Ferrio said:Ferrio
Quick poll though: 2 games for each match in the K.O. round are a definite.
How about in the group phase? 1 or 2 matches with the others?
I thought about going with 1 but if you lose that might be just due a shitty setup so it isnt quite representative, which is why I am leaning more for 2, even in the group phase.
Toma said:I'll post the tournament information tonight or tomorrow, but basically the best 2 of each group get to the K.O round.
In the group phase you'll get 3 points for each win, and 1 point for each draw, and then the K.O. round is well.. self explanatory.
Quick poll though: 2 games for each match in the K.O. round are a definite.
How about in the group phase? 1 or 2 matches with the others?
I thought about going with 1 but if you lose that might be just due a shitty setup so it isnt quite representative, which is why I am leaning more for 2, even in the group phase.
RyanDG said:So I take it we got the go ahead to start getting this mess in? Good luck everyone.
For those in my group, my Steam ID and Frozen Synapse in game ID is the same as here... Send me a friend invite in game and I'll add you so we can make this easier to coordinate.
Toma said:Quick question everyone:
I've started preparations for the tourney, and I'd like to make it in a google spreadsheet.
Someone, please click the following link and tell me whether you can access the file.
There is nothing in there yet, except a few numbers because I am just setting it up.
https://spreadsheets.google.com/spreadsheet/ccc?key=0Agcs2ss9kZUZdEVkQkd1SWZ1ZVE0ZkpRWjFhQkFkTWc#gid=0
TheExecutive said:Group F is mine!
Oh and I am still having an impossible time uploading to you tube. if anyone has any suggestions I am taking them
Ultimoo said:Does the game keep track of soldiers lost/killed besides youtube videos?
Nishastra said:So we play two matches with each other person in our group?
Should there be more vs boxes in the spreadsheet or are we putting two games in each box?
[U][B]1.SIMULATE all kinds of tactics you can come up for your and your opponents team. [/B][/U]
The easiest way to win is to find out which options your opponent has, and what you could
do to counter the top most likely ones.
Easy examples:
Aim rockets and grenades where they cover more than one space where an
opponent is likely hiding.
If you position your soldiers to cover areas, try to figure out which areas your
opponent cant access, you dont need to cover these. But make sure you are covering
every entrance/way where he might get through.
[U][B]2.Make sure to have the cover advantage.[/B][/U]
Rules for cover advantage:
Most important: Hide behind cover. If your mg is walking towards a cover and you get to shoot
behind cover at another mg who is uncovered, you'll win. Also, normal walls dont give cover.
Next most important: Aim when you might contact another soldier. If your mg is aiming
while walking and catching a running mg of the opponent, your soldier will win.
The highest cover advantage: A soldier, standing still behind cover. If you want to secure
an area, this is how you want your soldier to do it. It does NOT matter whether he is crouching
or standing, but be reminded that changing from a crouching to a standing stance or vice
versa will give you a cover disadvantage.
Cover advantage importance:
[U][B]3.Use your units to their full potential.[/B][/U]
Every unit has a different set of strengths and weeknesses. Learn to use them to your
advantage
MG:
Most efficient on securing a long range view, out of "rush range" of any shotgunner.
As soon as you enemy saw your mg, try changing positions, so that he wont be able
to outmaneuver you.
Shotgunner:
Those guys are very efficient inside a building. On close range, they only
have to fear another shotgunner. They can practically storm onto a camping mg if
positioned correctly. If you are up against one, try to stay out of immediate death
range. Use the simulation to check how far you need to stay away.
Rocketeer:
Only hits walls and cover, to hit cover the rocketeer needs to be ducked. Also he is
very slow, so dont position him to far away from cover in case he is getting into the
view of an enemy soldier. Also:never shoot a rocket if it doesnt hit in the same turn it
has been shot.
Grenadier:
Can be aimed into open space. Use the walls to change the direction of the projectile.
This will lead to suprising results more often than not. Can shoot over cover, while
ducked, so he cant be seen or shot. Also: never shoot a grenade if it doesnt hit in the
same turn it has been thrown.
[U][B]4.Learn to peek.[/B][/U]
The biggest advantage you can have is to know where the opponents soldiers are.It is
way easier to counter enemy measure if you know where they are coming from. There
are basically two important types of "peeking".
When walking a longer way, change your aiming direction from time time to time, so
that your soldier is able to cover more view.
Set your soldier to "continue on sight", move him out of cover for a short moment, let
him peek into the direction you are interested in and run back.
[B][U]5.Mislead your enemy.[/U][/B]
This game is a LOT about deception, here are a few tricks I can think of right now.
Dont aim all the time:
Aiming gives you a cover advantage, but it also slows you down. Often, there are
certain areas where you dont even need to aim if the enemy is farther away. If your
enemy saw you once and thinks you are aiming all the time, it also makes your
movement harder to predict.
Duck below behind cover:
If you walk around a building, try to duck behind "windows", and run the rest. That way
you can move relatively fast and most enemies think you didnt walk that way because
they didnt see you through the window.
