Ah, the ad hominem "nostalgia" argument. Pretty popular for when you have no argument.I recently tried Perfect Dark remaster and shut it off after 10 minutes. If that's the kind of gameplay I can expect from the fabled Goldeneye, then I think I'll pass. People clamoring for this remaster are clearly blinded by nostalgia.
Quantum of Solace was also a good deal of fun, at least the MP was. But Goldeneye is certainly my favorite Bond game ever.GoldenEye is likely the greatest James Bond game to have ever existed in the history of the franchise....the last semi-great Bond game was Bloodstone which is on my list to check out....(backlog list I should say along with Alpha Protocol) If you were going to bring out a new James Bond game, I would use the Splinter Cell series as an inspiration ...
Maybe play a bit longer and explore the games. I still play it and love it.I recently tried Perfect Dark remaster and shut it off after 10 minutes. If that's the kind of gameplay I can expect from the fabled Goldeneye, then I think I'll pass. People clamoring for this remaster are clearly blinded by nostalgia.
Zero made me soMaybe play a bit longer and explore the games. I still play it and love it.
Also, the MP, even with bots is a good bit of fun.
Sure you didn’t play Zero?
I tried both, and Zero was even less interesting. Not saying they're bad games, I'm sure that they were good for the time, especially since the competition was thin and the genre wasn't as established on consoles as it is today. But I guess I just missed out because I only had a PC at the time and IMO the vast majority of PC shooters from that era blow these games away easily.Maybe play a bit longer and explore the games. I still play it and love it.
Also, the MP, even with bots is a good bit of fun.
Sure you didn’t play Zero?
TW was made by Goldeneye vets. I ever got into Perfect Dark myself, but I didn’t play it til the 360. I adored Goldeneye though.I tried both, and Zero was even less interesting. Not saying they're bad games, I'm sure that they were good for the time, especially since the competition was thin and the genre wasn't as established on consoles as it is today. But I guess I just missed out because I only had a PC at the time and IMO the vast majority of PC shooters from that era blow these games away easily.
Although PD reminded me a lot of the Time Splitters series, and I liked those a lot, even though I only managed to catch up on them in recent years. I didn't really think too much about why I liked them better, though. TS is just instantly fun to me the minute I pick up the controller and start playing but Perfect Dark felt kinda tedious in comparison.
Yeah, I dunno. I was probably expecting something a bit different.Really? I thought Perfect Dark was an excellent remaster. Moreso than Goldeneye, it was held back by the N64s limitations and it really shines now on xbox.
I recently replayed goldeneye 64 and stopped on the train level. Leaving it now until the remaster. It holds up really well even at 20fps on svideo cables. The core game is still fun. I think your expectations maybe a bit off if you come away dissapointed.
Finish the third stage in the hardest difficultyI wonder if the enemies will have oversized heads still
Try counter ops with a friend. Or better yet, try the MP. Great guns and maps. Love the secondary ability of many of those gunsI tried both, and Zero was even less interesting. Not saying they're bad games, I'm sure that they were good for the time, especially since the competition was thin and the genre wasn't as established on consoles as it is today. But I guess I just missed out because I only had a PC at the time and IMO the vast majority of PC shooters from that era blow these games away easily.
Although PD reminded me a lot of the Time Splitters series, and I liked those a lot, even though I only managed to catch up on them in recent years. I didn't really think too much about why I liked them better, though. TS is just instantly fun to me the minute I pick up the controller and start playing but Perfect Dark felt kinda tedious in comparison.
This is one of those games that if you grew up with it then it's great thanks to nostalgia.Really? I thought Perfect Dark was an excellent remaster. Moreso than Goldeneye, it was held back by the N64s limitations and it really shines now on xbox.
I recently replayed goldeneye 64 and stopped on the train level. Leaving it now until the remaster. It holds up really well even at 20fps on svideo cables. The core game is still fun. I think your expectations maybe a bit off if you come away dissapointed.
