ethomaz
Banned
Don't please.Open World
Don't please.Open World
Open World
Seriously looking forward to this. Yamauchi understands the value of 60fps, unlike those traitors in Runcorn.
GT5 is a cult masterpiece.After GT5 and GT6, I don't believe a thing that comes out of the man's mouth.
![]()
he has been saying the same thing years after years.
" PSX was much harder to code on. PSX will be better in 20XX "
GamesBeat: If we could take a broader view for a moment, youre in a very unique position, having been involved with Sonys consoles since Sony started making consoles. The series has spanned every one. I was wondering what kinds of things youve been able to do with each transition and what youre looking forward to doing with the next transition. With GT6, youre building on that speed and efficiency with the PlayStation 3. Im wondering what else is in store for the next generation.
Yamauchi: Should I start with the first one, then? [Laughs] Back in the days of the PlayStation, the development device was about the size of a refrigerator. I created the first demo on that machine. I did the modeling by myself. I made a demo where an F1 car would drive around an oval track with flat shading no textures. But the result was really kind of stunning. I never thought that Id see the day when we could make games with 3D graphics. Of course, back then, I used to tinker with PCs and make games there as well, but I never thought there would come a day when these 3D models could run at 30 frames per second. That was a major surprise for me, when the first PlayStation came out.
When the [PlayStation 2] came out, one unique characteristic of that system was that the screen fill rate was very fast. Even looking back now, its very fast. In some cases, its faster than the PS3. There, we were able to use a lot of textures. It was able to do that read-modify-write, where it reads the screen, you take the screenshot, and you modify it and send it back. It could do that very quickly.
I dont know if anybody remembers, but when the PS2 first came out, the first thing I did on that was a demo for the announcement. I showed a demo of GT3 that showed the Seattle course at sunset with the heat rising off the ground and shimmering. You cant re-create that heat haze effect on the PS3 because the read-modify-write just isnt as fast as when we were using the PS2. There are things like that. Another reason is because of the transition to full HD.
The PS3 was a combination of a poor GPU with an SPU thats really fast if you use it right. Its not a very well-balanced machine. Its hard to use the hardware properly. Thats one reason why it took us five years to develop GT5. Using the SPU properly, though, that in itself is really interesting. On the PS3, in the demo, we showed the adaptive tessellation. Thats the kind of technology that you normally wouldnt be able to do unless you were on the PS4-generation of machines. When you optimize the use of the SPU properly, you can do that even on the PS3.
That leads into how we work on the PS4. The PS4 isnt as off-balance as the PS3 was. If you look at the market right now, Gran Turismo is one of the only games on the PS3 that does 1080p at 60 frames per second. It was really difficult to achieve that. On the PS4, the lowest common denominator is going to be boosted. Most games will be able to do 1080p at 60 frames per second. Thats the real good part about the PS4.
"We will now let you drive on Mars, and have added two new jazz albums to the menu music. You can now also have a custom dog companion that will act as a furry co-driver and woof when you've mastered a corner. This pet is fully customizable with 12,000,000 possible combinations of breed and color and Driving Manager skill. You can name, stroke and walk your dog with the new state of the art GT7 Prologue mobile app launching in 'early 2016'"
If GT7 is still going to sound like you are racing vacuum cleaners, then never release it. We are several generations past where the sound should have been corrected.
All electric cars? Nice. Will help them spend less time on the sound too.
This.
I really hope Sony demanded they have a game ready for next fall.
The era of whining about review scores.
B-Spec mode ??I want to drive the Google Driverless Car.
He's always been critical of the PS3. Openly so actually, which is strange for a Sony specific developer. He actually did an interview last year where he walked through each generation of Playstation and discussed what it was like developing for them
http://venturebeat.com/2013/06/14/h...ori-yamauchi-design-gran-turismo-6-interview/
Of course he seems to have overestimated some devs.
That leads into how we work on the PS4. The PS4 isn’t as off-balance as the PS3 was. If you look at the market right now, Gran Turismo is one of the only games on the PS3 that does 1080p at 60 frames per second. It was really difficult to achieve that. On the PS4, the lowest common denominator is going to be boosted. Most games will be able to do 1080p at 60 frames per second. That’s the real good part about the PS4.
B-Spec mode ??
Open World
Hm, I don't think I agree, but maybe his team feels like 1080 at 6fps will be easy?
Don't please.
...maybe his team feels like 1080 at 6fps will be easy?
Hopefully 10 times that.
Will it have 3 sets of cars now?
-Standard
-Premium
-Next Gen
?
Hm, I don't think I agree, but maybe his team feels like 1080 at 6fps will be easy?
So it's... not going to have 600 PS2-era car models with no cockpits?
"Social, Social, Social" is what they probably mean by that quote.
Get rid of PS2 car models then.
I wonder if we will finally see that damage model that "dropped jaws" at a private press event about five years ago. PD still have never shown it to anyone else.
Hopefully 10 times that.
Haha, these two posts made me laugh this morning.
This game better have some good jazz tunes on its soundtrack. No more of that hipster rock shit please!!
Source please?
If they do keep to their standard/premium divide in the name of having a gazillion cars, which I hope they don't, but if they do - they just need to offer it as a free optional add-on that isn't installed by default. Keep it on the retail disk instead of as a download for all that it matters. Just let people who don't want that stuff in the game play keep it out entirely.Living in this era means having less options then count me out.
Thank God for custom soundtracks.![]()
Hm, I don't think I agree, but maybe his team feels like 1080 at 60fps will be easy?
Best way to fool a journalist.Matches the era that we live in? What does that even mean?
Wait, what?