Metroid Killer
Member
Congrats! Well deserved.
Kind of glad it didn't make the WiiU goal.
He said in the last update on the site that the paypal account will remain open for donations and that the benefits will be the same for "slacker backers":Jobbs, will you be putting in place anything for slacker backers?
Jobbs on KS said:Quick house cleaning:
1: People keep asking me if there's a Paypal option. Scroll down a couple inches, it's right there. Or just click here. I'm leaving it open and all the rewards the same, at least for now, in case more people want to get in on this and support us. (This means you can still get all the tier rewards, including the Dizzy bonus for all backers)
2: To those who may be lamenting about the Wii U goal -- I'm working to make this happen anyway. That's not official, but it's a desire of mine and I hope to have that out at some point, if not at release, then following release.
Kind of glad it didn't make the WiiU goal. That should take off some pressure. I'm sure you can port it to WiiU when you're good and ready.
I just saw this game in greenlight
http://steamcommunity.com/sharedfiles/filedetails/?id=180427325
and I'm nearly sure that Matt has no relation with Magnetic Realms.
Damn, the latest update, I can't wait.
motherofgod.jpg
I'm so happy I backed this game.Damn, the latest update, I can't wait.
motherofgod.jpg
Edit: While the jumping animation is pretty great I think there should be a delay between the highest point of the jump (complete
deceleration) and the beginning of the fall, the cape goes down and instantly up as the falls begins.
Really hope Matt is able to bring this to Vita at some point in the future. Seems like it would be such a good fit for the platform. I'll even buy it over again; how about that?!
The fact the character sprite isn't mirrored (so his gun arm remains his left arm facing both ways) makes my d*ck hard.
That blur effect on the boots/feet during the standing animation really bothers me for some reason.
It's not too late for a Paypal donation!Wow, this looks amazing. That it's made by a GAF member is even better. I don't know how I missed this, but I'm glad it got backed.
thank you neogaf.
I actually just got my first Vita ever relatively recently. I picked up a few games, including Soul Sacrifice, but have primarily been glued to Muramasa Rebirth. I could go off on a tangent about how great this game is and looks, but the more relevant bit here is that I really love the Vita, inside and out, it's such an elegantly designed system. The hardware is beautiful and feels solid, the tiny sticks feel great, and the OS is terrific and snappy.
I couldn't help but load some Ghost Song screenshots onto the Vita and try and envision it. I'd love to do this. The Unity licensing fee barrier may be preventative unless we get a publisher to help us (incidentally I've heard from a number of them, including some rather major ones -- being naive I don't know if it's bad form to name names or not so I'll stay on the safe side -- Keep in mind there is absolutely no deal with anyone at this point, I feel as though I want to get the game more laid out and in place and further along before entertaining such thoughts).
Jobbs, those new HD screenshots are 720p but your character animation gifs are too large to fit 1:1 in a 720p frame. Please, say me those screenshots are scaled down and Ghostsong is not 720p only. This character work deserves 1080p full glory.
Just finished reading the latest update - love the character animations. So beautiful. I may have missed something, but what's her name? Was her design based around being a love letter to Metroid; i.e. woman in power armour with a gun-arm attachment?
You could go directly to someone from Sony, as they seem to have a very strong indie-friendly team and send out dev kits no problem. What about Adam Boyes or Shahid Ahmad?
PS - this is such a tease! I want this game on my Vita so much! If you need any Vita recommendations, try Guacamelee and Gravity Rush to begin with.
I wonder if it's okay to use this thread as a relay point to you Matt? Just wanted to say, read the last update, you're crushing expectations as usual, looks fantastic.
Your animations and coloring are wunderbar!
The suit is called the Deadsuit, and it's actually supposed to be a bit mysterious (for most the game) what or who is inside of it. I let some pronouns slip a few times by accident.
Say if i play this fullscreen on a 55" TV...They started as 1080p. I scaled them down because I was originally doing it to put them in a forum reply and it was just easier to look at them at that size. The animations shown are representative of the character's size on your screen if you are playing the game full screened.
Say if i play this fullscreen on a 55" TV...
Just dropping by to say, Jobbs, if yall ever get a chance to work on Xbox Onea man can dream
I will double dip to support yall in a heartbeat
Just dropping by to say, Jobbs, if yall ever get a chance to work on Xbox Onea man can dream
I will double dip to support yall in a heartbeat
I pretty much know what you know on this, but it sounds good to me. If we can get onto the xbone without any cost I'd be game. I love consoles, I think our game is a natural fit on consoles, and I'll do what I can to get it onto any console.
btw, since I'm here, I'll say wii u is looking really good right now.
Oh shiiiii... I'm crossing everything that is crossable on my body. And I would doubledip in an instant if the game came out on Wii U.btw, since I'm here, I'll say wii u is looking really good right now.