Dr.Morris79
Gold Member
I might of found out but it crashed ten minutes after booting :/So they still havent added the AI teamates or the old way to do sync shot? I loved doing that so much
I might of found out but it crashed ten minutes after booting :/So they still havent added the AI teamates or the old way to do sync shot? I loved doing that so much
I couldn't agree more with the bold statement. A friend and I played it for a few days then stopped. We plan to get back into, but it does not get you to jump in like Wildlands did. Not even close.Supposedly we'll get an info drop on what the "immersive mode" is supposed to be today. The one that was supposed to launch a few weeks ago. Hopefully they put some effort into it as they've been pretty damn quiet on fixing the issues with the game and not very forthcoming on how they plan on fixing it. The game has so much potential but it feels like they rushed it. I've been playing it again after a few months and have had a good time playing co-op, but there isn't the same drive to jump into play like there was with Wildlands.
I think it's a case of both happening at the same time. I really hope this update does the trick, because people like me, which I'd wager are more hardcore fan of the series than the average player are kind of at the break(ing) point with this game. I like what they've shown with the update, but there's still some fundamental problems that they've actually yet to address. Base jumping is STILL broken on PC, working maybe 30% of the time. The drones all over the base kill a lot of potential for stealth and honestly just isn't any fun. I really really REALLY want to like the game, but it's fighting me at damn near every step.I'd prefer the new update, to be honest..
Same here, loving this update. It seems to look a lot nicer on the One X now, or maybe I just havent played it for a while. Either way, it's good stuff.If I'm honest I really dig what they did with the Immersive Experience menu. You can really change a ton of shit and make the game substantally more exciting if willing to give it a go. Playing with a person that wants to play tactically is hit or miss, but it can be a lot of fun. The Echelon class is cool, makes main handing a pistol in a lot of scenarios a viable method.
I’m loving it on Immersive mode with extreme difficulty and restrictions.
Also, wildlands had recon jammers. Sometimes you had to carefully sneak into an enemy compound to disable it so you could use the drone to tag enemies.You know what grinds my gears?
(So.. so much)
Where is the damn AA? Wildlands had SAM sites all over the damn place and it made you have to think about your travel. Here I can fly from one end of the island to the other, essentially on auto pilot and not worry about a damn thing. No roaming helicopters, no drones, no nada. Worse case scenario is you fly too low and someone spots you, but by the time they can fire on you, you're outside their range.
Also, wildlands had recon jammers. Sometimes you had to carefully sneak into an enemy compound to disable it so you could use the drone to tag enemies.
Disable recon jammer, plant C4 on AA, complete the objective, blow up AA as you steal an aircraft. Ubisoft dumbed down things and added stuff no one asked for.
Gear score is gone? So...no more hoarding weapons?
PATCH HIGHLIGHTS
• Fixed an issue where Echelon and Engineer classes were not unlockable for some players.
• Fixed an issue where the cursor was missing at the selection screen.
PATCH NOTES
Audio
• Fixed an issue where Russian voice lines for Wym Van Dy ke sounded low when escorting him to the solar power plant.
Ghost Experience
• Fixed an issue where Interface Presets on individual save slots were saving across player accounts.
Items
• Fixed an issue where some Top items were clipping when paired with Heat Regulating Tactical Pants on female characters.
PC
• Fixed a memory leak that could occur when using the Vulkan renderer.
PvP
• Fixed an issue where some were unable to access TacMap or finish their round after a host migration.
• Fixed an issue with text chat not working properly in the matchmaking lobby.
Raid
• Fixed an issue where squads were showing as Killed in Action after finishing Raid and reappearing in Erewhon.
• Fixed an issue where visual effects on nodes would deactivate if Raid was started for a second time.
• Reworked issue where damage dealt and received was not corresponding to weapon stats on Regular difficulty during Raid.
UI
• Fixed an issue where Echelon and Engineer classes were not unlockable for some players.
• Fixed an issue where the cursor was missing at the selection screen.
• Fixed an issue on consoles where the Store tab was missing from Save Select Options menu after restarting the game.
Visual
• Fixed an issue where NPCs killed in vehicles sometimes appeared floating while in co-op.
Stadia
• Fixed an issue where Stream Connect Instances disappeared after leaving a custom or standard session as a squad.
• Fixed an issue where some players noticed freezing past the bridge during Reach the Ancient Ruins objective.
• Fixed an issue where voice chat mode was disabled by default.