What about things like the difficulty based objectives and the replayability thanks to cheats that you earn? G007 and PD have qualities you don't find elsewhere, and a lot of people think modern games are missingThis is one of those games that if you grew up with it then it's great thanks to nostalgia.
If you didn't play it back then then you can't feel the magic.
I know Goldeneye is worshipped in here, and tbh it's probably the most overrated games of all times.
If the gameplay hasnt aged well, then stuff like that doesnt really matterWhat about things like the difficulty based objectives and the replayability thanks to cheats that you earn? G007 and PD have qualities you don't find elsewhere, and a lot of people think modern games are missing
Kids these days....This is one of those games that if you grew up with it then it's great thanks to nostalgia.
If you didn't play it back then then you can't feel the magic.
I know Goldeneye is worshipped in here, and tbh it's probably the most overrated games of all times.
Bro I am probably older than you, I am 36 lol.Kids these days....
Growing up on a PC and not console, then Goldeneye really isnt something special.I think we have a grasp on what makes a good game. The mechanics are sound, always were and always will be. It is the Sega Rally of fps.
You assume everyone in here loves PlayStation games.If you want to sit back and have 10 mins of 4k cutscenes and second rate dialogue before a massive scripted event then yes Goldeneye will let you down. it also wont provide 100hours empty world walking.
What the fuck?I love older shooters, but revisiting some of them like Doom 2 and Duke Nukem 3D, I just realised how bad the map design are compared to newer games, and havent aged great as well.
I just hope they update the controls from how it was on the N64
I love older shooters, but revisiting some of them like Doom 2 and Duke Nukem 3D, I just realised how bad the map design are compared to newer games, and havent aged great as well.
Growing up on a PC and not console, then Goldeneye really isnt something special.
N64 controls were already good enough. There's even a scheme that feels similar to modern dual analog controls (1.2 solitare, hold from left side).
You can't be serious...
I grew up with both. In 1997 there was no PC FPS that was as advanced as Goldeneye. Sure, there was Quake 2 but that was a simple corridor shooter while Goldeneye had non-linear mission objectives, different hitbox for each part of the body with different amount of damage and animations, including headshots for instant death, some basic AI, sniper rifles and a ton of other features. Even Half-life later on didn't have a lot of those features (like the hitboxes thing). I remember shooting enemies on their leg in Half-life and they would react the same way as if i hit them on the head. I remember it felt like a step back, coming from Goldeneye.
they used the stick for movement and buttons up aim up and down etc. dual stick control be better for this update
Nope. That's because you didn't bother looking at the different options. If you choose 1.2, the analog will be used for aim/turn and the D-pad/c-buttons for movement/strafe. Just like modern shooters, but closer to a KB/mouse setup since movement is not analog.
You are also wrong about the dual analog. Goldeneye did have dual analog controls but you needed to hold two controllers, in a similar fashion as something like the Wiimote/Nunchuck or the Switch controllers. And it worked better than it sounds.
Naturally, a lot of people never bothered to try anything other than the default scheme and these are the same people who claim how the controls haven't aged well. And of course, they are all wrong.
coarse I looked. back then there wasn't the dual stick option there was today. your forgetting that n64 brought analog back then. we have moved on and with currant duals sticks its much better for movement where you can move slowly or fast with the stick . you didn't have that option back then, if you choose and option like that you sacrificed the aim option
Damn, I’ve never seen an objectively wrong opinion before!I love older shooters, but revisiting some of them like Doom 2 and Duke Nukem 3D, I just realised how bad the map design are compared to newer games, and havent aged great as well.
Yeah but I am talking about from a single player/story perspective...Quantum of Solace was also a good deal of fun, at least the MP was. But Goldeneye is certainly my favorite Bond game ever.
Sadly I am older :'-( but yeah, you are no spring chicken either.Bro I am probably older than you, I am 36 lol.
Growing up on a PC and not console, then Goldeneye really isnt something special.
You assume everyone in here loves PlayStation games.
I hate all games with too many cutscenes and scripted events.
