drugstore_cowboy
Member
Didn't mind the offroad at all, wasn't always clear where I was supposed to be going but it made a nice change.
Some specific comments on the offroad racing (meaning cross country, not the dirt trails), which might be the worst in genre.
It would basically require you to be absolutely 100% on the racing line to keep things together, and even then there were no guarantees. Deviate at all and you can easily end up massively off course for your next big turn, and due to the astoundingly shitty traction it was super easy to be unable to properly correct your course without massively slowing down, which wasn't really an option since even on the lowest skill settings the other cars were super competitive for some reason (opposite of street races in the rain, where you could do pro skill/no assists/with damage and win by 15 seconds) so you had to keep speed up to max.
Thing is, going off course is super easy because the racing line is buried under all kinds of shit most of the time. And even if you can keep together to the next checkpoint, often being a bit off put you on some odd slope that made your car go waaaay slower than directly over the racing line, which was apparently along the most even path. Ridiculously, I found the best method for keeping your car from losing grip and oversteering (which happens even while just going straight on flat ground sometimes) is rapidly switching between steering left and right, which doesn't make any sense and should fuck you up.
But then even perfect adherence to the racing line was no guarantee. There are plenty of times that you'll just be flatly going straight and a random bump would send your car flipping or blasting wildly off-course, or a certain jump would make particular models of car do a slow half front flip to land on their roof, or bump to barrel roll or rotate. And this overall shitty play means it is only worse when other cars decide to bump into and push you, fucking you both up for no reason. I actually saw tons of CPU cars miss the checkpoints (and not get penalized) and fly off-course and crash into trees and do flips. That shouldn't happen.
One could say that is because it's not really the programmed AI's fault but the humans who modeled their drivatars, but what does that tell you about your offroad gameplay when they never do these things on road unless you intentionally push them around and always do it in offroad? Sure enough, if you play online you can immediately see the difference very clearly. Offroad races are a complete madhouse, and not in a good way. They are just an absurd mess, and sometimes seemingly intentionally sadistic in their design.
For example, one time we were flying downhill through a wheat field with hay bales. A turn was coming up, but because you had to maintain control while avoiding the bales you couldn't really keep track of the minimap, necessary as the wheat hid the driving line. The turn and checkpoint were actually hidden behind a farmhouse and EVERYONE missed it. I was fortunate because I went on the outside and so I saw it well enough to start braking (way too late, naturally). So after basically stopping I was just getting to turn towards it, which would get me to 2nd or 3rd because others passed ahead of the checkpoint, but a guy t-boned me at 180mph. I went flying and was utterly fucked, and guess who the only person below me at the end was? Yeah, him.
Aside from the shitty physics, often barely visible driving line, the need to stay within like a 2 inch deviation from said driving line, tons of random shit to dodge even though you have the least capacity for quick movements, obscured vision of anything from the extreme hill angles and plants, bumps that fuck you over even when you're going perfectly just because of your particular car model (and it's not the spec, I have built all sorts of suspensions/drivetrains/transmissions/tires to test shit) and insane CPU competitors, there is just the general fact there is no track. That is supposed to be an exciting thing, being wild and free, but in the end it actually shits all over the whole concept of racing.
Everything that racing is, that makes it exciting and a sport, basically boils down to momentum, traction, defined turn boundaries, and your reads and choices. When you remove boundaries, yet remove leeway for deviance from a line, sabotage all concept of traction or constants, introduce chaotic random obstacles, and add many visual hindrances to the ability to discern what is required to make informed choices, you have killed racing. If I were doing a review, the shittiness of this side of things and the fact you are forced to do it so often would easily knock off 30% of my score, and I don't plan to get the next Horizon game due to this and various other issues with the open world design.
It's a shame, because there is a ton of good in the game. If it just gave more options and genuinely allowed me to choose what kind of experiences I wanted to partake in, I probably would have ended up a huge fan of it. As it is, I eagerly await Forza 6 so I can experience in perpetuity the kind of fun that this game only made me dream of having while never fully delivering. Aside from needing to offer these options, they just need to overhaul the massive mess that is the offroad. Play other games with offroad and take notes, because they are all better, even some open world action games not committed to racing.
Exhibit A#church
Fuck Cross Country races.
Exhibit A
Exhibit B
For some reason the first one has a shitty framerate after I edited it down. Anyway, you can't replicate this shit if you try. You drive over the same spot in the same way and nothing happens. This is why playing cross country without rewind (a.k.a. online) is insanity.
Bonus for fun, I was being a dick around town and this happened, lmao.
The only thing that has made the Cross Country races bearable for me is to create a car in every class JUST for the CC races. It is maxed out completely, all rally upgrades and rally tires. I just pull that out when the stupid CC race comes on and I just scream my way to the end as quickly and crazily as possible.
Totally agree on this point, I am no fan of cross country races but once I started doing this they became tolerable.
