Baloonatic
Member
Overall, my complaints would be...
1) most of the map sizes feel too small. It's so enjoyable destroying buildings, to see so much untouchable city becomes frustrating. Apparently they were even smaller in the PS3 version? Yikes
2) We all have our missing favorites from the roster but not having Megalon, Titanosaurus, one version of 70s Godzilla and King Ceasar hurts. Especially when we do have several other monsters from that era (74 and 75 MechaGodzilla, Hedorah, Jet Jaguar and updated FW Gigan).
3) Why is there no Free Battle Mode vs the CPU? I want the ability to pick a map and have 3 way fights offline. King of Kaiju is not a replacement for this type of mode.
4) Local coop and VS modes would have been amazing
These issues were born from, I assume, a lack of budget and time. Those things aside, you can see the dev team's passion for Godzilla shine through. They're fans of the character and created something for fellow fans. They wanted to recreate the feel of the movies and they fucking nailed it. In that regard, this game is a success in my eyes and totally worth the price tag. This is going to be very much like Generations in that it gets poor to middling reviews but will be beloved by fans years down the road. A Godzilla Simulator (as in true to the films) is never going to be enticing to casual fans or reach mass appeal, at least not without a larger budget and better production values. For what this is and the constraints under which it was developed, Godzilla PS4 is great experience for superfans and is at least worth a rental for anyone who's enjoyed the movies.
yeah, total swerve
Good points for sure. I imagine most of them do just come down to budget which is a shame. Imagine if they had been given free reign to do whatever? Could have been incredible. I'm guessing the devs had a limit to how many characters they could include and just picked their favourites. I'd like to add that I think you should be able to get evolution energy from every mode and also materials from fighting online.
Unless by some miracle this game sells more than expected then I kind of doubt we will be seeing another Godzilla home console game for a long time. Most I would expect is a mobile tie-in for the next movie. I would kill for a sequel that expands and improves on this formula though.