cormack12
Gold Member
Source: https://thegamepost.com/ex-bungie-legal-sony-bungie-business-new-player/
In February 2024, Sony Group’s chief operating officer, Hiroki Totoki, noted that Bungie has “room for improvement” in business operations, particularly regarding the “use of business expenses and assuming accountability for development timelines.”
Destiny 2 has seen a whirlwind of changes recently, and according to former Bungie chief legal officer Don McGowan, much of that is thanks to Sony’s influence.
....Sony “inflicting some discipline” on Bungie brought exactly what was needed. “Much though it pains me to say this, it appears that Sony’s inflicting some discipline on my former colleagues may have forced them to fix the things that were wrong with their game,” said McGowan in a post on LinkedIn.
“To be clear: I’m not talking about the layoffs, I’m talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business. Good. I still have friends in that environment and I’d like them to keep jobs.”
“This is the future I thought the company should embrace after the Sony acquisition: a studio, not an ‘independent company’. But there were a lot of egos for whom it was important to pretend that ‘nothing would change’.
“I remember sitting there during the deal saying ‘Do you think Sony describes this as them getting to pay $3.6 billion for the right to have no input into what Bungie does?’ That was exactly what a lot of people thought.
In February 2024, Sony Group’s chief operating officer, Hiroki Totoki, noted that Bungie has “room for improvement” in business operations, particularly regarding the “use of business expenses and assuming accountability for development timelines.”
Destiny 2 has seen a whirlwind of changes recently, and according to former Bungie chief legal officer Don McGowan, much of that is thanks to Sony’s influence.
....Sony “inflicting some discipline” on Bungie brought exactly what was needed. “Much though it pains me to say this, it appears that Sony’s inflicting some discipline on my former colleagues may have forced them to fix the things that were wrong with their game,” said McGowan in a post on LinkedIn.
“To be clear: I’m not talking about the layoffs, I’m talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business. Good. I still have friends in that environment and I’d like them to keep jobs.”
“This is the future I thought the company should embrace after the Sony acquisition: a studio, not an ‘independent company’. But there were a lot of egos for whom it was important to pretend that ‘nothing would change’.
“I remember sitting there during the deal saying ‘Do you think Sony describes this as them getting to pay $3.6 billion for the right to have no input into what Bungie does?’ That was exactly what a lot of people thought.