woo got around to start playing a bit during lunch break.
Is it just me or are these early challenge stages quite tough? I can't seem to do get more than silver on the first one (kill monsters until time runs out). And that bridge time attack race is hard stuff.
And god the loading between challenge/retry/etc. fuuuu
woo got around to start playing a bit during lunch break.
Is it just me or are these early challenge stages quite tough? I can't seem to do get more than silver on the first one (kill monsters until time runs out). And that bridge time attack race is hard stuff.
And god the loading between challenge/retry/etc. fuuuu
woo got around to start playing a bit during lunch break.
Is it just me or are these early challenge stages quite tough? I can't seem to do get more than silver on the first one (kill monsters until time runs out). And that bridge time attack race is hard stuff.
And god the loading between challenge/retry/etc. fuuuu
i think you can retry challenges forever so im going back there with a super upgraded kat later.
This game reminds me of the strong Japanese development of the ps2 years. Im enjoying it, and I hope there's a sequel to address some of the problems the games has. I think the majority are fixable.
ahhh. it's weird you get access to these challenges so early when you barely get the controls :3
Will go do more single player stuff. Still not sure if the game looks really good or really bad. :/
So much jaggies, and framerate goes to the shitter when you slam into the ground.
I just finished theboss battle (I guess?) with Echo
Man, I'm just not getting into this game like I had hoped I would...
Yeah, the music here is really good.Yes. Kohei Tanaka is by far and away my favorite game/anime composer. His scores for the Gundam 08th MS Team and Gao Gai Gar are fucking epic.
If it was a Western developed game with a more gritty art style and Kat was a dude and the combat was more traditional then I expect it would have been rated better.
I sincerely think reviewers and Western media in general are still down on Japanese software as a whole. Whether that's because we've seen more Western software prevalence this generation on home consoles moreso than ever before, and Japanese software has shifted further to handhelds - or because peoples tastes are just shifting further away from one another, I don't know
It does feel like Western media is somewhat putting Japanese software in a box this generation and it's instantly considered worse because it's doing something a bit different, or 'too Japanese' to be taken seriously
Well, I'm finding it a bit aimless myself but the game is so charming and the presentation so nice that it's easy to get wrapped up in the world. It's definitely a sandbox game (a genre I've grown to dislike) yet I'm still enjoying it so that says something, I suppose.so you guys recommend this? It seems like everyone is really positive, and it would be nice to finally have a Vita game that I could unreservedly love (outside of Lumines and Wipeout)...
so you guys recommend this? It seems like everyone is really positive, and it would be nice to finally have a Vita game that I could unreservedly love (outside of Lumines and Wipeout)...
Well, I'm finding it a bit aimless myself but the game is so charming and the presentation so nice that it's easy to get wrapped up in the world. It's definitely a sandbox game (a genre I've grown to dislike) yet I'm still enjoying it so that says something, I suppose.
Absolutely. It's a really meaty game well worth the asking price.
I didn't realize I had the gravity slide already, lol.
It's really difficult to control, though. Do you control with gyroscope? If so, doesn't seem as responsive as during gravity shifts.
dark10x, thanks for the comment. But I struck you off my list of neoGAF posters I can take advice from after your horrible Enslaved recommendation misleadingly comparing it to Beyond Good & Evil. nothing against you, dark10x, I just have to maintain a standard here!
That said, I think I am going to get this. I'm reading through comments of people I have listened to in the past with success, and it seems really positive.
Alright. I'll pick it up tonight. I read more of the topic and I'm convinced there's something here.
really i hate motion/touch gimmicks, so are they not intrusive? That's the one major thing I want to know before I go out to get this. I hate when games make me shake to do fundamental functions or something like that
really i hate motion/touch gimmicks, so are they not intrusive? That's the one major thing I want to know before I go out to get this. I hate when games make me shake to do fundamental functions or something like that
really i hate motion/touch gimmicks, so are they not intrusive? That's the one major thing I want to know before I go out to get this. I hate when games make me shake to do fundamental functions or something like that
Well, I certainly wouldn't retract my statement about Enslaved. I absolutely loved the experience, though I can easily recognize its flaws.dark10x, thanks for the comment. But I struck you off my list of neoGAF posters I can take advice from after your horrible Enslaved recommendation misleadingly comparing it to Beyond Good & Evil. nothing against you, dark10x, I just have to maintain a standard here!
That said, I think I am going to get this. I'm reading through comments of people I have listened to in the past with success, and it seems really positive.
Well, I certainly wouldn't retract my statement about Enslaved. I absolutely loved the experience, though I can easily recognize its flaws.
None of the motion/touch controls seem all that gimmicky to me; they feel like they actually put some thought into integrating them and it all just comes together.
Though, I'll have to get back to you on the Gravity Slide.
I'm nearing completion, but I would say that you'd be able to beat the game just fine without ever using the slide during story missions. It makes a few levels quicker to finish but that's about it.
It's also used in some of the optional side missions, but I'd call that reasonably nonintrusive.
For gravity shift stuff (flying), I'm using the analog and it works fine.
You do have to do stuff like swipe the screen to dodge during battles, and apparently this gravity slide thing I just learned about requires motion controls.
I don't think it's very bad, but it isn't optimal (particularly swiping the screen to dodge).
I thought that particular battle was a bit janky. It required precision controls and I don't think the game has them.
Still, loving the experience so far.
I didn't notice anything weird or special about that fight. Just business as usual.
The sliding is kind of annoying, really easy to get caught up on stuff, but that's about it.
I just finished theboss battle (I guess?) with Echo
Man, I'm just not getting into this game like I had hoped I would...
I just finished that too, and had no problems.
I am finding Gravity Slide slightly annoying.
really i hate motion/touch gimmicks, so are they not intrusive? That's the one major thing I want to know before I go out to get this. I hate when games make me shake to do fundamental functions or something like that
To those taking issue with swipe to dodge. You don't have to wipe the middle of the screen. You simply just have to make a small swipe anywhere on the screen. It feels very natural to me actually as I just take my thumb off the right stick and make a small swipe on the bottom right corner of the screen. The swipe is not affected by direction wither so I just make a down swipe when I do it.
You do actually evade in the direction the swipe is made, so if you swipe down, you roll back. It may not seem like it matters, but swiping in the right direction helps in some cases (like when the enemy throws a barrage of energy blasts at you, you want more or less want to swipe in the direction away from where most of the blasts are clustering)
Other than that, you're more or less right, you only need to do a quick small swipe. What I usually do is move my right thumb off the buttons onto the right edge of the touch screen, and swipe accordingly.
Nope.