Game Informer: "Ryse: Son Of Rome Is As Fun As Dialing Phone Numbers" (ouch)

If I was a boner owner. I would buy it. Looks like a nice eye candy. That is part of the reason buy new hardware at launch is eye candy. And looking at all the games exclusive or not for boner, this is the only one that has a potential.
 
Comparison of the cutscenes and gameplay from the other thread

lol......

Story Trailer:
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Realtime Gameplay:
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Story Trailer:
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Realtime Gameplay:
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Wat downgrade?

Unlike Naughty Dog it doesn't seem like Crytek supersampled their cutscenes. No insult to Naughty Dog of course, but acting like they lied about the pre-rendered cutscenes is silly. It was also something known for a very long time given Eurogamer and others mentioned it at E3. One can hope the disc release will show less compression given it takes up 47 GBs.
 
It was obvious since the beginning that this game wasn't about deep gameplay.
You can't erase something like being born as a Kinect on rail fighting game.
 
So which one is it?

GI mentions that it is VERY easy and they were beating the game with one hand. Yet destructoid explicitly points out that the game is VERY hard.
 
Was reading BGR and I saw this and since I'm a Junior I can't post new threads but I thought this was was quite interesting.

Microsoft would love to sell more Windows Phones but you get the feeling that it doesn’t mind seeing Android do well either, especially if it means billions of dollars in free money every year. Per Business Insider, Nomura analyst Rick Sherlund estimates in a new research note that Microsoft makes a whopping $2 billion a year in revenue every year simply from collecting patent royalties from Android vendors. Sherlund says that Microsoft’s margin on Android-related patent royalties is around 95%, which means that the company’s annual Android haul is almost pure profit. Sherlund goes on to say that Microsoft is using its Android cash to cover up massive losses that it takes from its Xbox division, which he says actually loses Microsoft $2 billion per year.

via BGR
 
I've tried to give this game multiple chances after different preview at different points in development. And I've come to the conclusion that this barely seems to function as a game.
 
Unlike Naughty Dog it doesn't seem like Crytek supersampled their cutscenes. No insult to Naughty Dog of course, but acting like they lied about the pre-rendered cutscenes is silly. It was also something known for a very long time given Eurogamer and others mentioned it at E3. One can hope the disc release will show less compression given it takes up 47 GBs.
Well, you'd think the cutscenes that aren't supersampled are real time. There were many supersampled scened in the story trailer.

You sure it is? Why do you think?
Errrr, very heavy aliasing?
 
Ancient Rome with those graphics is good enough for a launch title to me.

Of course.

I've read comments from the more rational posters on this site. The critiscm from Glam FM and Shinta etc. I've seen gameplay footage, read Polygons more reserved review.

These are the things I have to do when it comes to ND, to see through the hyperbole. And I'm confident game developers making more games like this would make me lose all interest in gaming.

Edit. That's not to say these games shouldn't exist for the people who like them. But I just can't see my fav developers making them as they're much more ambitious IMO.

But Ryse is sure pretty.
 
With the exception of Ninja Gaiden, I think most of the hack n slash games I've played are rather easy. The genre itself is full of repetitive combos and QTE's. I'm not getting an Xbone, but if I was, I would get this. It's easily the most impressive looking game coming out for the console.
 
Nice Q&A:

Can we talk about campaign length? How many hours?

A bajillion. You know... we can't.

There you have it, a bajilllion. You know it depends on each person.

And Guerilla gets flak for telling everyone the details of how their MP servers work

At least they're upfront and honest about stuff
 
Well, you'd think the cutscenes that aren't supersampled are real time. There were many supersampled scened in the story trailer.


Errrr, very heavy aliasing?

Perhaps but watching the stream now and the IQ seems pretty stellar in general. Plus the comparison I quoted above shows the difference is rather negligible. The one thing I've seen that I would almost be sure is pre-rendered/altered is the bit from the TV commercial with the fat guy in the chair after Marius ascends the stairs.
 
I have no idea what you're trying to say.

What is wrong with saying I have a single player preference and then listing "primarily single player games"? I overlooked Crimson Dragon, but I see nothing else worth mentioning in either library of launch exclusives.

You said you preferred a lineup because you wanted single player games. No other criteria. All the games you named were single-player games.
 
God I hate selective quoting, Its the ED division that loses money, xbox doesnt lose 2 Billion a year.

