Giant Bomb Thread 2: A thread on a popular internet message board

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So living in San Francisco, California equates you to being a success? I have cousins (who inherited wealth) living in Cali who I visit yearly. I can assure you that this "success" ranges from the homeless (who are everywhere) to to the super affluent. I'll be sure to bring this discussion up to my cousins when I see them, they'll be in for quite the laugh...

Stop speaking in generalities, it does you no good.

Being featured in The New Yorker is definietly an achievement (one you seem to put way too much stock into but I'll let that pass...) that can't be taken away from them. Like I said before though, if they want to stay current, I suggest changing up the design/refreshing the team a bit.

You have to agree they have become quite complacent, no?

Exactly.

Living in Cali does not equate with being a success, but being able to not only live off what you enjoy doing, but do well enough at it to be bought by CBS? Sounds like success to me.
 
So living in San Francisco, California equates you to being a success? I have cousins (who inherited wealth) living in Cali who I visit yearly. I can assure you that this "success" ranges from the homeless (who are everywhere) to to the super affluent. I'll be sure to bring this discussion up to my cousins when I see them, they'll be in for quite the laugh...

Stop speaking in generalities, it does you no good.

Being featured in The New Yorker is definietly an achievement (one you seem to put way too much stock into but I'll let that pass...) that can't be taken away from them. Like I said before though, if they want to stay current, I suggest changing up the design/refreshing the team a bit.

You have to agree they have become quite complacent, no?

Exactly.

WHY DO YOU WANT ME TO BE A DOCTOR, MUM, DAD?!? I JUST WANT TO WRITE ABOUT VIDEOGAMES, DAMNIT!!! I HATE YOU!! YOU'RE THE WORST PARENTS EVER!!!!!

Seriously though are we going to get into discussions of societal worth here? Because my crippling self doubt about choosing tech journalism and law but hanging out with med student friends and physicists who actually know things is bad enough already.
 
Great ideas, MintLemonade. You're right, the traditional "Bomb Squad" team has been plummeting in key demographic polls since 2010. Video game startup sites were the Big Thing in 2008, but now they're as tragically un-hip as the Zune. I've passed your ideas onto some of the fellas up in Marketing and Resources and we think we have some great ideas. Let's workshop a few of these out, we'll webinar it some:

1) First get in some guys who can crack a joke. Not one of these guys except for Ryan seems to follow any of the 4chans or YouTube memes - stuff that really hooks the social network kids.

2) Tumblr integration. Cuts the advertising budget in half. Get that Klepek kid to write some more stuff about sexism, reposts will go through the roof.

3) Some young, fresh faces. We've scouted out a few YouTube celebs; mostly "Let's Play" and Minecraft videos. These are the kinds of guys who can sell an ironic t-shirt or two.


We're thinking about calling it "The New Bomb" and launching it exclusively on the App Store in e-zine format in November.

You're confusing innovation with gimmicky trends.

And I say this as a well-off, private school educated, Westchester born and bread, D.C. tested, BMW-driving elite.

Nothing seems more laughable quite like the anonymity of a forum member discussing his wealth on the internet...

And I'm the strange one, eh? luv u.

...but being able to not only live off what you enjoy doing...

First coherent thought of the night.

(I'll ignore the CBS thing because it doesn't mean exactly what you think it means)
 
WHY DO YOU WANT ME TO BE A DOCTOR, MUM, DAD?!? I JUST WANT TO WRITE ABOUT VIDEOGAMES, DAMNIT!!! I HATE YOU!! YOU'RE THE WORST PARENTS EVER!!!!!

Seriously though are we going to get into discussions of societal worth here? Because my crippling self doubt about choosing tech journalism and law but hanging out with med student friends and physicists who actually know things is bad enough already.

You can still work in the game industry while accomplishing something really fresh and worth-while for others...

Look at The Verge. Sure they're a tech site but my point remains the same. They have fundamentally change the way you read a news feed in that field. Simple, elegant, fresh. Slight changes that now make it the go-to site for all things tech. Not only that, but there editorial structure is also something new that the industry has not seen before.

That being said, not everything is going to work. They may hit some setbacks, but they can just pivot and keep pushing that industry forward.

It does not have to be one thing or the other mate....
 
(I'll ignore the CBS thing because it doesn't mean exactly what you think it means)

Granted, they needed to be bought because they were running out of money, but the fact that they were deemed worthy for purchase doesn't scream "abject failure" to me. I'm also pretty sure that no one at GB is looking to "innovate the gaming industry", so you're getting condescending and huffy about them not doing something I don't think they ever intended to do. If it's not for you it's not for you, and that's fine, but it's not really their fault.
 
You can still work in the game industry while accomplishing something really fresh and worth-while for others...

Look at The Verge. Sure they're a tech site but my point remains the same. They have fundamentally change the way you read a news feed in that field. Simple, elegant, fresh. Slight changes that now make it the go-to site for all things tech.

It does not have to be one thing or the other mate....

