C6 Childe (well really C4 or above would be fine) made easy work of the Pyro Cube boss in the event. The fact that he tags the enemy with Hydro and it automatically erupts every few seconds took away a lot of the concern with keeping the shields down etc.
I'm ready for 3.3 to be over already, and it hasn't even dropped yet. I am not confident I'm going to enjoy the card game, and the rest of the content seems just like normal primogem dressing. Even if I enjoy Scara in the trial, I'm skipping him to send a message and I'll pick him up on a rerun or something down the line.
Really hoping we get Dehya's kit verification leaks soon.
Probably EM unless you're using her on-field. Otherwise, her reactions will benefit more from EM and as the redditors did the math, there really isn't a softcap.Nahida: EM or Dendro cup?
Also, for characters that deal damage while switched to another character, does the crit stats apply based on the active character or the character whose skill is active?
Does Nahida need to be the active character for her C2 ability to work?
Neither. Goes against their money making plans, and they have been making their characters more specialized and niche since launch, not more universally usable.Which one do you think is more likely and if both which one do you think will come first?
Multi weapon character - Can use more than one weapon types. Not like Childe but weapon is chosen in the weapon menu and moveset will be based on chosen weapon.
Multi element character - Can weild more than one element. Switch can be based on some mechanic.
I don't think either is very likely.Which one do you think is more likely and if both which one do you think will come first?
Multi weapon character - Can use more than one weapon types. Not like Childe but weapon is chosen in the weapon menu and moveset will be based on chosen weapon.
Multi element character - Can weild more than one element. Switch can be based on some mechanic.
Which one do you think is more likely and if both which one do you think will come first?
Multi weapon character - Can use more than one weapon types. Not like Childe but weapon is chosen in the weapon menu and moveset will be based on chosen weapon.
Multi element character - Can weild more than one element. Switch can be based on some mechanic.
I think they've been playing it boring on purpose with this in mind. Having different characters from different elements that basically do the same thing with different animations and whatnot. Like can anybody argue that shield characters aren't primarily used for their shield and the rest is just window dressing? Anemo characters seem to be the only ones that they design with gameplay fun in mind. Despite numbers and performance, I think the only "fun" non-anemo character we got in the past year was Yelan. At least Nilou had a unique mechanic, but they had to go about it in the most limiting and frustrating way.There will come a time when they will run out of ideas for single weapon single element characters and players will start moving on. They will do it then. It may take time but it will still happen.
Only six to eight months early.Good ol' Liben. Comes in, takes a bunch of trash, gives me primos, and lore drops the next upcoming nation.
Looks like it's gonna be steampunk and halfway underwater. Fucking HYPE. Those circles are going to likely be gears and chains/tracks etc. Maybe Sumeru isn't getting a full .8 version?
Also, as we were talking about the other day with new weapon types, I'm almost entirely sure that either in Fontaine or Shehznaya we'll see:A steampunk or mechanized design would provide a nice contrast to the Fern Gully and Ancient Egypt themes we've seen in Sumeru. It also allows to them to put some space between faux France and faux Germany by having them represent pre- and post-industrialized western Europe.
A steampunk or mechanized design would provide a nice contrast to the Fern Gully and Ancient Egypt themes we've seen in Sumeru. It also allows to them to put some space between faux France and faux Germany by having them represent pre- and post-industrialized western Europe.
I'm definitely expecting a new 5 star for 3.4. Can't have the holiday season without a shiny new character, right? People gotta spend their new year's money. Baizhu would have made more sense to me though, what with the Liyue theme they always have going on.Apparently I missed some leaks. I had no idea Alhaitham was 3.4. I thought that it was still one of the "no new character" patches. Honestly, I'm not sure I believe it considering how barren his kit data was in the megaleak during 3.1.
But fuck that, I definitely am not touching that "wish" button in 3.3, even if they're mostly wrong.
I'm a little surprised it wasn't Hu Tao/Yelan & Shenhe/Zhongli. That seems like the perfect Liyue banner schedule for CNY, with Yaoyao being the freebie + can roll for constellations if you want.I'm definitely expecting a new 5 star for 3.4. Can't have the holiday season without a shiny new character, right? People gotta spend their new year's money. Baizhu would have made more sense to me though, what with the Liyue theme they always have going on.
Uh...
Apparently I missed some leaks. I had no idea Alhaitham was 3.4. I thought that it was still one of the "no new character" patches. Honestly, I'm not sure I believe it considering how barren his kit data was in the megaleak during 3.1.
But fuck that, I definitely am not touching that "wish" button in 3.3, even if they're mostly wrong.
On one hand, your account is relatively new and wishes would probably be better spent increasing your roster depth, on the other Raiden has some good constellations, particularly if you are planning to use her as a burst DPS. If you are using her as an electro applier and off field support, I wouldn't worry about constellations just yet. Just my 2c.Been doing research trying to figure out if I want to get Raiden alone or go for constellations. By the time her rerun arrives I should have enough wishes to hit guaranteed pity, a 50/50 and then another pity. But using all that would hamper my ability to pull others in the following month(s).
