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Giant Bomb @ E3 2016 | WEED3

trh

Nifty AND saffron-colored!
I'm also gonna say nothing about the VR segment felt confusing at all, except the half a second where I was like, "Is this still VR? Okay no it's obviously CoD, cool."
They raised as many questions as they answered with the incredibly vague framing around what the vr experiences entails in terms of how expansive these things will be. There's a lot of unnecessary reading between the lines going on because Sony dropped the ball with their messaging.
 

Mutagenic

Permanent Junior Member
Yeah....if they have to spell out what VR is at this point, then it's like....bruh where have you been. "VR is this thing you put on your head, and due to having a screen output two images at slightly different angles, it looks like you're in the game! And you control shit with your two dongle hands. "

Like...people who watch this, should know what VR is at this point. It's been years where they've showcased those fake 'IN THE GAME' trailers. We got a whole bunch of games shown to us, alot of gameplay footage, alot of announcements and teases, and it's like....yeah it's nice to want something tangible, but at the same time you as a journalist, are going to get that tangible thing throughout the week.

Maybe...Maybe E3 isn't for Giant Bomb.
They want to be sold on PSVR. You can't tell me all those teasers and shit like that Arkham thing are good reasons to own it. Maybe RE7 and that's it from what was shown.
 
I thought Sony's E3 last year was boring back then, and totally understood why the duders were down on it.

This year I'm discovering that "show and announce a lot of games" isn't the point of E3 presentations as I assumed was universally agreed upon my whole life, but it's about executives being celebrities and "using the stage" and boring state of the platform speeches and padding it out with the specific info that's best reserved for the showfloor demos and post-conference press releases and interviews, which is a completely alien idea to me.

Yeah last year really felt strange in that regard, because the reactions were either "IT'S A KICKSTARTER FOR FUCKING SHENMUE 3!" or "...it's a kickstarter for fucking Shenmue 3?". I was waiting for them to announce something bigger but they never did.

As for the format and purpose of the keynotes, I feel like there are much better and more direct ways to "objectively" show new games, but the format of the keynote lets them generate a certain hype and appeal which can't really be replicated outside of these sorts of events. "E3 Darlings" like Watch_Dogs or The Division or even Destiny really only existed in their true form as E3 keynote demos, before the actual playable versions made the same amazing showpieces extremely routine.

It's one reason I worry about Horizon. It feels like another "Stage Demo-Only" game.
 

Knox

Member
See stuff like this is fun but really makes them seem like amateurs. Getting excited about something is great, but if you're a video game journalist, you really should be more poised than this.

Also RE5 and 6 were middling at best.

But they're wearing suits!
 
You feel that way because you're a moderator on a video game forum, the mainstream media and the public at large are different beasts.
The mainstream media and public at large isn't going to sit through a demo on a stage anyway? They're just gonna watch a trailer or gameplay demo on YouTube, and that's still the best, if flawed, way to demonstrate VR we have.
 

Xeteh

Member
I just feel like the entire industry, Sony included, has been explaining and selling the world VR for like three years now, and if you're in the group that's going to be an early adopter to buy a $400 headset at this point you know what it's all about.

Except Dan. Who had been on the WOOOOOOO VR! train hard until they got the headsets in the office and nothing has grabbed him enough to buy one and considering he buys anything for the slightest reasons its kind of telling.
 

Joeku

Member
I just feel like the entire industry, Sony included, has been explaining and selling the world VR for like three years now, and if you're in the group that's going to be an early adopter to buy a $400 headset at this point you know what it's all about.

The thing comes out in four months. This should have been the moment for them to ramp up some proper advertising for it. Sony is currently the console platform leader; shouldn't they use the biggest stage of the year to tell people why VR is necessary?

Mark Hamill narrating a CG trailer isn't that.

To be clear, I don't want shilling, I want couching and justification. This didn't give me that.
 
Yeah....if they have to spell out what VR is at this point, then it's like....bruh where have you been. "VR is this thing you put on your head, and due to having a screen output two images at slightly different angles, it looks like you're in the game! And you control shit with your two dongle hands. "

Like...people who watch this, should know what VR is at this point. It's been years where they've showcased those fake 'IN THE GAME' trailers. We got a whole bunch of games shown to us, alot of gameplay footage, alot of announcements and teases, and it's like....yeah it's nice to want something tangible, but at the same time you as a journalist, are going to get that tangible thing throughout the week.