Their site is a patchwork mess. I don't really see them as doing anything fundamentally different to the news-reader experience, aside from maybe having a greater focus on longer-form articles and presentation which works about half the time.

What bizarre metric are you using to determine what's worthwhile for other people, anyway? Doesn't the number of people here who are constantly talking about Bombcasts and Quicklooks and whatever weird shit they get up to indicate that they're doing stuff that is worthwhile to others? Are you just arbitrarily holding them to your own strange standards and saying "You didn't meet this bar, so you're underachieving members of society"?
 
the hell? just got here

is it so hard to understand? GiantBomb is way different that every other videogame site. It has a certain charm and a focus on it's members that works on a completely different way to what you suggest. Their "everyday guy" attitude (or whatever the fuck you wanna call it, I wouldnt even call it that) is part of that charm. They're just funny regular dudes and you enjoy watching them hanging out and playing games. You create a stronger "connection" with them that to other personalities who take themselves too seriously in the industry. You end up enjoying their antics as much or more than when you go to the site to be informed. Patrick has done a real good job of still bringin news and keeping the site updated if that's the only site you check (wich is pretty much the only thing the site was lacking), but the heart of the site is clearly elsewhere.

Doing any of the stuff that you're arguing would divide the fanbase greatly, it would be fake, that's not who they are nor what they wanna do. You're just a really, really small minority.

Also: a site redesign is coming, if you're really bothered by that.
 
Granted, they needed to be bought because they were running out of money, but the fact that they were deemed worthy for purchase doesn't scream "abject failure" to me. I'm also pretty sure that no one at GB is looking to "innovate the gaming industry", so you're getting condescending and huffy about them not doing something I don't think they ever intended to do. If it's not for you it's not for you, and that's fine, but it's not really their fault.

I'd say things like Quick Looks and mega-E3 podcasts -- and hell, even the game of the year podcasts -- are pretty innovative respective to their field, at the very least.
 
I like the crew at Giant Bomb because they don't try to act like anything but guys who play, talk and write about video games for a living. They don't try to over analyze or believe they are on the front lines of game "journalism", or try to make the podcast a video-game NPR.

They grew up with games like the majority of us, and have their likes and dislikes. Do they play, review every game or like what I like? No.(Thank goodness for Vinny, he's always bucking the trend) They have a more free-wheeling, "Hey guys you think someone should play this?" type of thing going on that's refreshing. I think that's better than trying to play everything and getting burned out. Actually, they'll say if they are burned out on games or a type of game for a while instead of trying to write an award winning critique of a game or praise a game with hyperbolic statements just because they think that's what you want to hear.

Lot's of articles on this forum are from other sites which talk about sexism, misogyny, rape culture, cognitive dissonance, how games can be art, why aren't games viewed as art, temporal beliefs in a refined society on the reflection of water-boarding Sam Fisher. If that's your thing, cool.

Just tell me what's good about the game, what's bad about it and how you feel about the value of the game while making me laugh and for me Giant Bomb does exactly that. "This post has been approved by Big Jeffrey and Meadowlark Lemon."
 
but what if they had thought provoking articles by New Games Journalists like arthur gies, with a web layout that looked like a windows phone threw up on an alt-weekly newspaper
 
You can still work in the game industry while accomplishing something really fresh and worth-while for others...

Look at The Verge. Sure they're a tech site but my point remains the same. They have fundamentally change the way you read a news feed in that field. Simple, elegant, fresh. Slight changes that now make it the go-to site for all things tech.

I, wait, what? I started to lose you at the fundamentally changed things part and then - wait - simple, elegant, fresh? Really? I'm not talking shit about Verge, but their layout is neither elegant or simple. I'll give you fresh. It's certainly “new”.

To be fair, I've only visited their site a few times, but as someone who works with graphic designers and people who lay out pages every day their design is a mess. It's like someone threw up stories on their front page. They've got the Windows 8 metro thing going, but the same type and font you'd see in print. It's like looking a jumbled mess of small windowed penis enhancements ads all cobbled together on a front page.

Giant Bomb might be somewhat spartan in design, but it's easily readable. From a nuts and bolts perspective the layout of The Verge is probably having a negative impact on their individual page clicks just by the very nature of a clusterfuck of a design layout.
 
You can still work in the game industry while accomplishing something really fresh and worth-while for others...

Look at The Verge. Sure they're a tech site but my point remains the same. They have fundamentally change the way you read a news feed in that field. Simple, elegant, fresh. Slight changes that now make it the go-to site for all things tech. Not only that, but there editorial structure is also something new that the industry has not seen before.
I think you should stop reading and posting for a short while. Get out and experience the world, because if the Verge is coming off as fresh and new you're missing a whole lot. And by 'lot' I mean... well, most things. The social worth of posting on message boards is a lower gain than anything Giant Bomb has ever done. Apply that energy to a greater purpose, like browsing a few websites with a decent layout.
 
