I like that Regicide gives just a tiny bit more direction to a normal FFA and can give people that aren't in the lead a slight catch up mechanism. Though it also gives the king an overshield after 30 seconds, which is the opposite of a catch up mechanism.
It's not overpowered, it's called weapon balance. At mid to long range AR users get destroyed by BRs and DMRs.
At close range, the AR is very effective.
That's the way things SHOULD be.
I really, really wish there was an option in Matchmaking to not join a match in progress. I'm not saying remove drop-in, but when I'm seeking a matchmaking game, I don't want to drop in at the end of someone else's game.
It's a huge frustration to use my double xp code, drop into a game, and have it end ten seconds later, multiplying my pithy xp times two. :|
a skilled player could take on 2, 3+ less skilled opponents all wielding ARs (the go-to easy to use weapon) in previous games with a grenade or two, and precision weapon of their choice.
now in halo 4 with grenades being far less effective and ARs far more powerful, that player, even if he lands all his shots perfectly will probably die after taking down just one of them.
that's NOT how it should be.
and that's not even taking into account the randomized power weapon ordnance awarded to players even when they're playing shit.
I thought I had tried that before, but I must not have tapped it fast enough. I'll try again this weekend, thanks.My buddy who plays a lot of COD uses it. I think if you just tap it then it toggles, but if you hold it then it works like it would in other ADS games. So just tap it twice to zoom in further.
Because it's a great way to start off a week.Monday is a terrible day for episodes to release.. Why not release closer to the weekend??
a skilled player could take on 2, 3+ less skilled opponents all wielding ARs (the go-to easy to use weapon) in previous games with a grenade or two, and precision weapon of their choice.
now in halo 4 with grenades being far less effective and ARs far more powerful, that player, even if he lands all his shots perfectly will probably die after taking down just one of them.
that's NOT how it should be.
and that's not even taking into account the randomized power weapon ordnance awarded to players even when they're playing shit.
who said anything about unusable. it's been fine in the past few games as a secondary. I and I know many others use it every now and then when I've brought shields down already and my main weapon out of ammo. yes, that's my idea of balance: the single better, more skillful player coming out on top in a close encounter not the group of noobs running around spraying and praying.that's your idea of balance? Make the AR a shitty and unsuable weapon? Why would it even be in the game then?
who said anything about unusable. it's been fine in the past few games as a secondary. I and I know many others use it every now and then when I've brought shields down already and my main weapon out of ammo. yes, that's my idea of balance: the single better, more skillful player coming out on top in a close encounter not the group of noobs running around spraying and praying.
who said anything about unusable. it's been fine in the past few games as a secondary. I and I know many others use it every now and then when I've brought shields down already and my main weapon out of ammo. yes, that's my idea of balance: the single better, more skillful player coming out on top in a close encounter not the group of noobs running around spraying and praying.
I guess you should keep the AR as your secondary now instead of acting like you're above using it.who said anything about unusable. it's been fine in the past few games as a secondary. I and I know many others use it every now and then when I've brought shields down already and my main weapon out of ammo. yes, that's my idea of balance: the single better, more skillful player coming out on top in a close encounter not the group of noobs running around spraying and praying.
Actually, it is a hardware limitation. Less bodies and weapons on the ground to render and you have a little more headway to render other things.it has nothing to do with hardware or ram limitation. it's just 343 making changes for the sake of change. hell, had anyone noticed the teAm death marker no longer exists? what the fuck was the point in removing that? I'd like to know where my teammate died so I can avenge his death but no, not any more!
Yeah, I noticed that. I'm still pretty annoyed by how holding the Back button makes you stop moving.
if you have a weapon that works best at distance, then the skillful player would keep his distance. complaining about using a weapon in a non-optimal scenario sounds more like a personal problem than an issue with the game.
There should just be an Infinity FFA instead of Regicide...
No doubt it all comes down to the players skill but if you play smart and pick your fights with the AR you can definitely give people a big shock. Same thing with the SAW - Seen a lot of people tear shit up with that beast as it seems to just shred shields.
