copy\paste a post i made in the other topic:
Play more, not sure what difficulty you chose but the game on hard is way less button mashing than the other arkham games where you can't just stay still and counter almost everything, also the range of the sliding is smaller, some positional awereness is needed if you wanna dance between enemies ,you still slide but not downright fly like batman, the game also improves the more enemy type you discover and the more ability you unlock, the game imo require more thinking and less button mashing to look good and be fluid like a dance, not sure if i'm clear.
but yeah It is a bit janky sometimes not gonna lie, especially some precision movements while hanging\platforming and sometimes the character decide to attack another enemy if there is a group around you if you start button mashing and moving the stick (this is why i say that this play better when you don't button mash)
The grappling hook is fine to me, is super arcadey on purpose and you can use it to grapple and jump around the city pretty fast, and i didn't even unlocked any traversal ability for any character, i don't use the bike because on pc it cause wild framerate flactuations.
Also some character just feel better to use, for now if i have to make a preference list it would be:
robin
batgirl\redhood
wingdude (he feels the one with more longer animation for the light attacks even if redhood is slower in theory)
This is an action rpg, it has levels, a bit spongey enemies, loot, builds, skill trees etc, if people expect this to play like the past games they probably didn't even watched the overview trailer.
Suicide squad is probably gonna be more similar to past arkham games.
New part:
People are gonna "enjoy" the combat when they stop trying to play like an arkham game, the game is a bit slower, it has a bit more longer animations for some light hits so it feels like it has a bit of input lag (it vary from moveset to moveset), it doens't feel snappy like the arkham games, and if you button mash with a group around, your attack are gonna be all over the place (the soft lock is a bit shitty sometimes), space out the enemies (but not too much that you can't reach it if you wanna change target), try to always have a single enemy in front of you and do some chip damage to the others with the ranged attacks when they come close, it is not a combat system where you feel at home from the get go because of the general jank, you have to circle around the jank and understand the rhythm, it sound bad but the more you play the better if feels.
I guess that playing piranha bite games prepared me for any type of jank
Before people start talking shit, i'm kinda doing devil advocate here, the game is honestly no more than a 6, maybe 7 if you are an ultra fanboy of batman universe, it's not worth 70 dollars, i only bought it because i saved 40 euros from saintw row and i need something to play before ragnarock but the right price is around 30 dollars\euros.
P.s. do the grind for the traversal abilities as a first thing, the bike is meh and the grapple hook is fast but not THAT fast.