How many episodes are there? I just finished 7.
Every gold result in a challenge will also net you a premium talisman, some of which are very useful until you get to the really good shit from Delvool. The mining itself is more or less only for talismans, as the gem income is pretty meager. Nothing of narrative value is lost by ignoring both the mining and the challenges.Anyway, wanted to ask: Is there any big reason to do the challenge and mining missions other than gem grinding and being a completionist? Am I missing out on some narrative aspect of the game by not doing those? I'm leaning towards just doing the story and side missions to make sure I finish the game and then if I have it in me try the less narratively significant stuff.
That's OK. I like the Talisman stuff but I can do without it in exchange for not risking getting burnt out, plus I've gotten plenty already from playing the side and story missions anywayEvery gold result in a challenge will also net you a premium talisman, some of which are very useful until you get to the really good shit from Delvool. The mining itself is more or less only for talismans, as the gem income is pretty meager. Nothing of narrative value is lost by ignoring both the mining and the challenges.
I certainly hope you are, because I'm quite happy with the outcome.Massive Ending Spoilers Ahead:
Am I the only one thatwishes Kat had stayed 'dead' at the end? Having Raven go on living on in her place after that credit sequence would have made it so much more impactful, in my opinion. That tease at the very end felt rather cheap to me...
Would have been nice to take more Raven selfies too.
I certainly hope you are, because I'm quite happy with the outcome.
I don't hate the outcome, in fact I'm very happy with it.
I just feel like playing the postgame with Raven instead of Kat (and cutting out the tease) would leave a more lasting impact and encourage more replayability.
Wait does this happen after the final boss? I only rememberA total of27, though the last one is a very short one.
I never really got that either - I seldom upgraded that tree because I just had a talisman that unlocked infinite chains so... lolA quick question about upgrades. I bought a couple from the gravity kick tree and says that I can chain 2 kicks together, problem is I don't really understand how this works.
Game is good so far btw, just finished the first mission in Jirga Para Lhao, kinda messy but I'm hoping for the game to only build up from here.
A quick question about upgrades. I bought a couple from the gravity kick tree and says that I can chain 2 kicks together, problem is I don't really understand how this works.
Game is good so far btw, just finished the first mission in Jirga Para Lhao, kinda messy but I'm hoping for the game to only build up from here.
A quick question about upgrades. I bought a couple from the gravity kick tree and says that I can chain 2 kicks together, problem is I don't really understand how this works.
Game is good so far btw, just finished the first mission in Jirga Para Lhao, kinda messy but I'm hoping for the game to only build up from here.
It means you can land consecutive kicks without resetting. If you land a kick, you can immediately target and go for another kick depending on how much upgrading you've done. Kat will reset herself in the air after she reaches the limit and then you'll be able to start with another set of consecutive kicks again.I never really got that either - I seldom upgraded that tree because I just had a talisman that unlocked infinite chains so... lol
So does that talisman render the gravity kick skill tree rather useless?It means you can land consecutive kicks without resetting. If you land a kick, you can immediately target and go for another kick depending on how much upgrading you've done. Kat will reset herself in the air after she reaches the limit and then you'll be able to start with another set of consecutive kicks again.
So does that talisman render the gravity kick skill tree rather useless?
Just do the main story.Walk around looking for ducks? Go find some kid's balloon? Deliver newspapers? This is beyond dull. I...I'm done.
Wait does this happen after the final boss? I only remember26 and then the credits sequence with Raven
Walk around looking for ducks? Go find some kid's balloon? Deliver newspapers? This is beyond dull. I...I'm done.
Isn't that every RPG ever though ?
You seem really fixated on the tree as if it's actually the major source of progression. It's not; levelups are actually what improve things like shifting, hp/sp, etc, and those are tied to your story progression and not in the skill tree. This game has no grind unless you want it to be a grind.
I've also tried to point out that gems aren't nearly as hard to come by as you get later into the game. I don't go through much effort to hunt down gems, and as I said before, I still ended up with a stockpile of 30k+ (enough to max the gravity kick tree if I really wanted to) without really trying. Up until last night I've only been doing as much mining as the sidequests ask you to do (though I'm finding the mining trench a lot of fun now that I seem to have unlocked access to it).
But hey, if your mind is set, don't let facts get in the way, I guess.
