Not so sure about that. The problems that reviewers are having are the same ones that plenty of gamers are having. And that's because they don't know how to approach the battles.
Is the game difficult? Are there difficulty settings?
The soundtrack for this game is pretty good.
Kohei Tanaka is flipping amazing. This game's music sounds a bit like RoF but with zhe french tweest!
The soundtrack for this game is pretty good.
I don't if this is true but Kat's voice is very similar to Nami's , am I right!?
Kohei Tanaka is flipping amazing. This game's music sounds a bit like RoF but with zhe french tweest!
Everyone's complaining about how clumsy the combat is, and while I can see what those people mean, I honestly really like that Kat has that awkward (un)gracefulness about her when fighting. I'm mean, that's pretty much her character in a nutshell, so it'd be weird if she was actually proficient where combat was concerned. Feels a lot like inFAMOUS in that regard.
Also, I can't be the only person who thinks swiping the screen to evade is maybe one of the best uses on touch screen technology since its introduction to gaming.
Am I doing something wrong? These challenge missions seem impossible to get anything other than bronze. Hell even bronze on some of them is a stretch.
That's not my problem with the game. My problem is the lack of things to do besides the story quests and challenges and also the rather basic combat system that could be so much more.
Am I doing something wrong? These challenge missions seem impossible to get anything other than bronze. Hell even bronze on some of them is a stretch.
Am I doing something wrong? These challenge missions seem impossible to get anything other than bronze. Hell even bronze on some of them is a stretch.
Well, there are a couple more things to do than story quests and challenges (finding the travelers and defeating the green Nevi) but, yeah, I have the same issues. But my point was most people are fixated on something that's not an issue with the game but rather with themselves.
Fuck I love this game! but I don't want it to end
How many chapters are there? People that have finished, how many hours did you get out of it?
Everyone's complaining about how clumsy the combat is, and while I can see what those people mean, I honestly really like that Kat has that awkward (un)gracefulness about her when fighting. I'm mean, that's pretty much her character in a nutshell, so it'd be weird if she was actually proficient where combat was concerned. Feels a lot like inFAMOUS in that regard.
Also, I can't be the only person who thinks swiping the screen to evade is maybe one of the best uses on touch screen technology since its introduction to gaming.
12 to platinum.
Fuck I love this game! but I don't want it to end
How many chapters are there? People that have finished, how many hours did you get out of it?
Does the platinum entail finding all of the gems? Might have already asked you that, sorry.
No. I ended up with more gems than I needed to unlock all the challenges and level up all the abilities.
Once you beat a boss, the following cutscenes are done so well, after the touch prompt.I get major Gunbuster vibes during action sequences.
Unfortunately the same can't be said for combats. It's still good enough to me, but basically all the combats rely on hitting the weak point with the gravity kick or with a special attack, if you fail, it could prove to be frustrating because of camera and repositioning issues during more advanced fights.
Imo they should have put in some kind of assisted lock-on mode (not completely automatic) and compensate for that with more active/aggressive enemies.
Notwithstanding its flaws this is still the best Vita game after Uncharted for me.
You know, it actually hadn't occurred to me that the gems were valuable. I was just excited at the prospect of having shiny objects to collect (._.)
Kohei Tanaka is flipping amazing. This game's music sounds a bit like RoF but with zhe french tweest!
Definitely was coming into this thread to say this. <3 Tanaka's work.Kohei Tanaka is flipping amazing. This game's music sounds a bit like RoF but with zhe french tweest!
I'm sorry. :<
Already 4,000 ratings on the US PSN store! I think this will be one of Vita's best sellers.
Kohei Tanaka is flipping amazing. This game's music sounds a bit like RoF but with zhe french tweest!
Same, though I never did get far into Resonance of Fate.I get major Gunbuster vibes during action sequences.
I think he's definitely my favorite now for more orchestral or symphonic-sounding music.Yes. Kohei Tanaka is by far and away my favorite game/anime composer. His scores for the Gundam 08th MS Team and Gao Gai Gar are fucking epic.
I <3 Kat
Story related question and big spoiler:
Anyone have an idea who Alias is? Kat had a dream about him and the splitting Dusty but it was never really explained.
This game is amazing.
Has its flaws, yes, but overall it reminds me of a time when Japanese gaming was quite good...quirky artistic design, fantastic music direction, and unique gameplay.
Reminiscent of something from the Dreamcast era.
I think the lower review scores has something to do with a western-bias.
Is it worth buying a Vita for?
Is it worth buying a Vita for?
I'd say so, if you have an interest in some of the other upcoming games as well.
Story related question and big spoiler:
Anyone have an idea who Alias is? Kat had a dream about him and the splitting Dusty but it was never really explained.
Same, though I never did get far into Resonance of Fate.
He composed for that as well? Didn't know.