SlimySnake
Regarding your previous thought, I think we’re taking our eye off the ball here a bit with this thread. Missing the point. Losing the plot. It’s not about whether the last gen graphical beasts were PERFECT renderings at all times. It’s about them still looking good today. Still trading blows with and in some ways surpassing current gen games. (We all know SM2 character models are worse than say Order 1886)
I think what you’ll find is all these games you named that you nitpicked and found issues with, Batman, Uncharted, driveclub, infamous and some others you named i don’t remember them all, is that they took a shit on any PS3 game ever released. There was no ambiguity. No argument about that. Current games aren’t taking a shit on these PS4 games yet. And it’s not “oh! Graphics have plateaued!” NO. That’s complete bullshit because we have not one but 2 examples of tech running REAL TIME on ps5 (matrix, valley of the ancient) that do take a shit on any ps4 game ever released and do showcase a generational leap. It’s just it’s harder to do that now so SSM, Insomniac, GG and all these devs out here would rather toil in last gen tech and sell millions off grand recognition then try to excel visually. They’d rather favor performance mode and appease game journalists than try to deliver a true next gen leap
The room for improvement is there. Take driveclub, or Arkham knight, or RDR2, or days gone. These looks like shit compared to like love death robots, or the new planet of the apes movies, or the blur studios cgi Batman trailers. These a huuuuuuuge gulf between point a and b and these devs aren’t even trying to deliver. That’s the conversation here I think