Looks like the main one to me.
Also it does not get shot down, it looks like it explodes from the inside.
Hmm, well that's still interesting.
Looks like the main one to me.
Also it does not get shot down, it looks like it explodes from the inside.
Hmm, well that's still interesting.
This new? Teaser trailer Gates of Maguuma
From what I can tell, the Sanctum was already in flight when attacked, so my guess is that it went down IN Maguuma. We're probably going to Maguuma to rescue survivors and survey the wreckage. That makes sense as an initial motivation, rather than just "oh let's check out this new area". It raises the stakes and sets up the next part, which will probably be revealed when we reach the crashed sanctum and learn who was responsible.
Hmm yeah, something
Looks like the main one to me.
Also it does not get shot down, it looks like it explodes from the inside.
Seems like one of my main complaints about season 1 is being changed in season 2: doing the content at your own pace.
How's the guild these days? I haven't logged in in some time. Anywhere to catch up on changes and things that have happened?
How long has it been since you played?
Guild is dead.
Guild is dead.
Seems like one of my main complaints about season 1 is being changed in season 2: doing the content at your own pace.
How's the guild these days? I haven't logged in in some time. Anywhere to catch up on changes and things that have happened?
some people are working kinda hard.
Gattsby, get online so we can level!
some people are working kinda hard.
Sad thing is that I do not think they are even using that portal. It looks like the portal will probably on South West part of Brisbane not the North West.
some people are working kinda hard.
I love how when there are people "fixing" things in the world, such as the bridges in LA, it's just an Asuran hitting a hammer on the spot for days. If only it were that easy to fix things xD
I only wonder about the quaggan...how the heck do they build those underwater houses?
Looking at the way the zephyrites build stuff, it seems perfectly reasonable.
The charr alternative is "think it has enuff cogs? What? Are you daft? Obviously not. Add some more. Oh, and make it have at least 3 rotating chimneys".
Norn, on the other hand, go "Ice, nature's concrete. Add some gargantuan wood monstrosities, freshly extracted from our nonexisting forests, and you're set!"
I only wonder about the quaggan...how the heck do they build those underwater houses?
Quaggan domiciles appeared to me built of animal hides and pieces of crustacean exoskeletons. But I can't check at the moment.I only wonder about the quaggan...how the heck do they build those underwater houses?
I like this theory.Eat mud. Poop mud. Layer mud. Live in mudhut.
norn is more like, carved wood or leather.
norns dont have houses or cities, they only have steads which is the equivalent of a Inn.
Eat mud. Poop mud. Layer mud. Live in mudhut.
Retro step up your puns, you've been outdone.
My gift isn't crafting a single great pun, it's taking a simple subject and doing as many puns as possible, rapid fire. I'm much more obnoxious that way =p
Retro, I'm thinking of buying a commander tag. Whadya think? I still haven't heard a definitive answer on whether or not it soulbinds. The book thing you buy is account bound.. but can you move that around between characters?
BraXzy and his turkeys.
What a weird guy.
I like this theory.
Quaggan habitats shall henceforth be referred to as Poop Palaces.
I'm aware. Norn are even more communist than the dredge.
Actually...huh
Dredge are communist. So are the Skritt. So are the Norn, but socialist. Sylvari probably find the whole concept of scarcity wholly foreign. Charr are intensely socialistic, always thinking at the very least of their warband as a whole. Kodans are For The Greater Balance superreligious collectivists. Hmm
Also, the wiki clarified the quaggan bit. It's corals and seaweed. I choose to interpret this as infant sylvari bones and hair.
It's corals and seaweed. I choose to interpret this as infant sylvari bones and hair.
the quaggans make their homes of what for us is wood and stones. so corals and seaweed;
I see the coral and seaweed on the outside, but there's another material lining the inside of the homes. I'm in one right now and it's a smooth surface with irregular lines that appear as veins or skin tissue segments. It's clearly modeled after images of teepees draped with buffalo skins. Thus it appears that quaggans are lining their home interiors with some type of animal flesh.
Human.
I haven't used mine much since I can't break the habit of being the rearguard during missions. I'm sure I'll get use out of it in the future.
The tag is soulbound to one character on use.
Guys, this Asura is awesome.
norn are nothing, they are just free. they dont have ties to the land, they dont have a king, they dont really follow any social rules.
they are literally free spirits, their home are in the wild, they only come back to steads to rest, then leave. the only thing in their lives are their own saga. HECK norns dont even have fixed names. they can change their names to adapt to their legends.
the quaggans make their homes of what for us is wood and stones. so corals and seaweed;
sylvari grow their homes, like... put a seed, water it up a bit, wait a minute and its done, just like caith did in TA story.
PS: there is no such a thing as sylvari infant.
Really have to just stay away from r/games posts about GW2. The thread about the new trailer is just a bunch of nerds crying that the game is an MMO.
.... that doesn't make sense. Would would they like it to be, a single-player game like Elder Scrolls? Back to the Multiplayer RPG style of GW1? The best part about GW2 is getting on and playing with and/or against real people, and more than a party full at a time. It's surely not a subscription or gear grind that's turning them off.
I really hope a rework of the crafting UI is in the cards this year. Crafting can be a lot of fun, and very useful (especially for kitting out alts), but the entire UI needs a total overhaul.