BadAss2961
Member
You've gotta get the hang of launching enemies airborne and juggling them with the attacks where you hold triangle or square. For heavy enemies that can't be launched, double jump and catch them with those attacks... I was just tearing it up and filling my rage meter repeatedly once I started isolating enemies in the air so the ones on the ground couldn't touch me.I don't think the combat in this game is very fun. The rage meter just isn't a good idea. I liked GoW combat when it was press a few buttons -> awesome happens. Now I am playing so conservatively so I don't lose my rage...square square triangle roll square square triangle roll. Aggressive gangbang enemies are hitting me often and I am stuck to like a three move combo. I've never felt more limited. I don't like this.
Outside of boss battles, the adventure itself is a lot better than GoW3's. Things really pick up once you get that heal/decay item. I'm in the middle of the E3 reveal level, and the environments are boss.
These puzzles shouldn't hold you back once you figure them out the first time.GOW games are hard to marathon. I despise replaying most of the puzzles. Luckily they only require 1-2 playthroughs to Platinum.
Praise the lord there weren't any challenge rooms. Fucking hate those.