Gravity Rush 2 in a nutshell. Still like it a lot though.
CHAPTER 19/20 WHAT THE HECK
WHERE DID MY GRAVITY RUSH GO
I know you made Silent Hill, dude, but bringing mutants that would fit right in there into GR had me saying, "What is thiiiiiis?!" repeatedly during the Mutated Angel fight!
Yeah, change the motion part to 0 and it'll control much better since the controller movement won't influence anything.
He had to remind everyone of his root lmao
CHAPTER 19/20 WHAT THE HECK
WHERE DID MY GRAVITY RUSH GO
I know you made Silent Hill, dude, but bringing mutants that would fit right in there into GR had me saying, "What is thiiiiiis?!" repeatedly during the Mutated Angel fight!
Agh, that reminds me to post my few not-horrible attempts of using it.Just got the Hip Attack pose.
I'm content.
Just starting. Any cool "techs" that let you move with more agility and nimbleness? Thought I saw a post about like jump cancelling or something.
CHAPTER 19/20 WHAT THE HECK
WHERE DID MY GRAVITY RUSH GO
I know you made Silent Hill, dude, but bringing mutants that would fit right in there into GR had me saying, "What is thiiiiiis?!" repeatedly during the Mutated Angel fight!
Yep. Really good duo.I love Kat and Raven's friendship lol
lmao.
Gravity Rush 2 in a nutshell. Still like it a lot though.
Oh yeah, how many Side Missions are there? In spoilers, of course.
Got the trophy for 20 last week, and the 40 trophy tonight, so it's easy to assume 60. But then I'd be doing just that. Assuming.
Percentage wise it felt like the original took away gravity powers more than 2 does though. When Dusty runs away, a lot of when you're in the world pillar, some of Boutume I think...
Cool cool. Thanks.
It's not that I hate them, but I am getting to the point of, "Okay, I kind of just want to play through the story now..." Especially with what's happening in the game's world. Like, why am I running around helping civilians when there's something much bigger to worry about, again?
No one forces you to play them though, and I'm pretty sure they're not missable either. And even then, there's plenty of times throughout the game where Kat actually doesn't have any pressing matters to contend to.
I have to play them as they become available
Partially because nonsensical reasons, but mostly because I know I'd never go through them after beating the game and seeing something like twenty side missions in the menu. Seeing six after a Chapter had me feeling overwhelmed.
I have to play them as they become available
Partially because nonsensical reasons, but mostly because I know I'd never go through them after beating the game and seeing something like twenty side missions in the menu. Seeing six after a Chapter had me feeling overwhelmed.
I have to play them as they become available
Partially because nonsensical reasons, but mostly because I know I'd never go through them after beating the game and seeing something like twenty side missions in the menu. Seeing six after a Chapter had me feeling overwhelmed.
You guys type fast, dang. Edited my post in reply to your ninja edit, and then see two new ones.
Or I type slow.
I blame mobile.
Definitely, I hardly ever thought it was an issue in 2.Percentage wise it felt like the original took away gravity powers more than 2 does though. When Dusty runs away, a lot of when you're in the world pillar, some of Boutume I think...
Yea my bad, I nearly always come up with new stuff to say lol
Definitely, I hardly ever thought it was an issue in 2.
PSA, there is an in-game notification about increased Dusty token earning rate for online activity. One treasure hunt scored me 15 tokens instead of the usual 3.
Taking away your powers is honestly an overblown criticism. I feel like the game does a pretty fluid way of doing it that doesn't break the pacing of the gameplay.
Man Mission 22 has me like ZZZZzzzzzZzzzzz
But I can relate to it since I'm recovering still for the past 3 week ;__;
I don't mind it in principle, but some of the side missions that take away your powers seem designed for maximum frustration. Case in point: the first Poterie Doll mission.It's also that the gameplay with gravity powers feels so good that it's unfortunate they couldn't think of more fun diversions that used them. Like, I'd rather have ten more missions like the moving-day one than a single Poterie Doll mission.The game simply is not built for precision maneuvering through thick crowds, especially not on narrow fucking staircases. It's basically luck of the draw if you manage to get through half the time, and it's not fun in any way.
By the way guys, when you get to Hekesville and do the side missions there, it seems that for some (maybe all?) of the side missions you complete, you can get additonal info (an epilogue of sorts) on how things are going concerning how that side mission concluded. Just check your mailbox at your pipe house after completing the mission. I hadn't noticed until much later on, so I likely missed out on a few bits of dialogue.
