Fare thee well
Neophyte
I wonder when the courts last supported anti-competition rulings in favor of small middle-class wage businesses.... if we even have those anymore 

I don't believe that is correct, but feel free to show me where it said that.
A small business doesn't have to worry about anti-competitive practices... they don't have the power to do the kinds of things that are illegal.. only market leaders really have that kind of power.I wonder when the courts last supported anti-competition rulings in favor of small middle-class wage businesses.... if we even have those anymore![]()
It's not easily enforceable.
Sony does it but they have a limited set of 3rd parties doing cross-buy; likely asks them for financial disclosures.
But just the threat of it might stop companies from even trying to do any outside payment processing.
Same way Sony can get money from Epic if the PS Store revenue is lower than what they expect from the playing userbase.
Or they can ask fee to allow purchases outside the iOS works on iOS.
There are several ways… Judge left it open to Apple and developer find the best way for both.
It's the companies that get charged a license fee, not the customer.Then I guess 100% of everyone that pay on netflix.com could be extorted of 30% by apple, because "you never know" if they one day want to login on the netflix-app on an apple product.
Apple couldn't care less, it's barely affecting them. They're the smallest user base for fortnight and the smallest in terms of revenue for it. They're one of the richest companies in the world. Saying they're losing money over this is like saying a billionaire is losing money over dropping their change and some of it rolling in the drain. It's a drop in the vast, vast ocean.
The funny thing is that the ruling actually helps Apple because it specifically said that Apple can charge a commission on purchases made outside of the Apple ecosystem, whereas before they didn't.
The ruling is essentially protecting Apple's right to charge a license fee, for a company to have customers use a paid product on the Apple device. (or unpaid really, Apple could charge a fee to free to play apps if they really wanted to)
That includes the software itself, or a single skin sold elsewhere. If that content "runs" on the Apple device, Apple can collect a license fee for it.
The judge remarked it is difficult or impossible to enforce, but the point was made to show how licensing laws work. Apple 100% has the right; while the judge find their 30% cut rather arbitrary and hard to justify, they also have the right to charge what they want to.
First, and most significant, as discussed in the findings of facts, IAP is the method by which Apple collects its licensing fee from developers for the use of Apple's intellectual property. Even in the absence of IAP, Apple could still charge a commission on developers. It would simply be more difficult for Apple to collect that commission.617
Indeed, while the Court finds no basis for the specific rate chosen by Apple (i.e., the 30% rate) based on the record, the Court still concludes that Apple is entitled to some compensation for use of its intellectual property. As established in the prior sections, see supra Facts §§ II.C., V.A.2.b., V.B.2.c., Apple is entitled to license its intellectual property for a fee, and to further guard against the uncompensated use of its intellectual property. The requirement of usage of IAP accomplishes this goal in the easiest and most direct manner, whereas Epic Games' only proposed alternative would severely undermine it. Indeed, to the extent Epic Games suggests that Apple receive nothing from in-app purchases made on its platform,618 such a remedy is inconsistent with prevailing intellectual property law.
Accordingly, a nationwide injunction shall issue enjoining Apple from prohibiting developers to include in their:
Apps and their metadata buttons, external links, or other calls to action that direct customers to purchasing mechanisms, in addition to IAP.
Nor may Apple prohibit developers from:
Communicating with customers through points of contact obtained voluntarily from customers through account registration within the app.
Yep, I found it in the court documents.
Page 150:
Followed by this:
That is not related with consumers.Then I guess 100% of everyone that pay on netflix.com could be extorted of 30% by apple, because "you never know" if they one day want to login on the netflix-app on an apple product.
Yeah, the ruling doesn't specifically give directions on how the "directions" have to be implemented. It's possible they could adjust their current rules to say the apps can link to an external webpage containing the purchasable items, and that's that.Hell they can probably even be really restrictive; claim the links can't have prices, claim the links can't link directly to shopping carts, etc.