Protip: the majority of the gems you'll get during the game don't come from the random gems floating around anyways. Getting gold in some challenges can net you 1600 gems (and I think more, because I think you also get the rewards for silver and bronze? so potentially close to 3000 gems). Unless you absolutely must have every single power unlocked before the end of the game, you really don't need to "grind" for gems by flying around and finding them around the world. The game certainly doesn't require it of you and in fact it's quite easy to forget to upgrade things because you simply don't need them, especially with the right talismans. You want to be able to string together 6 kicks in a row, for example? I got a talisman really early in the game that let me do infinite combos.
(second protip: you know there are large gem pickups that give you 100, right? they're not exactly rare either)
I don't need 100% every single power but I would like at least 1 tree maxed just by beating the game.
12 episodes in and don't think I've seen a 100.
Well you can achieve that, unless you literally mean beating the game, as in not having to bother with collecting gems or challenge missions as you play. If that's what you meant, then I guess not.
Yep. 6 trees right? I would hope the main story would be able to knock at least one of those off without grinding.
Whatever their other rewards are, side missions contribute to gaining those level ups that give you more HP and gravity gauge. You don't gain a level for every one, but the side missions do give you levels.Feel good game of the year.
Even when the side missions are annoying and don't result in a decent reward (a cardboard box, thanks a bunch), I still end up chuckling and having a good time.
Whatever their other rewards are, side missions contribute to gaining those level ups that give you more HP and gravity gauge. You don't gain a level for every one, but the side missions do give you levels.
Whatever their other rewards are, side missions contribute to gaining those level ups that give you more HP and gravity gauge. You don't gain a level for every one, but the side missions do give you levels.
I forced myself to play until the end credits and will complete the Shiny Girl mission whenever there are no games I need to play. So, not for a long time.
Holy crap, do the shiny girl mission. You're so close to the end.
The server's been down all day for me. Just want to upload mah beautiful pics.What a finale. Holy moly a rollercoaster of emotions for me. Fantastic game. And now i need to resolve server issues and start grinding tonnes of dusty tokens.
It's not very fun. And a lot of people don't pick up that you have to let doggo sniff around.What is it with people and the dog side mission, my god lol...
The server's been down all day for me. Just want to upload mah beautiful pics.
It's not very fun. And a lot of people don't pick up that you have to let doggo sniff around.
There is no gauge or number for leveling. You just get 'em now and then when you complete missions. Nor do your gravity gauge or HP have any numbers for them. They just... increase. One level is barely noticeable, but 5 levels, that is something you can notice.Oh, that's good, I didn't know that. I'll have to watch my leveling gauge and stats -- assuming they are in the menu somewhere. I haven't even noticed them so far, just the occasional notification that I've gained a level.
Massive Ending Spoilers Ahead:
Am I the only one thatwishes Kat had stayed 'dead' at the end? Having Raven go on living on in her place after that credit sequence would have made it so much more impactful, in my opinion. That tease at the very end felt rather cheap to me...
Would have been nice to take more Raven selfies too.
Anyone have any hints for the Chapter 14 missiles that?you have to stop from hitting the tower in Vendecentre? Just when, after getting "game over" 15 times in a row trying various strategies, I think I've finally taken down all six, they throw three more at me from another direction and it's just too much. I've tried grabbing stuff on the ground, carrying it into the air and throwing it; getting close enough to the missiles to grab them and toss them aside Superman-style, and even trying to grab one missile and throwing it at the other one. Nothing is working consistently. One problem is that I often lose track of whether Kat is falling through the air or just hovering, and the missiles move faster than I fall, so I can't ever let them get between me and the building. Help
Anyone have any hints for the Chapter 14 missiles that?you have to stop from hitting the tower in Vendecentre? Just when, after getting "game over" 15 times in a row trying various strategies, I think I've finally taken down all six, they throw three more at me from another direction and it's just too much. I've tried grabbing stuff on the ground, carrying it into the air and throwing it; getting close enough to the missiles to grab them and toss them aside Superman-style, and even trying to grab one missile and throwing it at the other one. Nothing is working consistently. One problem is that I often lose track of whether Kat is falling through the air or just hovering, and the missiles move faster than I fall, so I can't ever let them get between me and the building. Help