Theres many old games that i like that have aged poorly, which I find out when I replay them.
I love Diablo II over all the other Diablos, but my GF cant get into it because of the ease and QoL thanks to Diablo 3 and RoS.
I can also see, while the core gameplay for me is great, its too complex for her, and theres not the same amount of content as in the newer ones.
I love older shooters, but revisiting some of them like Doom 2 and Duke Nukem 3D, I just realised how bad the map design are compared to newer games, and havent aged great as well.
It is called the Goldeneye hype thread after all. Did you make a wrong turn somewhere? Can I make a link for you that goes back to the homepage?This is one of those games that if you grew up with it then it's great thanks to nostalgia.
If you didn't play it back then then you can't feel the magic.
I know Goldeneye is worshipped in here, and tbh it's probably the most overrated games of all times.
N64 controls were already good enough. There's even a scheme that feels similar to modern dual analog controls (1.2 solitare, hold from left side).
You can't be serious...
I grew up with both. In 1997 there was no PC FPS that was as advanced as Goldeneye. Sure, there was Quake 2 but that was a simple corridor shooter while Goldeneye had non-linear mission objectives, different hitbox for each part of the body with different amount of damage and different animations, including headshots for instant death, motion capture animations, some basic AI, stealth mechanics, sniper rifles and a ton of other features. Even Half-life later on didn't have a lot of those features (like the hitboxes thing). I remember shooting enemy soldiers on their leg in Half-life and they would react the same way as if i hit them on the head. I remember it felt like a step back coming from Goldeneye.
This is one of those games that if you grew up with it then it's great thanks to nostalgia.
100% agree. Was in high school when Goldeneye came out. Loved it and PD. Timesplitters was my PS2 launch game due to hearing it was made by some of the old Rare team that made Goldeneye. Unfortunately it disappointed me a bit.I was 23 when GoldenEye 007 came out, shit blew my mind.
As far as I'm concerned GE and Perfect Dark haven't been topped for solo FPS mechanics/design. Timesplitters was good but it didn't quite have the same magic.
'Nostalgia?' I don't buy it. I play PD at least once a year and it still holds up.
If a control scheme doesn't adhere to the unwritten law of having to have L2 to aim down sights and R2 to shoot then the controls are poor.
It’s coming out on Friday. Cannot wait for this!I need a release date!
It’s definitely the one I had most memories of playing, but I loved Nightfire and Agent Under Fire back when I was a kid. I also really enjoyed the third person 360 games too.GoldenEye is likely the greatest James Bond game to have ever existed in the history of the franchise....the last semi-great Bond game was Bloodstone which is on my list to check out....(backlog list I should say along with Alpha Protocol) If you were going to bring out a new James Bond game, I would use the Splinter Cell series as an inspiration ...
I’m looking forward to the fun of unlocking everything
See how GoldenEye 007's release date trailer compares on Nintendo Switch Online to the original on Nintendo 64!
I did not. If something is insanely difficult, I may pass on it, and certainly give it a good number of attempts.Did you do it the first time? The Facility one took me probably hundreds of tries. I don't think I have it in me these days to go for all the unlocks.
Everything you write is the polar opposite of reality. Is this a new fad?I love older shooters, but revisiting some of them like Doom 2 and Duke Nukem 3D, I just realised how bad the map design are compared to newer games, and havent aged great as well.
I had a feeling this would be the case. I’m lucky that I have Rare Replay but damn, exclusive to Game Pass and NSO services (minus Rare Replay) is fucking bullshit. So you can pretty much only rent it or get it through another game.I own the physical disc....I'm SOL.
I have to rebuy Rare Replay digitally to get it free (but RR is not on sale conveniently....still $30)
Cannot but Goldeneye outright.
So, only way to then play it is to pay for Gamepass. That's BS!
This might be the future.........put new games on Gamepass exclusively (like NSO) without an option to buy the game.
DK MODE!!!I wonder if the enemies will have oversized heads still