PC platform then get a console. If you do find some of them appealing then accept that you will give up a bit of ease of use and slickness for access to those characteristics.
 
I want to play with a controller and I'm not stupid enough to play with a controller against players using a mouse and keyboard.

This is actually a big factor for me too: I absolutely adore playing on my KS8000 55" on my couch with my X1 controller....it's magic, KB+M is OK, but I'm a consoler I guess at heart. I bought Battlefield 1 on Xbox One because I suck at it on KB+M, and I'd get face rolled if I tried to play against PC players with a controller: I'd take the graphical downgrade anyday to play on my TV.

My rig also wipes the floor with my Pro/X1S by a long way, so that 60fps is a big factor: having said that, I still have consoles purely because of the exclusives: gonna get a Switch at some stage for Zelda too if it is as good as it looks (New Zealand's biggest impulse buyer here lol). :)
 
However we choose to dress the differences up...there are very real differences between end user experiences between playing on Playstation vs playing on XBox vs Playing on PC. However close the experiences may be, some differences remain. And for some of us those differences are important.

I don't want to "change this line here or replace this file", "almost plug and play" isn't close enough.

Yeah, I get it. I'm pretty much like that with my car.
I could learn basic stuff like oil changes , regular checks, tune ups, and whatever but I just leave it to my mechanic. Think the most i've done is change my own wiper blades.

I got linked here from that RE thread and just got bothered seeing these "hassle free" replies because my experiences have been the reverse. Wiped saves, hard crashes, terrible framerates, abandoned games, faulty hardware etc. Being able to sort some of this stuff myself is the reason I moved to PC gaming.

But yeah, it's not for everybody.
 
Don't get me wrong, I really do get and understand the attraction to all of this. It speaks to the tech in me. Even now I do like fantasy building the odd spec on eBuyer just to see what you can get for £xxx. Perhaps, if I'd got in to this properly 20 years ago I'd be on the PC evangelist side of the fence.

I think what annoys me is that there is some kind of wrong choice in the PC vs console debate, and that some of these often time silly convenience reasons many of us console gamers have voiced are not real and vailed concerns.

It is what it is. If I thought that PC offered me the games and reassurances that I feel I get from console, then I'd be gaming on PC already.
Absolutely. I don't think there's a wrong choice in any of it, there's still differences to be had that can make or break things and everyone's use case is different so it's all fine. Someone's unwavering favourite game of all time might be platform exclusive [X] and that's all they need, and that's good enough, I've been there myself.

But I do think some people end up feeling overly intimidated or burned by old experiences, and some almost come off as having a personal stake in it, heh.
 
The reasons some use for not wanting to are wrong, that's all. Sure I can't change that for everyone but it's simply as I said an interesting subject. I would hope that maybe 1 or 2 people would say "hey wow, really? I never knew that" from a discussion like this.

I agree, it's an interesting topic. However, I do always feel that a lot of the "PC's are just like consoles now days" replies come with a long list of hidden disclaimers. I always feel the word "but" is missing from the sentence. I know PC gaming can be that easy...if you take the time and trouble to set it up that way. PC's are by their very nature multipurpose devices, trying to hide or disguise that fact is silly. And trying to do so ignores the fact that a great number of us console gamers are also experienced PC users, so we do have first hand experience of the T&C's and have made out choices accordingly.
 
I don't want to "change this line here or replace this file", "almost plug and play" isn't close enough.

Completely understandable, however what most people don't really realize because they don't have first-hand knowledge is that you don't have to do these things. You don't have to change this line here or replace this file. You can if you want, but you don't have to. It's a choice. Tweaks like the ones you describe are usually workarounds for temporary problems or extra customization through settings that aren't available on the game's main menu. You don't have to do either. They are there if you want them but you can safely ignore them.
 
Yeah, I get it. I'm pretty much like that with my car.
I could learn basic stuff like oil changes , regular checks, tune ups, and whatever but I just leave it to my mechanic. Think the most i've done is change my own wiper blades.

That's pretty much the best analogy I've seen yet. I'm with you, given the choice give me an Automatic every time! Bring on all the do gooders who want to convince me gears (stick-shift) is better! I'm a convenience, hassle free kinda guy.
 
Sucks, but what's that got to do with consoles not actually being "hassle free" as demonstrated several times on this page?

Everything is relative, a couple of issues that mostly get fixed is "hassle free" in comparison to playing games on a PC. You're being way too literal.
 
Aluminum and glass aren't what you get on consoles either though.

True. But those are behind cabinet doors. That's kind of difficult to do with a PC. Anyway, even if there was an iMac/Mac Pro like PC I still wouldn't buy it for gaming because of the three other reasons I don't play games on PC.
 