I'm thinking of getting Raiden and seeing how the 50/50 plays out. If I win the 50/50 and don't have to use too many wishes to get there then gambling once more would be worthwhile (regardless of outcome). If it takes too many wishes then I'll bow out until her next rerun and if I lose the 50/50 it's fine because I'm in good position for the next banner I want to pull on.
I need to start fishing so I can get The Catch and have it ready to go for her too...
Imo constellations are a waste, but that's just my opinion.
It really depends on the character. I wouldn't recommend constellations in general for F2P players unless you are 100% sure you like the character and plan on using them a lot. Sometimes C1/C2 are huge improvements for characters' usability though, like when they add another use of an elemental skill or something along those lines.Imo constellations are a waste, but that's just my opinion.
Why do you think that? Seems in MHY's best interest to have an appealing character on during Chinese new year, when people are free from work, playing games and have money to burn.- Alhaitham early means they aren't confident in his banner/kit or expecting to flop
Raiden's C2 is very strong, but her C1 doesn't seem very special to me. Unless you're willing to go all the way to C2, I wouldn't invest in cons right now. Not when there's so many other characters you're gunning for.Been doing research trying to figure out if I want to get Raiden alone or go for constellations. By the time her rerun arrives I should have enough wishes to hit guaranteed pity, a 50/50 and then another pity. But using all that would hamper my ability to pull others in the following month(s).
Why do you think that? Seems in MHY's best interest to have an appealing character on during Chinese new year, when people are free from work, playing games and have money to burn.
Those leaks didn't sound great, but they're also just leaks. You specifically mentioned the timing being bad. I don't see that.Based on the leaked kit, I don't think he will be doing wonders. Just my guess. They seems pretty happy with Nahida already.
Those leaks didn't sound great, but they're also just leaks. You specifically mentioned the timing being bad. I don't see that.
We don't know if a delay would even improve him in any way. Him being the main draw for the Lunar NY update is about the best shot he's got at being good IMO.But the timing is bad. I mean, as I said before, just my guess. I would prefer delay for more polish on his build or either put him next to another rerun, unless they don't care that much.
I don't recall leaks getting wrong in this departament. Events don't usually come back soon. If they're right, we gonna get the pkmn event more soon than any other in the history of Genshin Impact.
Remember, we live in a game that totally accept Yoimiya flop. Those things take time and resource, aka money.
We don't know if a delay would even improve him in any way. Him being the main draw for the Lunar NY update is about the best shot he's got at being good IMO.
So I waited until the Dendro cube was out to finish the cube challenge event. Hot damn was it a wakeup call with how poorly the hydro cube's design is, compared to the relatively inoffensive dendro cube.
Even knowing exactly what to do, it took me 3x longer to finish the hard mode Hydro cube fight. The tiny ass damage windows make that probably one of my least favorite fights in the entire game. Thank god I will probably never have to fight it again.
Anyways, I liked that challenge, it wasn't bad. The obvious noticeable improvement was that they got rid of the fucking timer, hallelujah.
Yea when I had to farm the Hydro cube for Kokomi, I quickly noted that this was a Ganyu boss. I guess Ayaka might also be good? But Ganyu is the ideal character that fight. Again though, the downside is that in this challenge especially, the windows of time where the core was vulnerable were absolutely tiny. I could barely get off one fully charged Ganyu shot per core reveal, which is just absolutely unfun bullshit. Then in this challenge they added all of the randomly placed trap bubbles and kept those fucking dolphins spawning even when the core was exposed. Just a huge amount of unfun bullshit designed to annoy you, and everybody knows how I feel about bosses that are invulnerable for 90% of the fight.Its weird that the first thing came to our minds was "Hydro will be totally easy cake compare to dumb Dendro that requires a dendro just to win". Who would guess electro is almost useless against it? That water blob is almost unstoppable if you didn't freeze it.
So I waited until the Dendro cube was out to finish the cube challenge event. Hot damn was it a wakeup call with how poorly the hydro cube's design is, compared to the relatively inoffensive dendro cube.
Even knowing exactly what to do, it took me 3x longer to finish the hard mode Hydro cube fight. The tiny ass damage windows make that probably one of my least favorite fights in the entire game. Thank god I will probably never have to fight it again.
Anyways, I liked that challenge, it wasn't bad. The obvious noticeable improvement was that they got rid of the fucking timer, hallelujah.
New monthly wishes are up.
I needed some currency for them so I did 2 pulls, got a Widsith copy and a Heizou. Pretty good for me.
Now 5 more blue wishes for soft pity in standard banner...
You're almost there.Think they need to add another world level.
Did storm terror in under a minute.
Wolf spent more time running in his circle than both stages combined.
Did a round against Childe and didn't use the regular attack button once.
I remember having to actually learn boss mechanics back in 1.0 before we could take them down in a few hits.You're almost there.
My records are 7 charged shots from Ganyu for Stormterror, 1HKO wolf with Eula's burst. Childe has the annoying forced stance changes so not much to improve on there.
Even if you can't 1HKO the wolf, if you do enough burst damage at the beginning phase, it will skip his running around phase entirely. It happens to me when Eula's burst doesn't crit sometimes.
I'd rather see enemies become more aggressive and get new moves personally than just tacking on more stats and HP sponging the enemies for another world level, but we all know which method is easier for the devs.