Also what is everyone's most satisfying weapon to get a kill with?
Pulled off a few long range Railgun kills yesterday it's very satisfying.
I'm referring more to close to medium quarters combat. yeah this is a non issue in btb but I'm not talking abou that.
fact is sometimes you play on a small map. sometimes no matter how good you are you WILL run into a multiple opponents. with 4 it's a lot less likely you'll come out on top with the crappy grenades and powerful automatics. and on top of that power weapons are awarded even to the crappiest players ! you might call all this balanced but it's simply becoming more noob friendly.
yeah I'm not entirely sure about whether it was choice or limitation. not being able to pick up grenades from dead bodies without the perk was choice so the weapons only staying for 10-12 sec may have been too.Actually, it is a hardware limitation. Less bodies and weapons on the ground to render and you have a little more headway to render other things.
Yeah, I noticed that. I'm still pretty annoyed by how holding the Back button makes you stop moving.
yeah I'm not entirely sure about whether it was choice or limitation. not being able to pick up grenades from dead bodies without the perk was choice so the weapons only staying for 10-12 sec may have been too.
oh and bringing up the scoreboard stops all movement was one thing I noticed in my very first game. 343 made an amazing looking game for the most part but broke so many things imo
because 2v4 matches are so uncommon in matchmaking. because your teammates never fuck around. right ?If I run into multiple opponents, alone, I probably deserve to die. Try using the op radar to avoid them and get a better position on them. Or you can stick with your teammates. Wait, i'm sorry, how is this not common sense?
They should just have both.
because 2v4 matches are so uncommon in matchmaking. because your teammates never fuck around. right ?
id like to do well regardless of whether my team is good, hell regardless of whether I have a damn team at all with these quitters in mm
Could some explain to me what it takes to get a personal ordinance? Is it for every 5 kills?
because 2v4 matches are so uncommon in matchmaking. because your teammates never fuck around. right ?
id like to do well regardless of whether my team is good, hell regardless of whether I have a damn team at all with these quitters in mm
yeah I'm not entirely sure about whether it was choice or limitation. not being able to pick up grenades from dead bodies without the perk was choice so the weapons only staying for 10-12 sec may have been too.
oh and bringing up the scoreboard stops all movement was one thing I noticed in my very first game. 343 made an amazing looking game for the most part but broke so many things imo
Will i be able to play halo multiplayer?
I have a 4gb system and a 8gb flash drive but my console only reads 6.9 gb for some reason.
So i caved in and bought the game. The 2nd game i bought this year. Now being a Halo player from day 1, the intro gave me goosebumps and im thrilled to do the campaign. But now i wonder this forward unto dawn stuff, should i watch it before or doesnt it really matter?
So i caved in and bought the game. The 2nd game i bought this year. Now being a Halo player from day 1, the intro gave me goosebumps and im thrilled to do the campaign. But now i wonder this forward unto dawn stuff, should i watch it before or doesnt it really matter?
I'd recommend watching it before. It's certainly not essential, and you could play the game without any knowledge of it and be fine, but it gives some background about one of the characters in the game and his relationship to the Chief.So i caved in and bought the game. The 2nd game i bought this year. Now being a Halo player from day 1, the intro gave me goosebumps and im thrilled to do the campaign. But now i wonder this forward unto dawn stuff, should i watch it before or doesnt it really matter?
Yes.
So i caved in and bought the game. The 2nd game i bought this year. Now being a Halo player from day 1, the intro gave me goosebumps and im thrilled to do the campaign. But now i wonder this forward unto dawn stuff, should i watch it before or doesnt it really matter?
because 2v4 matches are so uncommon in matchmaking. because your teammates never fuck around. right ?
id like to do well regardless of whether my team is good, hell regardless of whether I have a damn team at all with these quitters in mm
Aren't any of the forge maps in the war games at the moment? I haven't played a single one of them yet.