Fantasmo said:
I had posted this problem here almost on day of UK release but had no response.
Mr BadFrog over on the FM.net forum is the Turn10 audio engineer and he has actually acknowledged this problem in a thread I created. He had asked for samples of the problem, which were supplied by numerous members, but the problem appears to be so deep within the engine that too much work would be required to fully resolve.
I mostly got rid of the problem but reducing all sound options to about 50%, 0% on music.
I hope for a patch but won't hold my breath.
Thanks, read through that 8 pages thread on Forza net about the sound issues.
When I think about all the trash talk the Turn10 guys were doing at E3, the below par product we've received in the end it's just embarrassing.
If another comparable "Sim" racer was out on the platform I would not doubt ask for my money back (and be entitled to it).
To know they've released an unfinished buggy product like this... Turn10 must be hiding in their closet.
I'm really fucking disappointed, I even bought the wheel for this game, and even if I love the handling engine of the game, the neverending list of bugs and the lackluster online experience (thank God I didn't subscribe to Gold before trying to race online) now are seriously ruining my enjoyment of the game... It's a shame, 'cause otherwise I'd see myself playing this game up until Forza 4.
Hopefully they'll get some backlash and realize they need to hold their shit together before going left and right making claims about "the best driving simulator EVAR!!11".
In the meantime, I will uninstall my Disc 1 and play from the dvd and also see if lowering the in-game sound does something.
To the other poster: yes, I was playing on a 5k$ Chario and Denon set-up, but as last night I've been playing from my Panasonic Viera's speakers and nothing changes, it's perfectly audible and I'm not a high-end audiophile of some sort.