Like, voice chat or text chat can occasionally be useful. Warning of an ambush or someone coming from behind, explaining a plan, but so often it just turns into assholes talking down to people for trying to have fun.
"Uh... dude, where kinda going for a 2-2-2 here. Can you please switch to like soldier or something, even though I have no idea if you enjoy playing as soldier or if you're even good at him?" I politely decline or ignore the request, and then suddenly everything that goes wrong in the game is my fault.
I wish the game had a campaign or something. All the charm and character of the game feels wasted when people completely ruin the atmosphere.
Yeah, I can totally see that. I've just never liked voice chat. And further, If I ran into people being toxic in voice chat and ended up muting them, then I'd just sit there wondering why I enabled it to begin with.
But yeah, when losing a lot of people (as in, the toxic players) are looking for an excuse to pass the blame. Someone in the Overwatch thread mentioned that the way Overwatch exclusively highlights positive info exacerbates this, but I figure it'd happen either way. You don't need logic for that kind of stuff; if it wasn't X, it is Y. It's a shame.
Finally got through the GOTY stuff (having a newborn has totally crippled my podcast listening time)
Jeff assumed the Brad role this year of driving me *insane*. His stumping for Superhot was tedious and his reason, because it was the only one he seemed to give, for Doom being bumped down to number two was so pedantic. He just stuck to his guns and didn't seem to budge.
The daily stuff was fun and I thought pretty well thought out even if I disagreed with a bunch. The GOTY category at the end was a mess imho. Why even have a site Top 10 when really it's just half a dozen "well I'm the only one who REALLY loves this game but it needs to be on there!" with a chorus of "ehhh I guess, I mean it was okay but since you REALLY like it we can put it at the bottom"? I feel like more than ever they spent more time over the five days explaining what was cool to people who hadn't played the games before than in years past. Next year they might as well just have everyone pick their top game and have a top three after that.
Oh well. Still a lot of fun to listen to!
GB's top ten has always been about passion. Games that strike a chord with a duder should absolutely be fought tooth-and-nail for, because they are as much a part of GB as anyone else. And yes, even if no one else has played or liked it. Austin's precision strike of passion isn't any different from what the others do, just a lot more concise. (Remember, Jeff got
Syndicate onto the top ten through sheer force of will, years prior.) If anything, the petty reasons for dropping these pet games are worse. (e.g. the assassination of Life is Strange at the hands of Jeff "Wikipedia" Gerstmann.)
Like, I get that Dan made a poor argument in favour of Stardew Valley, particularly having not played any previous Harvest Moon games, but the thing that everyone was missing was: it absolutely
is the best Harvest Moon in years, it is absolutely not "another one of those" when the franchise and entire gameplay cycle has been circling the drain for over a decade, and it absolutely
deserves to be in a top ten thanks to the sheer quality of the game itself, irrespective of what has come before. Like, it is a masterwork that takes the very best ideas from Harvest Moon, and then improves everything with its own unique spin. It isn't a mark against Stardew Valley or Dan that he happens to adore it having not played previous Harvest Moon titles; like, if anything, it should've been higher.
The alternative to "passion" would just be to line up the 4/5 and 5/5 site reviews and hash out a site list from that, which would be... a massive drop in overall top ten quality.
And re: #1, I still hold that mentioning "complete packages" and the site's legacy with Hitman activated Jeff's reviewer brain and got him against Doom. I wasn't expecting it at all either, but their arguments in favour of Hitman actually made a lot of sense.
GotY talk is so fun.