Nick Laslett
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Likewise. I couldn't change it either. >:|Defensor said:I disliked the demo due to a lack of inverted controls.
FWIW, this game was published by sony in japan. bandai is just publishing it here.Fifty said:Fucking Bandai. They steal all the good Japanese licenses and make shitty games.
Fifty said:Fucking Bandai. They steal all the good Japanese licenses and make shitty games.
Uh, what? You can't customize the layout, but there are 8 (?) controller setups to choose form in the demo. I use Type B-R.Serafitia said:Likewise. I couldn't change it either. >:|
WarPig said:Like Nutt says, it was a Sony title in Japan (SCE's had the Ghost in the Shell license since the PSX game -- maybe they have some old-boy relationship with Production I.G. 'cuz of PIG's yarudora shit, I dunno). Made by Cavia, though, the Drakengard guys.
I'm in the "not...very...good" camp.
DFS.
jarrod said:Exact >>>>> Cavia
bjork said:We carry it at work, but nobody's bought it yet, so I dunno... looks nice, though.
distantmantra said:Did it come out already? I know it's gonna be trash, but I still want it.
Brandon F said:I'd like to watch the actual show sometime.
That's terrible, because GITS was gruesome (it had some bombastic music though)Link316 said:I like the PS1 GITS alot better than what I've played of the SAC demo
Reanimated said:I hope it turns out ok.
I also fear for the quality of the Cowboy Bebop game.
dark10x said:I enjoyed Drakengard quite a bit, but I hated the demo for SAC...
It felt like nothing special, animated terribly, and just wasn't any fun.
Lyte Edge said:Bit torrent is your friend.
distantmantra said:Did it come out already? I know it's gonna be trash, but I still want it.
You know she used to do stuff for Koei, right? Also, there's Napple Tale.WarPig said:Somebody needs to pay her to track a videogame one of these days.
jiji said:You know she used to do stuff for Koei, right? Also, there's Napple Tale.
WarPig said:Anime fans. You can't learn 'em nothing.
Edit: The SAC TV show, by the way, is kind of obtuse plotwise a lot of the time, but the action is pretty boss, and the music (by Yoko Kanno) is REALLY boss. Somebody needs to pay her to track a videogame one of these days.
DFS.
Crazymoogle said:While I regrettably fall under the same 'must have Stand Alone Complex merchandise' syndrome, I'd take the first and second season storylines over any other science fiction-oriented movie/tv series/video game storyline going back, well, a long time.
Crazymoogle said:While I regrettably fall under the same 'must have Stand Alone Complex merchandise' syndrome, I'd take the first and second season storylines over any other science fiction-oriented movie/tv series/video game storyline going back, well, a long time.
As for Yoko Kanno, getting her to score a game I work on is definitely on the wishful thinking career to-do list, but even she admits that since the Koei games she did back in the day, there hasn't been any game developer interest in her services.
fausty said:But, yeah, nothing lately... Is she just too expensive?
True that... Oh, I guess she's doing work on the Cowboy Beebop game, but that's sorta a given. It's strange though, Tommy T charges an arm and a leg, but can easily get work. And, compared to Yoko, he's a hack and a half. But, whatever...Crazymoogle said:I kind of doubt it, although it's entirely possible that she now expects a reasonable paycheck instead of the japanese standard 'bend-over-backwards paycut' edition. No discounts + fitting in to her schedule + working on a project where she has a lot of input on audio track creation might be too much for most studios.
I'd sign her in a heartbeat though. Even in a HGW-style cutscene only appearance she could pump up the audio quality of just about anything, games-wise. (Hell, even her live-action TV show stuff kicks ass, but I digress)
fausty said:True that... Oh, I guess she's doing work on the Cowboy Beebop game, but that's sorta a given. It's strange though, Tommy T charges an arm and a leg, but can easily get work. And, compared to Yoko, he's a hack and a half. But, whatever...
Not sure if the game will contain new material, but it's been quoted more than once that she was involved in the project (most game previews include her name) - which could just mean re-using old tracks...but I seem to remember talk at E3 that she would be contributing original stuff as well.distantmantra said:Is Kanno supplying new material for the Bebop PS2 game or is Bandai just taking existing music from the series? It's not a total given, none of the music in the SAC game was composed by her.
distantmantra said:Is Kanno supplying new material for the Bebop PS2 game or is Bandai just taking existing music from the series? It's not a total given, none of the music in the SAC game was composed by her.
there was, but bandai did their usual trick of "play game, get T-shirt" so there was a huge line for it. so i didn't bother. i watched a bit, and it looked rather beat 'em uppy. spike's jeet kune do is elite in the show, so maybe it could turn out. worth keeping an eye on, anyway.WarPig said:(unless there was one at E3, and any code there would have been so early it wouldn't be worth drawing conclusions from).
i watched a bit, and it looked rather beat 'em uppy.
A super pretty PS1 game?WarPig said:Yeah, the movies I've seen look for all the world like the PS2 Jojo's Bizarre Adventure game that never came out here.
DFS.
Defensor said:I disliked the demo due to a lack of inverted controls.
fausty said:Not sure if the game will contain new material, but it's been quoted more than once that she was involved in the project (most game previews include her name) - which could just mean re-using old tracks...but I seem to remember talk at E3 that she would be contributing original stuff as well.