I agree with what Merchant suggested.
Golems have to go. Vicovaro Novices changed and perhaps tweaks to both Peter and Auckes.
Leave the rest and see where the factions falls with these changes.
Man, hearing you guys talking about crafting golds ... and I'm just trying to save up to craft an Operator. How many rounds do you win a day?
Gotta fill out that collection bro.
Anyway I'd craft Woodland spirit to play Dagon Fog.
Or Wild Boar for Crach Mork.
Man, hearing you guys talking about crafting golds ... and I'm just trying to save up to craft an Operator. How many rounds do you win a day?
Finally got to pick my first legendary.
Yennefer (6 stat one), ge'els or vilgefortz? No idea which of these is good.
Geels is an auto include for monsters it seems like. The other 2 are more niche
haven't read this thread too much, but am I alone in thinking that the Tibor eggebracht is a busted card? Just saw it for the first time and the dude gets a 25 gold card and all i get is to draw a random revealed bronze card? seems like BS.
Been having a blast with the game otherwise.
Wow I'm now at 1150 ranked points at rank 10, 600 away from rank 11....
Fuck this games shit ass meta.
JUST FUCK ME IN THE ASS EVERYONE..., SPAM YOUR SPELL SHIT AND BROKEN ASS CARDS
Why are you losing to spell decks? They suck :V
Because of my freaking draws lately, I carry 3x first lights. Gremist, decoy, and sigfrida.
I just haven't been drawing the shit I need which makes me think this is worse than fucking HS with this meta.
Everyone has drought and ragh nah roogh now. So you suffer if you don't draw an answer. I went from 12 games over .500 to under .500 cause of this stupid shit ass meta.
600 points now away from rank 11..... fucking fun times.
Is this an actual thing?600 points now away from rank 11..... fucking fun times.
oh it doesn't help that when I do win that my opponent lags out and forces me to lose rank points.
What are the sites that people netdeck from?
Is this an actual thing?
yes, on the games I've come close to winning the opponent just loses sync and forces you to lose to rank points. It's not often but it happens on occasion.
ah ok that makes sense, I imagine there's something to counter it, but being lvl 4 I haven't seen anything yet. Just seems for a free 25pts it should have to give more than than 1 random bronze draw, let me draw two for that and it could be more fair.You're not alone. I don't think it's busted, just a little too strong. But it's very hard for a new player to deal with because their cards just aren't as good.
Quick question: does Roach show up when you play a gold card despite it (Roach) being in the graveyard?
Quick question: does Roach show up when you play a gold card despite it (Roach) being in the graveyard?
ah ok that makes sense, I imagine there's something to counter it, but being lvl 4 I haven't seen anything yet. Just seems for a free 25pts it should have to give more than than 1 random bronze draw, let me draw two for that and it could be more fair.
CN PTR server just went online minutes ago and I assume when it's on PTR server it's public. Just delete this post if I'm wrong.
Please note it's just one PTR version(0.9.6 PTR, 0.9.6G.29D), maybe far from what they're gonna announce and release soon.
Here's a quite detailed list from a Chinese website(Not in English ):http://www.iyingdi.com/web/article/seed14/40373?title=国服山岳试炼开服丨挖掘新版本
Here're some changes (about 40-50 cards changed in this version, keep updating, images later, generally nerfs first cause I'm not very familiar with most buffed cards, but please don't jump into conclusions before seeing the whole picture):
Tibor: from 10 strength to 8;
Ithlinne: 4 strength, make One copy bronze special and play it (once)
Golem: 2 strength
Novice: 1 strength now
Water Hag, Gremist, Vanhemar, Dethmold: 4 strength from 3
Nekker: back to 3;
Woodland spirit: 5 to 7
Kayran: 10 to 8
Peter: 6 to 4
NR: A lot of buffs
Dol Protector: 4 to 2
Donar an Hindar: 5 to 6 + veteran
CD PROJEKT RED 61 points 24 minutes ago
Please wait for the stream at 9PM, some things changed![]()
Well fuck this game and it's OP factions, I'm down to 1100 ranked points due to nilfgaard and it's OP shit.
Whatever, guess I'll just give up since I invested in the wrong archetype.
