tiggerkiddo
Member
This game is destroying me but I've never played a FPS before. Trial by fire but it is really pretty.
Joke post?
Start first time on Heroic? I die a shitload of times but I've found from Reach and Anniversary that it's usually the most satisfying difficulty for me.
Started campaign. Holy shit at the Cortana downgrade. I mean I already knew she looked worse but man who did they pick to model Cortana off of?
It's a toggle and a hold depending on how you use it. When it's on a stick, if you quickly click the stick in, it'll toggle, but if you hold the stick in it'll go to a hold that will unscope when you unclick. I can only assume the same functionality applies to triggers. Hold the trigger down to make it act as a hold, tap it to make it a toggle.Anyone else still using the Fishsticks control scheme? The zoom on left trigger is indeed a toggle, right? Every once in a while, I feel like its not a toggle.
Is my mind playing tricks on me? Is my controller broke? Or is it a toggle based upon the amount if pressure applied to the analog trigger?!
This blew my mind. Welcome to the fold.This game is destroying me but I've never played a FPS before. Trial by fire but it is really pretty.
QTEs in Halo? Please don't let this be a trend throughout the game.
QTEs in Halo? Please don't let this be a trend throughout the game.
...and 3rd person canned kill animations?! Fuck. Halo was almost the one franchise to escape this cinematic bullshit.
Spoilers(nothing specific, but just in case someone is actually that sensitive about it):QTEs in Halo? Please don't let this be a trend throughout the game.
Dat downgrade.
Why the fuck would the game match me in a 3v4?
I go in with 3 people, the game matches us against a team of 4...
Don't worry, QTEs and canned kill animations literally appear only in the first five minutes of the game. I have no idea what they were thinking either.
...and 3rd person canned kill animations?! Fuck. Halo was almost the one franchise to escape this cinematic bullshit.
BTB needs to be CTF.
Ein Bear said:Dat downgrade.
Please No. It's perfect.
You fucking better be right.
Facial, hell yes. She's bucktoothed now for god's sake.
Sounds pretty sweet!It's the DVD version of Forward Unto Dawn, the prequel movie/webseries.
Facial, hell yes. She's bucktoothed now for god's sake.
This blew my mind. Welcome to the fold.
About 3 or 4 missions in, campaign is very vanilla. Really lacking anything special here. 343's presentation of the story is much better than Bungie's but there's practically no story to present. Run and push this button, Chief. Run and destroy this generator, Chief. Come on, 343.
Facial, hell yes. She's bucktoothed now for god's sake.
Meh, Slayer with 16 players has never been its bright spot. From Halo 2 to Reach it was best suited for things like 2-flag, Neutral Bomb, Assault, and 1-flag/bomb. With Assault obviously gone, it's still down to just 2 flag, but that would provide more entertainment than general slayer. A map like Meltdown looks perfectly suited for CTF, it even has a decent sized base (something Bungie somewhat ignored for their BTB maps in Halo 3 and Reach). Vortex, Meltdown, Exile, Longbow, and Ragnarok (complete with its vehicle overgrowth) in rotation.Please No. It's perfect.
How close does this campaign come to CE?
I can't tell if you're being sarcastic or facetious but that is one of the biggest exaggerations I've read this year. Play the library againI'm getting this impression as well. It's nice to look at and assets are good, but the design of the objectives is just awful.
It's like they took Library from Halo 1 and made it into a game. Hopping around the planet and pressing various buttons with cutscenes playing in between is not how you present a story.
I can't tell if you're being sarcastic or facetious but that is one of the biggest exaggerations I've read this year. Play the library again
Its sp3000. What do you expect?I can't tell if you're being sarcastic or facetious but that is one of the biggest exaggerations I've read this year. Play the library again
Meh, Slayer with 16 players has never been its bright spot. From Halo 2 to Reach it was best suited for things like 2-flag, Neutral Bomb, Assault, and 1-flag/bomb. With Assault obviously gone, it's still down to just 2 flag, but that would provide more entertainment than general slayer. A map like Meltdown looks perfectly suited for CTF, it even has a decent sized base (something Bungie somewhat ignored for their BTB maps in Halo 3 and Reach). Vortex, Meltdown, Exile, Longbow, and Ragnarok (complete with its vehicle overgrowth) in rotation.
xtrasauce said:Just played some multiplayer.
THIS ******* GAME. First impressions are that they improved on my favorite competitive shooter much more than I anticipated. The visuals are striking. The sound is superb. Explosions and gunfire feel so intense now. And the new abilities and guns are retarded cool! Been mostly on a media blackout with this game, so I don't even know what is happening around me some of the time... and I love it.
Haven't even touched the campaign yet, that is reserved for my long weekend.
What do you have against bucktoothed characters?
I guess it comes down to taste. I hate ctf. Nothing like parking the mech near the turret facing the hill to my left and that corridor looking path on my right on ragnarok
So you find enjoyment out of sitting in one spot in a ridiculously overpowered vehicle and just spawn camping people?
Is Departure more than 5 levels in SpOps? I played all on Legendary and didn't earn the challenge...
How close does this campaign come to CE?