The GiantBomb crew feel like friends and dudes you play/played games with. They might know more than you, they might suck at certain games but you learn what they like and why they like them. Most of all they seem like they are having fun and are entertaining with or without videogames.

Kotaku and Verge feel like aggregators or "first" internet hipsters (I think they even have a guy that doesn't use the internet reporting for the internet). They post sizzle articles with click worth titles. Its a winning formula but lack the face or personality that are appealing for me.

I have been working in the games industry for only eight years. During that time I have seen faceless reviewers come and go, websites flourish and wither yet these duders carry on with their own opinions and own voices intact making their own site, doing their own thing. There is a reason why so many in development enjoy talking to them so candidly. No sensational article will be followed up after a routine interview, going off topic is encouraged, and its all for the service of having fun & entertaining their subscribers.

Its okay for them to not like games I like, I still enjoy their content and personalities.
 
Dude where is the Snes video it was there but now it's goneim freaking out man
 
ORLANDO - Parents in Florida breathed a sigh of relief today as Orlando police confirmed that the man killed in the mysterious roller coaster crash at "Big J's KidZone" on Tuesday was, in fact, the notorious Jeffrey "Big Jeffrey" Gertzman. Gertzman - wanted on multiple counts of fraud, negligent homicide, tax evasion, health code violations, and public indecency - had spent the last 25 years operating "family" amusement parks with questionable safety and health standards throughout the Southeast under a variety of assumed names.

Tuesday's fatal roller coaster in question, "The Texas Whipshot," was still under construction when a test car was launched for reasons unknown. Gertzman, who was supervising the test from the ground, was killed when the car launched off the unfinished track from a height of 200 feet and crashed into the ground. Gertzman was pronounced dead on the scene by EMTs.

"I'm just glad that this universe has a sense of justice," said Molly Scheck, the attorney representing the class action lawsuit from grieving parents, injured parkgoers, and Nintendo of America, Inc., that had been attempting to locate and serve papers to Gertzman for the last 10 years.

"Perhaps now our lives can return to normalcy. No more will our airwaves hear that slogan of his: 'Drop 'em.'"

Police are still on the lookout for several known associates of Gertzman.

A Brief History of "Big Jeffrey":

-1987: Gertzman opens his first park in Dothan, AL. The roller coaster known as "The Scorpion" claims the lives of 3 park guests.
-1992: Gertzman surfaces in North Florida, touring with "Roscoe, The King of the Everglades," a man in an alligator costume. The man, Vincenzo Carabelli, later assumes the name of "DJ Molekula," playing unlicensed music and safety warnings over the park PA systems.
-1994: Two associates of Gertzman, Davis Ryan and Bret Schumacher, become mainstays of Gertzman's parks, playing the roles of "Marlon the Plumber," and "The Evil Dino-Man." Nintendo of America seeks litigation against Gertzman, claiming the characters infringe on their own Super Mario franchise.
-1997: "Roscoe" is replaced by a real alligator. Despite the "Everglades" title, eyewitness descriptions indicate that Roscoe was a Chinese alligator obtained by unknown means.
-2002: The Cheese Sandwich Catastrophe hits the "House of Fun" in Macon, GA. Tainted cheese product strikes hundreds of guests with gastrointestinal distress.
-2006: Gertzman is arrested in Louisana under the assumed name of "Midnight Brown," attempting to trade his park's "Jeffrey Tokens" with schoolchildren in exchange for their parents' vintage video games. He makes bail and skips town.
-2008: "The San Francisco Earthquake" roller coaster derails and crashes into an octopus ride at the "Skyland" park owned by Gertzman in Mississippi. Later investigation shows that Gertzman and Carabelli had been planning a ride in which a roller coaster car crashed through an object and jumped over a 25-foot gap.
-2012: "The Texas Whipshot" ends Gertzman's reign of terror.
 
They should take advantage of the sale and do Quick Looks of random crappy Steam games.

The MumboJumbo and iWin catalog seems to be a great source for those.

Some gems I found:

Pickers

Key Features:

- Fill the shelves of Rusted Gold to try to turn a profit
- Check out 12 cool locations and the nooks and crannies of each one to find your next great pick!
-Meet America’s quirkiest characters and try to haggle them down
-Build up your reputation for being the best Picker around
-Combine items you find to turn an even bigger profit!
-Don’t be fooled—consult an expert to appraise your items
-Unique combination of Adventure (Midnight Mysteries), Resource Management (Build-a-lot), and Hidden Object (Samantha Swift) game play

Family Feud: Battle of the Sexes

In Family Feud: Battle of the Sexes, the hit game has taken on life's most rousing subject: love! Why doesn't he call when he says he will? What move did 37% of people say ruins a passionate moment? Get answers to the hysterical questions that you've always pondered, but never asked, by playing Family Feud: Battle of the Sexes today.

-1500 questions give you a glimpse into the many stages of love
-Beat the average score, or challenge a loved one
-Lively host, music and sounds create a great game show feel
-Funny facts and surprising insights
 
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