Send a soldier to "peek", and attack with another:
If you move out a soldier to peek, and move him back fast enough, nobody will be
able to harm him, even though enemy soldiers might start targetting your soldier.
During this time, you can move forward another soldier, targetting the soldier that is
targetting your peeking soldier. While your peeking soldier is moving back to cover
safely, your soldier already has the advantage over the enemy.
[B][U]6.Learn to ignore.[/U][/B]
While sitting behind cover, your enemy might do what I just described. Sometimes there
is a very easy counter measure: the "ignore" function.
For example:
Your MG is hiding behind cover and your opponent has a shotgunner and another mg
waiting on the other side of the map, he might send the shotgunner to peek, and then
the mg right afterwards to aim at your mg, while yours is still aiming and the
shotgunner to take you out before you can aim at your opponents MG. If the shotty is
too far away anyway, just ignore him so that he cant distract your mg.
Nishastra said:Okay. That's a bit weird, but I don't suppose I really have to worry about it
I just have to shoot people!
TheExecutive said:898 and Jigsama dont exist in FS... is that their GAF name?
CzarTim said:In Group G: Dooles is neither a player name in game nor a username on GAF. Send me a shout.
Ultimoo said:So for the right part of the spreadsheet, where you put youtube videos, only one youtube video for each match is being put up? because there isn't enough room to put both youtube matches you have against someone, unless I'm missing something. D:
Toma said:Thats what the explanation below the picture in the tourney post is explaining
But its basically like this:
You'll make 8 games in your group. Behind your name, there are 4 empty space that represent one game against each opponent, your first 4 matches.
Also you are player 3 in your group, so all the games that are below "vs 3" in your group will be the other 4 matches you play.
It was the only way to set that up in this document because I couldnt hyperlink anything else than a complete link.
Let's say you're listed as number one, and me number five.Ultimoo said:So for the right part of the spreadsheet, where you put youtube videos, only one youtube video for each match is being put up? because there isn't enough room to put both youtube matches you have against someone, unless I'm missing something. D:
You're looking at it the same way I didUltimoo said:So for the right part of the spreadsheet, where you put youtube videos, only one youtube video for each match is being put up? because there isn't enough room to put both youtube matches you have against someone, unless I'm missing something. D:
CzarTim said:Let's say you're listed as number one, and me number five.
Our fist match is listed on your row under the column "verses five" and the second match is listed on my row under "versus one."
Ultimoo said:Yeah okay, I read Toma's explanation a couple of times and that's what I thought it was but I wasn't too sure.
Toma said:Geez, that took longer than expected to type up.
TheSeks said:Or you could just link to this, that I posted pages ago and Pylon should put in the OP.
That said: I'm fucking TERRIBLE at the game, andpeople I see don't die but it's the other way around despite the fact I have the view first. It's so annoying. And I absolutely hate the multiplayer mode because as soon as the round starts for me, I'm losing two people or more due to RPG's or two lucky spawning machine gunners with long view ranges while three or four of my team are in one room. Infuriating to not have a chance to get proper cover and line of sights set up before the shooting starts. :|
Toma said:Yeah, well... that is an... option.
*sigh*
CzarTim said:In Group G: Dooles is neither a player name in game nor a username on GAF. Send me a shout.
gregor7777 said:I appreciated it.
Palmer_v1 said:Edit: and here are captures of the starts.
Deraldin said:I'd just like to say that the amount of second guessing I'm doing is ridiculous and we haven't ever gotten through a single turn yet.
TheSeks said:Well, your grenader is going to bite the dust no matter what you do. Oh, wait that isn't you as green is it? Well, greens grenade is fucked if you guess the grenade throw of 3 correctly.
TheSeks said:Well, your grenader is going to bite the dust no matter what you do. Oh, wait that isn't you as green is it? Well, greens grenade is fucked if you guess the grenade throw of 3 correctly.However, I'd call a kamikaze attack since that grenader is pretty fucked otherwise and take out one dude with a lucky toss.I'd assume throwing it through the door and hoping it bounces just right into the one door that the green grenade could take to safety to get away from your machine gun that can lock down the hall to the right of him.
Then again most of my tactics suck in multiplayer and that's why I'm 1-3 level 2. :/
Deraldin said:I'm the red guys in that image.
Not sure just how much I want to share while the game is on going, but I can tell you that no one died on the first turn and that I predicted the movement correctly for everyone except the shotgunner. Now that three of his units are ghosts, this is where my game goes downhill and my guys start dying horrible painful deaths. :/
TheSeks said:Oh, right. I forgot this is a tournament. You guys shouldn't screencap since I'll blurt out what I think. >_>
Yeah, that happens to me as well. It's why I hate the Dark Mode, because instead of total darkness, you have a first turn "guess and see if you take out many of the enemy," turns and then it fucks me over because I'm going by "last seen" instead of trying to mind-read/stealth.
TheExecutive said:898 and Jigsama dont exist in FS... is that their GAF name?
GuiltybyAssociation said:I just started playing tonight. Good stuff.
I can't really figure out how to best utilize the grenade guys though. What am I missing? The other three seem so much better.