Giant Bomb #13 | good and faithful friends ahead

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It is really amazing just how much better the Banjo games look compared to Mario 64. We tend remember past generations of consoles as having largely homogenous graphical fidelity but the difference is night and day.
 
It is really amazing just how much better the Banjo games look compared to Mario 64. We tend remember past generations of consoles as having largely homogenous graphical fidelity but the difference is night and day.

This is also the uprezzed 360 version. They're both pretty ugly.
 
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I grew up playing Spyro The Dragon games and looking back on it, I really don't think I could go back and play them.

Crash Bandicoot though, now you're talking. That's the series that's actually good.
 
I havent donated to a kickstarter but if some ex naughty dog people wanted to make Jak and Daxter 1-2 I would donate to that.


But I think a bunch of the ex Jak people are responsible for Sonic Boom Wii U game so maybe its better they dont.
 
i played a LOT of going quackers on pc, it was pretty fun

the ps2 version is really different (and not as good), played that some years later

i wonder which platforms got which version
 
Banjo Kazooie was better than Mario 64.

There I SAID IT. THE TRUTH.

HA.


I still like Crash Bandicoot 2 more than either of those.
 
talking about ukulele, I can't believe the fanfare it's getting. It's like....IMO it's not gonna be that great. There's a reason why Banjo Kazooie wasn't made into an annual franchise or anything. It's being waaaay over hyped.
It's funny how they just talked about Kickstarter on the Bombcast and said they needed more than "hey I made this thing in the past, I want to make another one" to mobilize the masses. And now here we are.
 
It's funny how they just talked about Kickstarter on the Bombcast and said they needed more than "hey I made this thing in the past, I want to make another one" to mobilize the masses. And now here we are.

Yup. It's exploiting childhood memories. Like Mega Number 9.
 
It's funny how they just talked about Kickstarter on the Bombcast and said they needed more than "hey I made this thing in the past, I want to make another one" to mobilize the masses. And now here we are.

They didn't say that as a rule that you'll never see a game like that blow up again, but more that they believed people were in general becoming more sceptical about that kind of thing. This thing was always gonna be pretty big because of how much nostalgia people have for Rare and these guy's proven track record, but I didn't think it was gonna be this big.
 
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