Maybe...Maybe E3 isn't for Giant Bomb.

I think that GB guys were simply overhyped for VR and how quickly it would grow.

Like I don't think I've seen a game journalist more disappointed in VR than Dan, and it's obvious that he was actually pretty hyped and is now completely deflated.
 

danm999

Member
Except Dan. Who had been on the WOOOOOOO VR! train hard until they got the headsets in the office and nothing has grabbed him enough to buy one and considering he buys anything for the slightest reasons its kind of telling.

Watching Dan bounce off of VR the past few months has been a pretty telling comment about the state of the software, yeah.
 
They want to be sold on PSVR. You can't tell me all those teasers and shit like that Arkham thing are good reasons to own it. Maybe RE7 and that's it from what was shown.

As I said before they should have used extra time to differentiate their VR stuff, I thought. Like "Hey, we don't have the power of a custom PC but here's how our games are different than the regular VR stuff you find on PC"

Instead we got names, big names mind you but they are just that. Also, what we saw concerning VR looked similar to what VR on steam/Oculus store has.
 

Lijik

Member

Theres this indie game from a few years ago called Zenith where you could use the ingame fake cell phone to look at your twitter feed and tweet out random shit to friends. Before I knew how it worked, I hit the tweet button and it sent out a tweet at Swery about some bogus fake way last names worked "in my country". He replied with a totally earnest tweet about how names worked in Japan.

Anyways thats my Earnest Swery story, thanks for reading
 

StoveOven

Banned
I never really watched giant bomb until now, I enjoyed having different opinions and commentary during the presentations. I found myself agreeing with them about a couple of things, expecially how bad final fantasy 15 and scalebound's presentation where. It's nice not to have someone shilling for game companies 24/7.

Is there an archive of them during Konami's epic 2010 E3 presentation? That must have been comedy gold.

Sadly they only started doing this in 2014.
 
They raised as many questions as they answered with the incredibly vague framing around what the vr experiences entails in terms of how expansive these things will be. There's a lot of unnecessary reading between the lines going on because Sony dropped the ball with their messaging.

Yeah, and it's a shame that they're making us buy this stuff without explaining it in further detail.
 

Crashdown

Neo Member
Can we not post about Easy Allies here? They are a different thing with a different flavor. There's no need to dump on them in this thread.
 

jwhit28

Member
I think that GB guys were simply overhyped for VR and how quickly it would grow.

Like I don't think I've seen a game journalist more disappointed in VR than Dan, and it's obvious that he was actually pretty hyped and is now completely deflated.

It's hard to be hyped when it seems like the majority of VR content will be like the demos off an old PSM demo cd.
 
Except Dan. Who had been on the WOOOOOOO VR! train hard until they got the headsets in the office and nothing has grabbed him enough to buy one and considering he buys anything for the slightest reasons its kind of telling.

And how would Sony talking about VR on an E3 stage solve this problem for somebody else?
 
Yeah, and it's a shame that they're making us buy this stuff without explaining it in further detail.
This is an asinine comment. They WANT us to buy it, therefore they should be doing a good job in making people want to. If some people don't feel like they're doing that, it's perfectly reasonable for those people to criticize their approach.

It has nothing to do about if they're making us do anything.
 
Maybe the games themselves weren't to peoples tastes, that I can understand. But how can this not be the best structured conference ever? It was reveal after reveal with almost no talking or pitching of company initiatives like Playstation Vue. The Crash and Lego parts were the only parts that were filler. Personally this is the type of press conference I want to see, with tons of gameplay demos and huge reveals.
 

Mutagenic

Permanent Junior Member
As I said before they should have used extra time to differentiate their VR stuff, I thought. Like "Hey, we don't have the power of a custom PC but here's how our games are different than the regular VR stuff you find on PC"

Instead we got names, big names mind you but there are just that. Also, what we saw concerning VR looked similar to what VR on steam/Oculus store has.
Exactly. When you have something that isn't quite as powerful, you go the 3DS route where you stylize and create custom experiences, rather than the Vita route of shoehorning console experiences. You make the most of the constraints you're presented with.