• Fixed an issue with voice chat activating by default when rebooting the game even if it was previously disabled.
So I hated Breakpoint when first opening up the game - cluttering menues (sperate manues for shades? really?). Is Wildlands the same or is it more streamlined in terms of gameplay? Or does it also have menues galore and utterly useless feeling?
And the three robots were useless. I thought it would be like in Rainbow Six Vegas, where I could order them around even more but there was like one button for them to do stuff? So completely useless.
I saw that both Wildlands and Breakpoint had six hour trials so I took them both and made another shot at them starting with Wildlands.
The setting was interesting and it seemed like a fun idea to have three robots tagging along. But it soon became clear that the setting was more... hills hills everywhere for the sake of hills. And the three robots were useless. I thought it would be like in Rainbow Six Vegas, where I could order them around even more but there was like one button for them to do stuff? So completely useless.
I did not comtinue playing after the six free hours.
THen I dove down in Breakpoint with a clean slate in mind and open as well. The immersion mode really worked for me. Somehow I got a more sense of gameplay here and now. And the loss of robots tagging along didnt matter either, I just ran around by myself anyway. The setting is not as fun as Wildlands but it didnt matter either, the game felt a lot more playable now.
So I bougt it and have been playing for a couple of days now, really enjoying it!
Whodafunk it
The three "robots" were so broken they removed them for the sequel. They were so good it was easier to complete the hardest missions with them than with humans.
Yeah, I have the same feeling, overall really enjoying it (immersion mode).
There are still things in the game that drives me nuts though.
That fucking UAV and those helicopters flying STRAIGHT over my head every couple of minutes.. Holy shit. It's like the game is deliberately trying to hoist me out of the experience against my will.
I also wish the guy responsible for Ubisoft games' utterly idiotic AI to be fired already.. I'm enjoying the game right now, but just Imagine the game with good AI.. Wow.. Luckily it's not as bad as Far Cry New Dawn (where you f.ex. can spawn enemy AI two feet away just by turning the character 360 degrees).
Also, despite the fiction world having plenty of "nice" biomes and weather environments, it's does NOT have the same dynamic feel to it like Bolivia did. It just don't. I hope Ubisoft has learned a thing or two for their next game.
(And btw, why the hell can't I run inside Erewhon, why are they forcing me to walk/light jog for two minutes to get to where I want every time I enter or exit the damn place..)
All this is pretty accurate. If they took some of the refinements in animation and class/character development along with the "Ghost Experience" menu options IN to Wildlands, it'd be a perfect game.If you played without enemy markers it mostly eliminated the syncshot 'cheating'. The squad banter was terrible in the beginning, but eventually I got used to it, and actually miss it now. It's just so boring roaming around Aurora with literally no one to talk to except random AI people where you only ever have half a conversation. "Do you know where this is?" "I'm sorry but that's all I know" "Okay thanks". WTF.
They actually said it's too much work to enable running in Erewhon so it won't be fixed.. don't ask me. At least they made it so Erewhon is private by default.. I can't believe they thought it was a good idea to make it a public hub at launch.
There is a lot of good hidden away in the game, but jesus fuck, they seriously fucked the poodle on this one. I don't know how they could break/ruin so many things that worked just fine in Wildlands. All they had to do was slap a fresh coat of paint on Wildlands and maybe add a few new gimmicks and it would have sold like gangbusters.
The Azrael Drone/Enemy Helo thing is really annoying. It just forces you to lay down every 10 minutes for a rest break. So annoying. The fact that those are the only real sense of "life" you see day in day out is also depressing. I want to follow one of those helicopters sometime to see where the hell they're always going.
Bolivia was designed so perfectly. Going into Inca Camina.. the way the terrain switches from desert to snow.. with little runoff veins.. was beautifully done. Same with the salt flats of Koani. I dunno, it was just all so memorable. In Breakpoint, it's all.. well done, I guess. But really it just feels like more of the same. The same Skell Tech buildings, another Drone Center, a checkpoint you can easily avoid.. etc.
I'm still making my way through Breakpoint, but it still mostly feels like an exercise in "what could have been", and that's kind of depressing.
When it comes to "bot teammates with character" nothing will ever beat the Left 4 Dead crew imo. THats the bar to beat. I feel an update giving us Sam FIsher as a mate would be really cool
You have to be in regular mode and not immersive.How do I dismantle weapons? The Button prompt doesn't come up anytime or anywhere
-_-You have to be in regular mode and not immersive.