In the flipside, the ruling seems to say that Apple "is not allowed to prohibit", not "has to allow". It's a different framing of the matter. The latter would mean that Apple has to provide for such means in their rules, even if it comes with restrictions; the former would mean that they have to allow whatever the devs come up with, so long as it falls within the stated limits (i.e. a button or link in the app going to external payment processing, not the whole system embedded into the app).
I believe it was 90 days to Apple allow link/text to external stores… that means around December.Hmm.. I have read it a bunch of times and don't really agree. They can't stop developers from doing what is laid out in the ruling, but to say you can't mention price isn't a prohibition on not being able to link to alternative payment methods. It's a limitiation/restriction.
I think we'll see though; Apple may try to be really restrictive and may get sent to court over it. I believe the injunction was immediate, and I don't think any apps have changed anything yet?
Yea but all Apple cares about is their 30% cut on the App Store and when it comes to games they'd rather push people to pay $5 a month to Apple Arcade that's actually worse than EGS.
Did you know there's a new Castlevania game out? It's exclusive to Apple Arcade and not on consoles because Apple money-hatted Konami.
Exactly this. Apple are using Epic lawsuit to show the others they'll protect their walled garden whatever the cost. Sweeny was really naive thinking he could win this and he should have predicted this.
The high priced lawyers that acted like amateurs to the point to even Judge get angry to them lolI'm sure Tim Sweeney and his team full of high priced lawyers thought through one or two contingencies before pursuing this.
Such a strange reaction here that I don't understand.
A small business doesn't have to worry about anti-competitive practices... they don't have the power to do the kinds of things that are illegal.. only market leaders really have that kind of power.
You joke, but I wonder if they did license the game to another publisher for exclusive IOS distribution it would be allowed. I don't think the game itself is banned, it is the publisher. If they did a deal with another reputable publisher that would vouch for them (and put their account on the line) then maybe it would pass.Fourtnight from Epac Games coming to Apple devices soon.
Tim Sweeney specifically said he would not pursue legal challenges to consoles or other platforms because they're "different.". This was his statement. So no. This is just specific for Apple. It's explained at 40:58 of video below.
Oh, if Steve Jobs were still here, especially with the resources of modern Apple, he'd set out to destroy Unreal Engine and Epic like he did Flash. And if he could kill Flash, he could kill Unreal Engine.Tim Sweeney can run back to Tencent for another round of cash infusions I guess.
China's plan to destabilize American technology companies by using their own court system against them now lies in ruins.
Before the next China-backed stooge tries to go after Apple on their home turf, they should maybe read a tiny bit of Apple's company history first. Steve Jobs was notorious for holding grudges, something which permeated the company's culture to such an extent that even a decade after he died you do not want to fuck with Apple. Because Apple never forgets and never forgives. Epic actually thinking they can just waltz back onto the App Store after this lawsuit is hilarious, imagine being this completely ignorant about your opponent.
I wonder when the courts last supported anti-competition rulings in favor of small middle-class wage businesses.... if we even have those anymore![]()
What this confirms beyond doubt, is that Epic is run by a bad humanbeing who can't act honest even for one second.
Look, you burned bridges with a buisness partner and they don't want anything more to do with you; just accept that and move on. It is the consequences of the choices you made, don't pretend to act like you deserve to still work with them afterwords.
It's time to fund the jailbreak community Tim. Move the company to Europe, sue there.
Heard Sweeny likes the tough luv.David got his balls smashed.
Europe is trying to go after Apple. After Apple played them.Are European judges against making fair based decisions?
I would think judges in Europe will still make a fair and unbiased decision.
Apple cave to have Fortnite on the store again?They will cave
Once the kiddies have their up roar apple will cave mark it dudeApple cave to have Fortnite on the store again?
They don't need the game whatsoever. Especially now out of sheer spite for Tim.
They already would have caved if that was the case since it's already been off the App Store for a long time.Once the kiddies have their up roar apple will cave mark it dude
It absolutely does...This has nothing to do with EGS. But whatever.
If someone had shown to be untrustworthy, you would be a fool to go into business with them again. Reputation matters.They will cave
Tim trying to make his way back into the Apple ecosystem
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