54-46! said:Does Forza have any Touge stages and race types?
Apart from Forza 2, Forza has had pretty decent track lists. Assuming nothing was dropped from Forza 3, Forza 4 is gonna be even better.sneaky77 said:Things I want Forza to lift from Shift 2.
- cockpit view
- track variety
- track variety
- track variety
- Seriously how did Shift get the track stuff so right... and Forza has never come close to this.
http://www.youtube.com/watch?v=hJZNcE3Lnmw54-46! said:Does Forza have any Touge stages and race types?
Seanspeed said:I agree about a more visceral cockpit view, though. Maybe not as exaggerated as Shift's, but definitely something more than whats there.
No glass hurts the immersion, but from what I've seen, there is no noticeable improvement in track surfaces, so you're not bobbing around and jolting about in cockpit view. This is what really hurts Forza compared to its rivals in terms of cockpit view.supersaw said:The new lighting system and shaders/textures look a lot better in F4, but still no glass in cockpit view.
erahk64 said:The seats are actually pretty shiny in the real car, at least in the Escort I have seen.
[IMG ]http://i.imgur.com/PmVON.jpg[/IMG]
[IMG ]http://i53.tinypic.com/504mza.jpg[/IMG]
adelante said:Otherwise, lighting looks great; I'd imagine it was taken in a harsh sunlight condition (Alps? Some other track?) The specular roll off on the seats could be reduced a bit...so it becomes a bigger brightness spot, with softer edges....like the material in that Escort photo
Just bundles, I think.TheOddOne said:Has Forza ever gotten a special edition Xbox?
saladine1 said:Remember the leaked internal trailer showcasing "Hollywood style audio and visual effects?
Is that still part of the equation or has it been dropped?
I don't think i've really heard or seen (from the vids we've seen so far anyway) anything to really suggest that it's still a feature..
planar1280 said:I am about to pre-order this. Should I go ahead? tell me GAF
sneaky77 said:if you like sim style racers yes. If no, then no.
sneaky77 said:if you like sim style racers yes. If no, then no.
I absolutely agree. The devil is in the details and it's those details that I really appreciate.Mascot said:They showed down-shift flame pops from the 458's exhaust when they mentioned 'Hollywood effects' in that leaked video, and those are definitely still in. They sound like such an insignificant thing, but playing GT5 yesterday and seeing unspent exhaust ignite from the side pipes of the GTRs as they shift down in the approach to a hairpin is pretty damn awesome. I'm a great believer that the devil's in the detail.
Maybe the brake-light bloom in tunnels also comes under the 'Hollywood' moniker..?
I still have the PGR3 faceplate on my 360. All carbon fibre, baby.Diablohead said:Power on should be "The definitive racer of this generation"
Tray open should be a ferrari engine rev.
Thinking about a carbon fiber 360s makes me hard.
The forza 2 faceplate was awesome at the time too, carbon and orange go well together.
Shaneus said:I still have the PGR3 faceplate on my 360. All carbon fibre, baby.
I didn't even think I was supposed to get it initially. I thought it was only if you preordered and picked up PGR3 with your 360, but I think I bought it as an afterthought and was still given the faceplate. It's only ever left my 360 when I've replaced the console itself. In fact, it's pretty much the only reason I haven't upgraded to a slim. Seriously.Mascot said:I used to get gifted/win PGR-themed stuff all the time over on the Bizarre forums but could never nab myself one of those (the originals, not the cheap replicas).
Am jealous.
Mascot said:I wonder how the alignment of the planets is this week? Wonder if we're going to be shown something interesting, or given some details about some of the new features?
I'm particularly interested to learn more about how the adaptive AI in career mode will work. The gulf betweeen 'medium' and 'hard' in FM3 was one of my major gripes. If they really have addressed this then I'll be a happy chappie.
soundscream said:I fear this is how the months will pass
I think we are going to have to accept the fact that no new features are going to be shown until GC. Until then, it will be just cars and possibly tracks. If that is indeed the plan, then I hope that the announcement of features will be many after GC because there should be a tonne of stuff to tell.Mascot said:I wonder how the alignment of the planets is this week? Wonder if we're going to be shown something interesting, or given some details about some of the new features?
I'm particularly interested to learn more about how the adaptive AI in career mode will work. The gulf betweeen 'medium' and 'hard' in FM3 was one of my major gripes. If they really have addressed this then I'll be a happy chappie.
derFeef said:Yeah, and the KTM X-Bow as well please! Built in the city where I live.
