Code_Link said:It's not when it's supposed to be the biggest FPS ever created.
PhatSaqs said:Quotes from Halo 2 and Riddick reviews:
Halo 2 - "The game has a few shortcomings... 8 or 10 hours in one sitting... so it's pretty short."
Riddick - "It's about ten hours long, which is what you'd expect from a FPS."
Good job Kasavin :lol
<-- gamespot review I find the comment about the abrupt ending very very disappointingsurprisingly disappointing story and a fairly short single-player portion are noticeable shortcomings
Some of the in-engine cutscenes are kind of ugly
9.5 Graphics
Everything is higher res, more polished, and the lighting, special effects, and animation all top-notch. The Normal Mapping is cool, but imperfect and sometimes troublesome.
Prine said:Single player length varies ar different difficulties. Just like the first
You'll be replaying it with you're mates anyway. Whats all the fuss about?
Deepthroat said:14h is pretty short. Wasn't Halo like 20h on Normal? Anyway, co-op is awesome. Don't wanna miss out on that.
Too bad I won't be playing over Live, I guess that would help this game A LOT.
10h? Well I be damned. You must be pretty skilled then. Heh, I guess I suckDeku Tree said:Halo was like 10h on normal.
Mrbob said:Forget the scores for a second. I'm disappointed in how I keep on hearing the story in single player story is a disappointment. This is what Bungie has been working on for three plus years. Yes I know about the so called twist in the game and no I don't like it for reasons I didn't like it in that other game.
DJ Demon J said:Does GameSpot always have to review big games lower than everyone else? Do they think that because of that people will automatically assume they're unbiased? *scratches head*
I think that was due in part to IGN's reviewer (forget her name now) having played it twice or thrice for that review. Personally I don't replay an RPG until several years once I've completed it otherwise I go insane.Culex said:GS rated Tales of Symphonia higher than IGN.
Culex said:GS rated Tales of Symphonia higher than IGN.
DJ Demon J said:I said "big games."
nitewulf said:wait, wait, so halo 2 is only like 5 hours long? and the graphics are low res? oh no.
DailyGame said:Its not much of an exaggeration to say Halo did to videogames what The Lord of the Rings did to feature films.
SantaCruZer said:Riddick did better on Gamespot than IGN.
Also GS > IGN (Paper Mario 2)
morbidaza said:I was able to finish the game before taking a piss.
Such large fps's should not be less than 1 piss long. I demand all future halo games to be atLEAST 3 pisses long. Preferably 4. I think 4 pisses is about right for an fps.
Unless of course it's so exciting that I inadvertently pee my pants...in which case it should be serveral times more pisses long.
Gantz said:OMG dual SMGs are teh innovatioN!!!! Seriously is Halo 2 more of the same with better better level design?
Spike said:Anyone else notice that they started hyping the "strategy" of dual-wielding weapons after they removed most of the other features they had said they were going to include because "they weren't Halo."
6.8 said:When did they state that?
Kanbee-san said:They stated that in his head only.
Spike said:Okay, Junior, so tell me then, when exactly did they start hyping dual-wielding? As far as I remember they simply showed it in the E3 2K3 single-player demo. They really started to discuss the strategy of dual-wielding earlier this year.
Spike said:Anyone else notice that they started hyping the "strategy" of dual-wielding weapons after they removed most of the other features they had said they were going to include because "they weren't Halo." How come this feature "was Halo"?
Not to put words in his mouth (or is that his head? ), but he's probably referring to the removal of sprinting and leaning around corners.6.8 said:You didn't answer my question Member. What are the removed features to which they have stated that "it wasn't Halo"? And when have they made the said statement?
Gen.Wedge said:Not to put words in his mouth (or is that his head? ), but he's probably referring to the removal of sprinting and leaning around corners.
"We talked about sprinting and leaning, and those were in the game. What happened was that they changed how Halo felt, so out they came."
-- Frank O'Connor
Ghost said:They said they weren't fun, but i can see how you'd get confused as Halo is now a well known synonym for fun.
Have you guessed what makes Dual-wielding 'Halo' yet?
DopeyFish said:Sprinting in Halo would be so lame. So would peeking.
Why they were even considering either feature is beyond me.
Spike said:Peeking, I agree.
I think sprinting could be utilized well in Halo. Like moving between cover fire. Sprint to another 'safe' location and just when you're nearing it duck and roll for cover. All the while the marines lay down supressing fire. It just seems like something natural for a super-soldier.
The way its done in Halo2, it can be seen as a minor innovation. What other FPS allows you to independently use both weapons?