Popular franchises with MP on their 4th/5th/6th iteration are so much more intense right out the gate than a new IP.
I fancy myself a pretty good Halo player and from day 1 in Halo 4 I felt as thought I've had to fight pretty hard for every win. Back in Halo 2/3 it took weeks for the general population to reach an even semi-decent skill set. I distinctly remember just absolutely smashing faces game after game back in the day.
I can't imagine what its like for a newcomer to the series to try and hop on right now and "see what all the Halo fuss is about".
I have to disagree on this one; I was average/slightly above average in previous Halo games (something like a 1.2 K/D in 3 and Reach), and so far this game has been
mostly donging on bad kids, I've been consistently at a 2.0 K/D. Any of the smaller, more "competitive" playlists like Slayer Pro or CTF you'll see stiffer opposition, but not with any consistency, and people in most of the other playlists like BTB, Dominion, Oddball, and KotH seem to be mostly terrible. I expect that to change once people either migrate to CoD or fall off normally in the next couple of weeks/months, but I've never done this well off the bat in a Halo game. Quite frankly though I'm playing it like I play CoD, and
not how I usually play Halo, so make of that what you will.
Most of my friends who were huge Halo fans who were mostly turned off by Reach are already asking when CoD comes out though. While Halo 4 obviously takes many cues from CoD (regardless of whether or not some people want to admit it), it definitely does not go all the way in that direction in any sense. However it seems like from a semi-casual player perspective it is basically Call of Halo. I had two different conversations with friends yesterday who both said that the game feels like Call of Duty which is fine, but when Call of Duty comes out why wouldn't they just play that instead? While factually you could point to any number of things that makes Halo 4 NOT CoD, it's interesting if that is the impression the mass audience is getting. I said pre-launch my biggest concern wasn't whether or not the quality of the MP is good or not (it is), but that if Halo 4 is going to occupy this space somewhere in-between "traditional" Halo and CoD, is that going to be enough to differentiate it, and it seems like it's not.
All of that aside, I'm surprised that people would go back to
Reach if they're dropping this; why not just go back to Halo 3? I don't mean that in a sarcastic way, I mean for reals. I'd much rather play that then Reach.