2008 P4 has like 4 scenes where the game finds some excuse to get it's female cast half-naked. I'm not going to say it totally gets into harem-anime terrority with it's fanservice like P4G seems to, but that stuff is still there and it's only there for fanservice.And no, I'm not counting shadow Rise.
We're all potato marshal
There's no Rorie so it's worse.
No, Rorie makes it better. Almost everything he said on LOLS about the game was wrong or unhelpful or both.
2008 P4 has like 4 scenes where the game finds some excuse to get its female cast half-naked. I'm not going to say it totally gets into harem-anime terrority with it's fanservice like P4G seems to, but that stuff is still there and it's only there for fanservice.And no, I'm not counting shadow Rise.
it makes me wonder how he's gonna react to the persona games when he gets around to playing one of those, they have way more of that stuff.
Did the stream died for you guys ? I can't even access the /chat page.
I should play more P4..
sure, innuendoAlso, in Danganronpa there is male innuendo.
Watching the Tower of Guns QL and it's starting to sort of piss me off that Brad (and sometimes others, I guess) keep bitching about the dirtiness of their studio PC and yet no one has done nothing about it. It's been a complaint of Brad's for months now and since he was the one that set them up it's odd that he doesn't just do a full re-install if it's such a problem all the time. Even though Jeff disagreed, the complaint "this ran perfectly fine on the other PC" has become such a recurring thing it's getting ridiculous that they don't just fix the issue. They use the studio PC to play quick looks and live games so many times a week that it should be a high priority to sort it out.
yupGood thread title is good.
Hence why it's not a feature I'm particularly interested in.
I appreciate the fact that it's being put out as content, however, to a degree, there should be a small push to entertain and progress
You're doing God's work.I fixed this statement with one single comma.
Maybe it is just things said in frustration, but some of the things said during the Doran fight were pretty counter to the specific design of the Souls games.
My particular favorite was when Brad states that he could totally beat Doran through attrition if he could just heal reliably and then Vinny says "What if Doran could heal reliably?" and Brad responds "I wouldn't let him". It's like BINGO you got it, the game choose design where it attempts to use some of the same logic you yourself are using. It is attempting to not let you heal the same way you say you would do to it. It doesn't want your victory to be about some inane battle of attrition where you can constantly make mistakes and then just create distance and heal for free. It asks you to feel the tension of having the low life you received from your mistake and accomplish something in the face of that tension so you earn a heal through some form of skill(ie. successive dodging. backstabbing, parrying). It forces you to assume some risk to recover from your mistake, because it wants your mistake to actually mean something and not be a minor bump in the rode that can be brushed off by turning and running away to gobble down some grass.
It surprises me that something like his interest in games like Starcraft 2 and DOTA 2 have not bred an appreciation for the weight of real consequences in games because I think competitive games can generally teach a player a lot of really good lessons about rewarding intelligent decision making and precision while punishing the opposite. You take early damage in Starcraft 2 you probably are going to have to cut some corners to catch back up economically to get back in the game. I'm not familiar enough with DOTA 2, but I'm am quite sure the same thoery or balance exists with teams falling behind in leveling as well.
I know it is stupid to let small comments said in frustration irk you, and usually they do not because I can rationally understand the mind frame of being frustrated However hearing the core strength of a game be brought up as a wart is disheartening.
Maybe it is just things said in frustration, but some of the things said during the Doran fight were pretty counter to the specific design of the Souls games.
My particular favorite was when Brad states that he could totally beat Doran through attrition if he could just heal reliably and then Vinny says "What if Doran could heal reliably?" and Brad responds "I wouldn't let him". It's like BINGO you got it, the game choose design where it attempts to use some of the same logic you yourself are using. It is attempting to not let you heal the same way you say you would do to it. It doesn't want your victory to be about some inane battle of attrition where you can constantly make mistakes and then just create distance and heal for free. It asks you to feel the tension of having the low life you received from your mistake and accomplish something in the face of that tension so you earn a heal through some form of skill(ie. successive dodging. backstabbing, parrying). It forces you to assume some risk to recover from your mistake, because it wants your mistake to actually mean something and not be a minor bump in the rode that can be brushed off by turning and running away to gobble down some grass.
It surprises me that something like his interest in games like Starcraft 2 and DOTA 2 have not bred an appreciation for the weight of real consequences in games because I think competitive games can generally teach a player a lot of really good lessons about rewarding intelligent decision making and precision while punishing the opposite. You take early damage in Starcraft 2 you probably are going to have to cut some corners to catch back up economically to get back in the game. I'm not familiar enough with DOTA 2, but I'm am quite sure the same thoery or balance exists with teams falling behind in leveling as well.
I know it is stupid to let small comments said in frustration irk you, and usually they do not because I can rationally understand the mind frame of being frustrated However hearing the core strength of a game be brought up as a wart is disheartening.
new dadcast!
So has anyone actually checked out Lumosity? I'm kinda curious to be honest.
I killed Doran with poison cloud. He didn't even move.
Is there a link? It's not up on Tested yet.
I actually had downloaded it not too long before they started to advertise it. It's not too bad. There's a few decent little games in there (I like this one that flashes a grid with 45 degree blocks that you have to recall in order to predict a path that a ball will travel), but they tend to repeat a little more than I would like. It seems like there is a decent variety, but they like to serve you the same ones regularly.So has anyone actually checked out Lumosity? I'm kinda curious to be honest.
I killed Doran with a combination of plague and a Light Weapon enchanted estoc. I have the capabilities of killing him without being hit, but I might as well hasten the process.
Regardless, Allant was a weakling compared to Doran.
Didn't the news of Michael Jackson dying break during the last poster signing stream? It is clearly cursed. Which celeb or celebs will it claim this time? Fingers crossed for Kim and Kanye.