Hmm from that buisness insider article it says

Sherlund says that if you back out the Android profits, Microsoft is probably losing $2.5 billion on Skype, Xbox, and Windows Phone. Of that, $2 billion in losses are attributable to the Xbox platform.

So half a billion from Skype and Windows phone unless I'm missing something?
 
Why would Xbox be losing money at this point, let alone $2B a year? The hardware is profitable, XBL is a cash cow and the console enjoys good software sales (=royalties). I call BS on that report.
 
Why would Xbox be losing money at this point, let alone $2B a year? The hardware is profitable, XBL is a cash cow and the console enjoys good software sales (=royalties). I call BS on that report.

No idea but that seems to be what the analyst says. I can't find anywhere that contradicts that's what Rick Sherlund said in his note on MS

It's just an analyst after all but people do listen to him
 
God I hate selective quoting, Its the ED division that loses money, xbox doesnt lose 2 Billion a year.

I don't think I was being selective in my quote since I quoted the entire article.

However, this analyst based on several articles think that's MS loses a shit ton of money on Bing and Xbox and wants them to get out of both businesses.

Microsoft cofounder Paul Allen isn’t the only longtime Microsoft associate who wants the company to dump Bing and the Xbox. Barron’s has flagged some more interesting details of a research note published Wednesday by Normura analyst Rick Sherlund, whom The New York Times once described as Goldman Sachs’ “point person” for its dealings with Microsoft and who is also a longtime friend of Bill Gates. What makes the note particularly interesting is that Sherlund’s advice largely mirrors that of Paul Ghaffari, the man who heads up Allen’s private investment vehicle: He wants Microsoft to get out of its unprofitable search and gaming businesses.

From another BGR article also published today

BTW...sorry for derailing the thread...just didn't know where to put the info. I guess someone should make a separate thread for these reports.
 
Why would Xbox be losing money at this point, let alone $2B a year? The hardware is profitable, XBL is a cash cow and the console enjoys good software sales (=royalties). I call BS on that report.
Maybe from all the spending they do on exclusive content? Nfl, EA, COD,etc.
 
Well, you'd think the cutscenes that aren't supersampled are real time. There were many supersampled scened in the story trailer.

Errrr, very heavy aliasing?
That's true, some had higher aliasing. Then again, some gameplay footage in that trailer had tearing while other didn't. It could be a mix of old and new footages.
 
You said you preferred a lineup because you wanted single player games. No other criteria. All the games you named were single-player games.

Right. I said I prefer single player games and I single player exclusives I'm interested in. I still don't know what your point is?
 
Well I watched some of the livestream. Game Informer are talking shite.
 
No idea but that seems to be what the analyst says. I can't find anywhere that contradicts that's what Rick Sherlund said in his note on MS

It's just an analyst after all but people do listen to him
Maybe from all the spending they do on exclusive content? Nfl, EA, COD,etc.
It still isn't adding up. More importantly, Xbox has been profitable since 2008, which is long before Android gained traction.
 
I seriously do not understand why Crytek struggled to make a decent battle system. Did they honestly think the QTE fest was acceptable. Thats is was cinematic? It honestly baffles me.
 
Whitta had fun with this, haters gonna hate!

Seriously though, I can see this game being right up the alley for a small section of the gaming audience but that's about it.
 
The Crytek guy on the stream I linked said none of the cutscenes are pre-rendered when asked about it.
If it's got video compression, then it's a video file, it doesn't really take an eagle's eye to spot video compression artifacts at less than ideal bitrates. Crytek guy was probably thinking that cutscenes are not a CG rendered in Maya or something like that. They are created with their own engine. Bigger surprise is why the hell are they poorly compressed when they don't have to worry about the DVD size limit anymore.
 
The Crytek guy on the stream I linked said none of the cutscenes are pre-rendered when asked about it.

He said that particular one wasn't, and even then I'm not sure I believe him because the Skip prompt took time to show up (indicating that loading has finished). I don't think he was asked either, it was just a comment he made when they were gushing over CryEngine.
 
He said that particular one wasn't, and even then I'm not sure I believe him because the Skip prompt took time to show up (indicating that loading has finished). I don't think he was asked either, it was just a comment he made when they were gushing over CryEngine.

"Skip" shows up in cryengine cutscenes when ever you hit a button on your keyboard, mouse, or controller.

Not to show when loading was finished. (this could have changed for all I know)
 
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