New Blog Post:
Introducing the Story Journal
So, if I'm reading this right (and I like to think that I am), it sounds like all Living Story content will become permanent, and can be re-visited any time. Free if you log in during the event, $2.50 if you want to revisit it later.
So basically, Reddit was half-right; since all open world content can now be accessed any time, the only way that's going to work is via instances. But I can't imagine this will be player or guild-triggered, and will much more likely exist as scheduled events you can jump onto a mega-server to participate in. So, for example, you might be able to go back and do Marionette whenever you want, but it's not going to be an on-demand personal instance. At least I hope not, that seems like antithesis to the community-oriented content they've been working on for the last two years.
They're doing away with Meta-Achievements for the Living Story, which is a pretty good thing; one of my gripes with the Living Story is that the achievements were used to guide you to content, which made things feel very checklist-like in terms of what you should do next. Now, there's just going to be a green star and a journal page to direct you, and achievements unlock from there.
It sounds like with achievements and rewards being tied to the Journal, you can in theory go back to content which you missed and pick up some of the cosmetic rewards that otherwise would have been unobtainable. That alone makes the 200 gem fee worth it if you're trying to get a specific skin. Maybe you missed an episode of the Living Story and the reward was just perfect for your character; now you can kick some gems in and unlock it. Much more interesting than just having the festival come back every year and let you grind out tokens to get them.
Introducing the Story Journal
So, if I'm reading this right (and I like to think that I am), it sounds like all Living Story content will become permanent, and can be re-visited any time. Free if you log in during the event, $2.50 if you want to revisit it later.
So basically, Reddit was half-right; since all open world content can now be accessed any time, the only way that's going to work is via instances. But I can't imagine this will be player or guild-triggered, and will much more likely exist as scheduled events you can jump onto a mega-server to participate in. So, for example, you might be able to go back and do Marionette whenever you want, but it's not going to be an on-demand personal instance. At least I hope not, that seems like antithesis to the community-oriented content they've been working on for the last two years.
They're doing away with Meta-Achievements for the Living Story, which is a pretty good thing; one of my gripes with the Living Story is that the achievements were used to guide you to content, which made things feel very checklist-like in terms of what you should do next. Now, there's just going to be a green star and a journal page to direct you, and achievements unlock from there.
It sounds like with achievements and rewards being tied to the Journal, you can in theory go back to content which you missed and pick up some of the cosmetic rewards that otherwise would have been unobtainable. That alone makes the 200 gem fee worth it if you're trying to get a specific skin. Maybe you missed an episode of the Living Story and the reward was just perfect for your character; now you can kick some gems in and unlock it. Much more interesting than just having the festival come back every year and let you grind out tokens to get them.