Something like that Dreams game is an example of what can be done well in a unique art style.
 
Can we not post about Easy Allies here? They are a different thing with a different flavor. There's no need to dump on them in this thread.

It's a great straw man argument. If we have problems with Giant Bomb's analysis we clearly want them to lose their shit all the time. It's either Debbie Downer or HYPE HYPE HYPE. Those are the only two options.
 

FacelessSamurai

..but cry so much I wish I had some
See stuff like this is fun but really makes them seem like amateurs. Getting excited about something is great, but if you're a video game journalist, you really should be more poised than this.

Also RE5 and 6 were middling at best.

I find this kind of reaction very cringey to be honest, unless this is what the kids like these days? The GB guys are very funny in their commentaries during the press conferences, make adequate criticism during and after, don't get overhyped or act a little too much like fanboys on specific games (I have yet to see any kind of crazy biase coming from these guys).

Also Sony was a big letdown for me. I don't like the new God of War, really wasn't expecting a God of War meet Dark Souls/ hyper slow combat game at all. Horizon looks decent, VR games were all a big letdown (not paying 400$ for demos), COD looks amazing tbh, same with RE7 (although both of those are multiplatform games) and that we zombi game is really uninspired . Spider-Man game, well, I am not into those, but in the hands of Insomnian and from the look of the trailer I can tell it'll be a good game.

Also, I love everything Kojima does, but that trailer literally told us nothing so I find it hard to get hyped for it right now.
 

BTA

Member
Theres this indie game from a few years ago called Zenith where you could use the ingame fake cell phone to look at your twitter feed and tweet out random shit to friends. Before I knew how it worked, I hit the tweet button and it sent out a tweet at Swery about some bogus fake way last names worked "in my country". He replied with a totally earnest tweet about how names worked in Japan.

Anyways thats my Earnest Swery story, thanks for reading

My favorite earnest Swery moment is the time he asked Twitter to be honest with him about whether he was "whacky".

He also posts birthday messages to people who have him friended on FB, which is very sweet of him? I was pretty sick and stressed out during my birthday a couple years ago and it honestly made my day.
 
Just hear me out on this one. What if they showed a substantial lineup of compelling software?

That's a different conversation. If you want to say the VR offerings are less than exciting I'm right there with you. But that problem doesn't get solved by Sony going on stage and telling us the feature list of every single title they announce.
 
It's hard to be hyped when it seems like the majority of VR content will be like the demos off an old PSM demo cd.

Sure, but these guys were spoiled on VR very early unlike most people, like probably 2-3 years ago, and had a bunch of demos shown to them.

That's probably why Dan has unrealistic expectations from a VR game and is hoping for a Mario like impact game on a platform that still hasn't even figured out how to do movement right.

He probably thought that a game like that would be out by now, which honestly seems pretty crazy.
 

Joeku

Member
My favorite earnest Swery moment is the time he asked Twitter to be honest with him about whether he was "whacky".

He also posts birthday messages to people who have him friended on FB, which is very sweet of him? I was pretty sick and stressed out during my birthday a couple years ago and it honestly made my day.

D'aawwww. I love Swery.
 
It's a great straw man argument. If we have problems with Giant Bomb's analysis we clearly want them to lose their shit all the time. It's either Debbie Downer or HYPE HYPE HYPE. Those are the only two options.
Well when someone is simply criticizing the fact that a company isn't doing a very good job at showing off their products constitutes being a "Debbie Downer" then yeah, you're kind of forcing it it be only one of two options if your bar is that low. You're acting like they didn't have anything good to say about the conference and the fact that they criticized anything makes them "Debbie Downers".
 

javac

Member
On the same page as the Giant Bomb crew. Enjoying their commentary thus far, but as always E3 doesn't begin for me until the after hours. You have to realize, they've been watching a lot of conferences today and are speaking off the cuff, I'd like to see their perspectives once they actually get their hands on stuff and have time to reflect.
 

bndadm

Member
You know I haven't seen it mentioned, but at least Microsoft showed a lot more co-op games then I saw at Sony's conference tonight.

My cousins and I are always looking for co-op beyond Halo and things like Forza Horizon 3 and Minecraft expanding platforms for cross-play (or adding co-op) are actually pretty exciting.
 
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