Was just about to start chapter, but then I looked at the clock and realized I was supposed to be in bed two hours ago. Oops.23
Of course the dusty token rates are increased when I'm not able to play anything online right now. Oops again.
Hrm, I only ever saw one piece of mail arrive. Wasn't aware there was more than one.
Admittedly I've only seen one so far, but I only just realized that mail could come in to begin with, which made me think I've missed some all this time that I've been there. Also for a side mission concerningWhich mail did you get?Aujean and his son, apparently there's a "epilogue" of sorts of that as well, so I'm thinking that maybe that's a mail related thing that I missed. Not entirely sure yet though, as I'm not yet completely done with the game.
I actually liked it, aswith each time you wake up, the mood becomes increasingly more and more disturbing, in that obviously something is clearly awry. And fortunately, just when I thought things were taking too long, things began to happen again, to put it lightly.
I liked the side mission, but the challenge mission that occurs because of it is arguably the worst challenge mission in the entire game, because for whatever reason it's much more difficult in that context.
As for the side mission itself, I found it pretty funny, just turn around every now and then, and just laugh atI didn't like the moving-day one. That was my very last one, and it was just boring, and not particularly charming either for once.the dozens of people chasing you like they've lost their minds.It got slightly saved by the fact that you can check back on it later on, and find out that her house had fallen apart due to having too much stuff lmao
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By the way guys, when you get to Hekesville and do the side missions there, it seems that for some (maybe all?) of the side missions you complete, you can get additonal info (an epilogue of sorts) on how things are going concerning how that side mission concluded. Just check your mailbox at your pipe house after completing the mission. I hadn't noticed until much later on, so I likely missed out on a few bits of dialogue.
PSA, there is an in-game notification about increased Dusty token earning rate for online activity. One treasure hunt scored me 15 tokens instead of the usual 3.
Edit: Doh, even a photo evaluation gives you 15 tokens now, instead of 2.
Admittedly I've only seen one so far, but I only just realized that mail could come in to begin with, which made me think I've missed some all this time that I've been there. Also for a side mission concerningWhich mail did you get?Aujean and his son, apparently there's a "epilogue" of sorts of that as well, so I'm thinking that maybe that's a mail related thing that I missed. Not entirely sure yet though, as I'm not yet completely done with the game.
The only letter I've seen is from "Flow My Tears, the Man Said" -I haven't been exploring since I got that letter, so I don't know if that can actually happen.the factory boss and his grumpy dad. In the letter the boss thanks Kat for reintroducing his father to music, and says that if she sees him in the street she's welcome to join in for a song or two.
I've completed all main and side quests.
I liked the side mission, but the challenge mission that occurs because of it is arguably the worst challenge mission in the entire game, because for whatever reason it's much more difficult in that context.
The only letter I've seen is from "Flow My Tears, the Man Said" -I haven't been exploring since I got that letter, so I don't know if that can actually happen.the factory boss and his grumpy dad. In the letter the boss thanks Kat for reintroducing his father to music, and says that if she sees him in the street she's welcome to join in for a song or two.
I've completed all main and side quests.
That side missions is definitely the worst. The problem is that some civilians will see you ahead of you reaching them and run straight for you and you have little time to react. Most of the challenges I was able to obliterate gold medals on except this one. Spent the better part of 45 minutes on it.
Right, I probably should've said challenge. I couldn't remember how the side mission differed from the challenge, but the challenge is definitely annoying as hell. Probably the only challenge I won't be able to improve past bronze.
Side mission or challenge mission? The challenge mission is the one I struggled with.
I meant to say challenge mission. Specifically the 2nd one where you gather up fans.
Why is Raven's theme song sooo good
In the mission menu, what does a blue circle with a horizontal line inside it mean? I have one side mission listed with it displayed.
It means you can't do it because you don't have access to that part of the world currently.
You'll be able to get back to it later.
Well I finally beat it.
My heart. OH MY GOD MY HEART
I managed to have an awesome run when I eventually finished that challenge mission, but I was unable to send it out to people as a challenge because the damn servers were offline...
I know how you're feeling man.This game left a void in my heart I'm still not over ((
I didn't care for it that much in the first game but it's so, so good this time around.
Gravity Rush 2 has the most (and best) saxophone of any video game since Deadly Premonition.