2015 Volvo S60 Polestar
1969 Dodge Charger Daytona HEMI
1997 McLaren F1 GT
1978 Ford Mustang II King Cobra
1952 Fiat 8V Supersonic
1986 Honda Civic Si
Thats right, in celebration of Gamescom 2015, the Playground Select Car pack is free until August 11. To collect your free car pack, just go to the Forza Hub app for Xbox One, click on the Playground Select Car Pack story, then click the Get it Free button on the first page of the story. From there, youll be taken to the Xbox Live Marketplace where you can download the pack for free. Note that if you go to the Xbox Live Marketplace and find the offer by any other method, you will see the pack, but you wont be able to redeem the pack. The only way to get the pack between August 4 and August 11 is via the Forza Hub app on Xbox One. After August 11, the pack will be available for sale for $5 on the Xbox Marketplace.
August DLC is up: Playground Select Car Pack
New Car Pack?
3) Seems like cars are pretty much throw-away right now since you're changing classes for each championship and the car you bought for the previous one can't be used anymore. What am I missing? What else can I do with those cars that I bought for credits?
I'm coming to this game just now but there are many things about it which are confusing me. I'm playing through all the championships with a few diversions to Bucket List races and such, but feel like I'm missing something.
Just some random possibly unrelated questions.
1) When picking a car for a new championship, it's absurdly annoying that DLC cars for real money are mixed in with everything else. There's no way to turn this off, right? I don't want to buy any cars with real money. I just want to easily sort through cars I can buy for credits and compare them.
2) I keep filtering out online races on my map but next time I start the game they're back. I'm not interested in playing online now. How can I filter this stuff out for good?
3) Seems like cars are pretty much throw-away right now since you're changing classes for each championship and the car you bought for the previous one can't be used anymore. What am I missing? What else can I do with those cars that I bought for credits?
4) The GPS navigation seems totally fucked at times. For example, I just did the road trip to San Giovinni and the GPS route they gave me was 4-5 miles longer than it needed to be since it made some gigantic unnecessary loop around. I just went as a bird flies and it worked perfectly. Is that intentional or is something really screwed up?
I made a timelapse video to a Sunset Overdrive paint that I have up for share. It's also on the Ford Ranger T6 with a different layout.
https://www.youtube.com/watch?v=ok05emilmNM
...then they opened a packet of crisps???
Check TrueAchievements, but I'm pretty sure there isn't a cheevo for the blue wristband.
Healthier than smoking.
The Fast & Furious Car Pack is now also available for FH2 and costs $10.
Includes:
1963 Chevrolet Corvette Grand Sport C2 Fast & Furious Edition
1968 Dodge Charger Fast & Furious Edition
1969 Dodge Charger Daytona HEMI Fast & Furious Edition
1970 Ford Escort RS1600 Fast & Furious Edition
2001 Honda S2000 Fast & Furious Edition
1995 Mitsubishi Eclipse GS Fast & Furious Edition
2002 Nissan Fairlady Z Fast & Furious Edition
1999 Nissan Skyline GT-R (R34) Fast & Furious Edition
2014 Terradyne Gurkha LAPV Fast & Furious Edition
1995 Toyota Supra RZ Fast & Furious Edition
The Fast & Furious Car Pack is now also available for FH2 and costs $10.
Includes:
1963 Chevrolet Corvette Grand Sport C2 Fast & Furious Edition
1968 Dodge Charger Fast & Furious Edition
1969 Dodge Charger Daytona HEMI Fast & Furious Edition
1970 Ford Escort RS1600 Fast & Furious Edition
2001 Honda S2000 Fast & Furious Edition
1995 Mitsubishi Eclipse GS Fast & Furious Edition
2002 Nissan Fairlady Z Fast & Furious Edition
1999 Nissan Skyline GT-R (R34) Fast & Furious Edition
2014 Terradyne Gurkha LAPV Fast & Furious Edition
1995 Toyota Supra RZ Fast & Furious Edition
I hope we get one in 2016 - and I'm hoping we finally get some snow and mountains.
Japan would be so perfect for this.
Amazing city stuff and mountain roads with snow. God damn that would be amazing.
Seeing all these nice deals on the game made me fired it up again and made me want to buy Storm Island...finally !!
However it still shows up in the Xbox Store at 19,99$, even though I have the VIP Pass and suppose to have 50% off ! Anybody else had that?
I bought the standard edition but I'm happy.
The game is amazing. It has hooked me more than any other Xbox One game so far (I was given my Xbox as an early Xmas present by my partner). Currently using the Rivals Challenges after each race to help my credits and XP.
If anyone wants to add me as a rival I'm StopItOmega and if I work out if my LG phone headset works as a Mic (i think it does) I'll head online too soon.
Anyway, I don't know if it's the best place to ask but is there any way to play your own playlist while playing the game ? Thanks in advance.