I agree, it's an interesting topic. However, I do always feel that a lot of the "PC's are just like consoles now days" replies come with a long list of hidden disclaimers. I always feel the word "but" is missing from the sentence. I know PC gaming can be that easy...if you take the time and trouble to set it up that way. PC's are by their very nature multipurpose devices, trying to hide or disguise that fact is silly. And trying to do so ignores the fact that a great number of us console gamers are also experienced PC users, so we do have first hand experience of the T&C's and have made out choices accordingly.


For me it's simply my personal experience that I truly wish for others, that's really it. I mean think about it, we all love big, flashy, pretty, looking movies, games etc... Even tho some people will say they don't care about graphics, but there's always that little part of everyone I believe that gets excited for awesome looking games. I think while sure maybe some favor gameplay over graphics, they still love to see gorgeous looking games. Nobody wants to see an ugly game, or movie etc... It's why everything gradually looks better and better because people love that stuff.

So with that said I take my own experiences and just find it to be a very fun and awesome thing, and I feel some limit themselves due to believing certain misconceptions, that's all.

I do admit that maybe for some it's daunting, for me I been building and Pc gaming and learning since the late 80s, so it's second nature... And I forget how some weren't in that boat..

But, but I say that when people are giving lists of reasons as to what they feel is wrong with Pc gaming they don't realize how just stopping and learning, and understanding it all makes any type of issue fairly trivial.

Pc gaming isn't like a console, but once you learn and understand what might cause what, it can feel a lot closer because it's something you know, understand and know how to work with.

So my point is it seems a lot dismiss Pc gaming for all these reasons, when I feel they're just sort of underestimating their own selves a bit. Because it doesn't take any type of genius to run and learn how this stuff works, the pay off is just really worth it and then not only are they gaming but they are seeing games pop in ways they never seen before all with just a little time investment to understand the ins and outs
 
I often get the idea in these discussions that there is a logical error in the way humans are built that makes problems everyone in the same situation suffers far more acceptable than one ones that are unique to you, even if the unique ones are less severe.

It's the same when someone argues that they will buy a console version if their PC can't run the PC version at Ultra / 60 FPS, even though the console version inherently runs at the equivalent of Medium / 30 FPS.

It doesn't make any sense to me, but clearly the impetus is there.

What's the problem in the bolded? If my pc can't run the same game better enough I can easily dismiss most of the arguments why PC gaming is better.
if it's not 60FPS same graphics (because i don't bother with PC gaming if it's not at least a visible) it's not worth the hassle.
My PC was top notch when i bought it ten years ago but was 1000$ and wasn't playing any new games at decent graphics when i decided that was time to upgrade, after ten years i couldn't reuse any piece of the last PC so other 1000$ gone for the new one.
We are in the same price range as a console every 4 year and i have built it myself, most people will not be able to build their PCs and usually will not go for a 1000$ but a 500$ ones that will be outdated in 3 years.
On console i'm sure that even at great sacrifice of graphics it will be supported until the end, on PC SH simply tell you "no we are not supporting your 4 years old graphics card please buy a new one". It's possible to choose worse settings on PC and make it run but really minimal spec are never meant to be playable on PC, console version even at low setting is usually meant to be playable.

PC have great potential but that potential come at a cost, you need to be aware at what you need and what you are going to play, or it could backslash really hard with problems and costly solution.

Also troubleshooting is quite different.
Games doesn't work on console usually have only one answer "wait for the patch" or at worst return the game (rare but can happen)
Games doesn't work on PC. Drivers, Controllers, Patch, MOD, solutions that don't works. Why should i loose my time, and a lot of time usually, for troubleshoot something that should be fixed from the Software house? We usually condemn "beta testing" on final user or unfinished products, why should we make a pass on this bad practice on PC because there are custom solution? (also more i grow older and more i have less time, i just want to play)

Oh and a Gigabit ethernet and Steam link come at a cost, they are not "free" like some here seem to think. Both in money and time. Steam link on Wireless please don't bother i have one and it's in a drawer, where i want steamlink and where is the PC are too distant and the house too old for a gigabit lan.
 
The decision between option a...z and PS4.

Real answer: Upfront investment. If I go the PC route and eventually I will, I want to do it right.
 
That's pretty much the best analogy I've seen yet. I'm with you, given the choice give me an Automatic every time! Bring on all the do gooders who want to convince me gears (stick-shift) is better! I'm a convenience, hassle free kinda guy.
Automatic is better for city and queue driving no doubt but if you might want to go off-road, drive under less than ideal conditions etc manual gives more control to the vehicle as a whole.
 
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