I'd like the blur effect from Shift 2 when you gain high speed.sneaky77 said:Things I want Forza to lift from Shift 2.
- cockpit view
That's probably one of the worst things they could add. I'd like to be able to read the dials, even at high speed. Thank you.ResidentDante said:I'd like the blur effect from Shift 2 when you gain high speed.
How about we meet halfway and have the option to turn it on and off?!brotkasten said:That's probably one of the worst things they could add. I'd like to be able to read the dials, even at high speed. Thank you.
That never happens in console games and since there won't be a PC version. no.ResidentDante said:How about we meet halfway and have the option to turn it on and off?!
Diablohead said:Cockpit needs some head movement under G's but not too much more then anything, braking hard from 200 should tug your head forward but in forza 3 it's like the world has no strong gravity on the driver, only the car.
Mascot said:Yeah, something between Shift and Forza would be good. I love FM3 but whenever I play it after playing Shift it all feels a bit... clinical.
There's something about Shift (and to a larger extent, GRID) that captures the essence of motorsport far better than Forza does. Forget the differences in the handling models, the physics, and the graphics, I'm talking about intangibles here. When I first played GRID for the first time I swear I could smell the rubber and brake dust. There's a grittiness that's obvious by its absence in the Forza series, which has a complete lack of any race-day atmosphere.
ResidentDante said:I'd like the blur effect from Shift 2 when you gain high speed.
ResidentDante said:I'd like the blur effect from Shift 2 when you gain high speed.
saladine1 said:I think we are going to have to accept the fact that no new features are going to be shown until GC. Until then, it will be just cars and possibly tracks. If that is indeed the plan, then I hope that the announcement of features will be many after GC because there should be a tonne of stuff to tell.
I really wonder if Turn 10 has a bombshell or two up it's sleeve and if there is,what would you put money on?
G Rom said:I like to see the speed I'm going at, the fuel level or the clock in cars that have it. I wouldn't be able to see that with the blur when playing with the HUD off. So yeah no, keep that LSD shit off any racing game. It's just terrible.
I truly beleive that FM5 could be a top contender for the graphical benchmark next gen if what we've seen so far is anything to go by..G Rom said:Speaking of generations, I hope 1080 60p will be the goal for Forza next-gen. They'll also be able to finally get rid of the fake motion blur that they use since FM1 and use some proper one too. Honestly, considering what they already manage on 6 year old hardware, I can't wait to see next-gen Forza, it will be glorious !
The biggest feature bombshells would be the usual suspect aka weather, real dynamic lighting with night racing or (dirt) rally.
As far as content, Porsche could be considered a bombshell at this point ! :lol
Having Spa and Bathurst would be awesome too
After that, I don't really see anything that could be "huge bombshell" worthy.
Well, it took them four releases, just to get the lighting right ...saladine1 said:I truly beleive that FM5 could be a top contender for the graphical benchmark next gen if what we've seen so far is anything to go by..
Regarding Porsche, I think B has hinted really heavily on the German car maker making a return to FM4...
brotkasten said:Well, it took them four releases, just to get the lighting right ...
the lighting doesnt look brilliant but i think the reflections on the car are definitely improved over 3Mascot said:I still think that Cossie shot from a page ago could have come straight from FM3.
Still waiting to be told why not...!
Mascot said:I still think that Cossie shot from a page ago could have come straight from FM3.
Still waiting to be told why not...!
We've seen screenshots and videos that looked much better, so I'm not worried. It's not like Turn 10 is really good at making those shots. They should ask G Rom to do the job.Mascot said:I still think that Cossie shot from a page ago could have come straight from FM3.
Still waiting to be told why not...!
Marco1 said:Sorry but I just don't see it.
Doesn't matter anyway, I am glad of the improvements brought to F4 although not enough to make me buy the LTD edition.
Slayer-33 said:You don't see what? Are you blind? lol..
Marco1 said:I could very well be blind.
Apologies but I can't see that much of an improvement.
But as I stated, the autovista mode, top gear integration and better tracks is enough for a purchase from me.
I really hope they change the lighting on laguna seca, I hated the lighting on that track.
Marco1 said:Nice post but please tell me you don't seriously think that's a fair comparison ?
This F4 shots are nothing like we will see.