truesayian
Banned
doomed... Halo 2 is doomed. fell sory for microsoft..
They mention that co-op "will be playable offline"....so I assume that means no online co-op.
Everyone should have stopped reading right there.They mention that co-op "will be playable offline"....so I assume that means no online co-op.
No kidding. They won't give us a map editor because of "artistic integrity" or "making sure that everybody has the same experience"? Come on. =\Littleberu said:I feel a lot of Damage Control coming from this thread.
Oni Jazar said:What I find interesting is that there are no new vehicles in Halo 2?
GhaleonEB said:Well, they've already shown four. (Gauss Gun Warthog, Phantom, Creep and Specter) Not to mention the big gun in the E3 2003 demo, and mentions of at least three others in the updates. I'm not worried.
Timesplitters.Fight for Freeform said:A map editor for a console game would be a bad idea. Really bad idea.
Mike Works said:Timesplitters.
You realize that the Timesplitters series had to save their custom maps to a tiny memory card, right? With Halo 2, you have a nice big hard drive to make your maps as big and full of objects as the official ones.Shompola said:Thanks for giving a good example of why it's a bad idea
rastex said:In essentially all fps games on the PC the best and most memorable levels that everybody wants to play are released from the creators of the game (CS not included of course).
People have to remember that this is a CONSOLE environment which is entirely different from the open nature of a PC environment.
You have to think of it from the casual perspective, as a developer you don't want to confuse and inundate them with extra information of a lower quality. Ahh forget it, you idiots that don't already see this won't see it by me telling you.
That's also an option. Just have tabs or something that allow you to switch from viewing user-made maps to Bungie-created ones.Goreomedy said:Which is why you can designate custom servers as just that. I don't think casual gamers are so stupid they couldn't figure it out. But what do I know? I'm just an idiot who disagrees with your asinine points.
Goreomedy said:Which is why you can designate custom servers as just that. I don't think casual gamers are so stupid they couldn't figure it out. But what do I know? I'm just an idiot who disagrees with your asinine points.
Attempting to fault a level editor is probably the dumbest retort I've ever heard.
I think a better idea for a map editor would be some sort of tool for the PC which users could download, build a map with, and then upload it to their Xbox Live account from Xbox.com. This would solve the interface problems, although it might be taxing on their bandwidth.
Sp3eD said:Heads will roll if multiplayer bots aren't included in Halo 2.
Fight for Freeform said:What FPS games have you designed levels for? I've worked on DOOM, DOOM2, Heretic, HL and UT 2003. I have enough experience to tell you that doing so for a console game would suck. I can get into the reasons why:
1) The interface would not be as quick as PC level editors, meaning that for the most part the levels will not look close to Halo 2's levels.
2) For a game like Halo that has extremely well designed and lush levels, user created content will be bare looking, this has a lot to do with reason #1, and it will create content for the game that looks like crap.
3) Lighting the level will take perhaps days using an Xbox as your processor.
4) Creating custom textures and meshes will be impossible on the Xbox. You'd have to import those in from a PC.
5) The levels will be huge files...how will you distribute it? TS allowed you to fit levels into a memory card, making it's distribution easy. The lightmaps alone in Halo 2 will be massive data.
border said:No kidding. They won't give us a map editor because of "artistic integrity" or "making sure that everybody has the same experience"? Come on. =\
It's either because they want to sell their own maps, or they just don't have enough time (which are at least decent, logical motivations). No developer has ever really been criticized for allowing user-created maps.
MoxManiac said:How the hell would you make a decent level editor for Halo 2 that uses a console interface, anyways?
Shompola said:Man creating maps for DOOM and Duke3D was hard. I could never figure out those level editors for these games. Are the new level editors for newer games much much easier to use?
Prine said:No, i dont want XBL to encourage Map editing, mods etc
Leave that for the PC-heads, stay away from XBL you clowns
You're right but is that confirmed or is it just split screen.catfish said:I never even considered that co-op would be online, I can't think of why I would want to play co-op with a stranger actually. Co-op lan is going to totally rule though. Networked house + 2 xboxs + 2 headsets is going to be worth the price of admission come November 9th.
Yet you'd want to fight alongside a stranger in CTF? I take it you've never played Rainbow Six 3 on Xbox Live, which features an incredibly enjoyable four-player cooperative mode.catfish said:I never even considered that co-op would be online, I can't think of why I would want to play co-op with a stranger actually.
What? Who's forcing you to play on these maps? I can't believe people are damage controlling no map editor as a good thing. I wasn't expecting one in Halo 2 (considering Bungie has never mentioned such), but it's inclusion would definitely be a draw.Prine said:it'll ruin the balance, if you're a Halo fanatic you'd understand. In no way would i want people to start using their maps online, it then becomes pointless, the draw of competition is lost.
Prine said:it'll ruin the balance, if you're a Halo fanatic you'd understand. In no way would i want people to start using their maps online, it then becomes pointless, the draw of competition is lost.
Far Cry?Fight for Freeform said:A map editor for a console game would be a bad idea. Really bad idea.
Hournda said:That boxart sucks. I might just buy the limited edition Halo 2 just because of the better boxart.
Speaking of online co-op though, I always assumed that it would be online. Where did you people get the idea that it wouldn't? That quote just says it will be playable offline, not that it won't be playable online. I thought one of the Bungie people said it would be online a while ago, anyway.
Hournda said:That boxart sucks. I might just buy the limited edition Halo 2 just because of the better boxart.
Drinky Crow said:Once you play single-player you'll forget all about these minor omissions.