This games balance is fucking dogshit and discourages new players.
RNR and Drought damage change from 3 to 2.
Biting Frost only damages the highest and the lowest units.
Hope my grammar is alright.
Don't like that frost change. We need more punishment for row stacking, not less.
Translation of all the balance changes in the iyingdi post.
Neutral
Monster
Hero: Unseen Elder - base strength upped from 4 to 5.
Succubus - now loyal/disloyal, changed from disloyal.
Nekker - base strength upped from 2 to 3.
Nithral - (fixed tooltip to correctly state 2 armor instead of 3.)
Woodland Spirit - base strength upped from 5 to 7.
Water Hag - base strength upped from 3 to 4.
Griffin - base strength upped from 6 to 8, brave effect removed.
Kayran - base strength downed from 10 to 8.
Vran Warrior - base strength upped from 4 to 5.
Arachas Behemoth - base strength upped from 5 to 6.
Shadow - base strength upped from 6 to 7.
Katakan - base strength upped from 4 to 5.
Fiend - base strength upped from 5 to 7.
Fightener - (BUG: now cause the game to hang.)
Nilfgaard
Hero: John Calveit - base strength downed from 4 to 3.
Hero: Emhyr Var Emreis - base strength upped from 3 to 4.
Vanhemar - base strength upped from 3 to 4.
Letho of Gulet - base strength upped from 5 to 7.
The Guardian - (lesser guardians changed to lesser guardian golems. localization name change perhaps?)
Imperial Golem - base strength downed from 3 to 2.
Peter Saar Gwynleve - base strength downed from 6 to 4.
Emissary - (fixed localization tooltip that incorrectly stated ambassador excluded rather than emissary)
Vicovaro Novice - base strength downed from 3 to 1.
Fringilla Vigo - base strength while spying downed from 2 to 1. (fixed localization tooltip that incorrectly stated the unit on the left will be affected, rather than the unit on the right)
Tibor Eggebracht - base strength downed from 10 to 8.
Rainfarn - base strength upped from 6 to 7.
Vicovaro Medic - now has "doomed".
Northern Realms
Hero: Foltest - base strength upped from 4 to 5, excluding spies.
Reinforced Ballista - base strength upped from 4 to 6.
Reinforced Siege Tower - base strength upped from 5 to 6.
Shanni - (fixed tooltip that incorrectly stated add 4 armor, while in fact only adds 3.)
Trollololo - (fixed tooltip that incorrectly stated add 4 armor, while in fact add 5.)
Vernon Roche - (localization fixes.)
Dethmold - base strength upped from 3 to 4.
Reaver Hunter - (damage ignores armor. Not sure what it means, I thought it already does that?)
Redanian Knight - base strength upped from 5 to 6.
Kaedweni Sergeant - now has "crewman 1".
John Natalis - base strength changed from 10 to 8, effort effect removed.
Philippa Eilhart - (can't damage the same unit twice in a row. Again she already does that?)
Blue Stripes Commando - (localization fixes.)
Ves - base strength upped from 6 to 7.
Bloody Baron - base strength upped from 4 to 6.
Dijkstra - base strength downed from 4 to 3.
Blue Stripes Scout - now has "crewman 1".
Priscilla - countdown ability changed from "move to the bottom of your deck" to "shuffle into your deck".
Scoia'Tael
Hero: Francesca - base strength upped from 4 to 5.
Skellige
(updating...)
Got my first legendary pick today after about 30 kegs. Ciri, Geralt: Igni or Ragh Nar Roog. Of course went RNR and started getting my first forfeits and even a couple of hate messages!
Presumably most people kick out Geralt once they start getting better golds? Trying to decide between him and Cahir as the fourth choice. Pure strength or more strategy?
Got my first legendary pick today after about 30 kegs. Ciri, Geralt: Igni or Ragh Nar Roog. Of course went RNR and started getting my first forfeits and even a couple of hate messages!
Presumably most people kick out Geralt once they start getting better golds? Trying to decide between him and Cahir as the fourth choice. Pure strength or more strategy?
Wow, so even buffed cards have full disenchant value? Good stuff.Also, "all changed cards will have full disenchant value for two weeks!"
Time to mill useless cards.