It's not hand holding. A good sniper still wrecks.
It would be great if he returned to Halo... But there isn't really a reason for him to... He's grown a good fanbase playing CoD and he's on basically the best team right?
He could turn on any fps game and be amazing right away. His skills are insane.
My peeve is playing with randoms who have music playing in the background. Sounds awful and I have to immediately mute them.Yeah, when you follow other team-mates or are in close proximity, the spartan call outs are great.
However, when someone is just breathing into their mic, it ruins it all and you get no information.
It's very purpose is to tell you exactly where a player with a sniper is. The sniper still wrecks because it has crazy amounts of magnetism. Pulling off snapshots, headshots has never been easier. If the goal is to balance the devastation of the sniper by making it so you give up your position every time you aim, then why not just make the sniper harder to use?
I'm just saying, the maps are already small, tight corners and corridors, unlimited sprint and Spartan charge, a mode like Snipers is ruined because of it. As soon as I see the glare, it's a thrust and hide. A player who spent time setting up the shot is betrayed with the glare in the peripheral vision. It almost plays like a run and gun mode. Sprint, jump and snapshot. It's the little things.
My peeve is playing with randoms who have music playing in the background. Sounds awful and I have to immediately mute them.
The problem with this argument is that, from what I can gather, the lens flare only appears when you and the sniper are looking at each other.
So it's purpose is not to broadcast a snipers location to everyone. It just tells you want weapon your opponent is holding and aiming at you, just like all the lights on other weapons.
When I hear people complaining about soloQ, I'm like "turn on Spartan chatter" in fact I wish my Spartans talked EVEN MORE.
Yeah I'm playing like an ass with the Elite lol.
The sniper is so unbelievably easy to use in this game, I really can't see how people struggle.
You could literally hit their lower chest and get a headshot.
Yeah I'm playing like an ass with the Elite lol.
Anyone have some confident options when using the tall stick?
You're risking Arena already? Rip!
I was dropping neg bombs nearly every game yesterday. Gonna do a bit of a cheeky grind on my bro's account till I don't aim like a squid.
You're risking Arena already? Rip!
I was dropping neg bombs nearly every game yesterday. Gonna do a bit of a cheeky grind on my bro's account till I don't aim like a squid.
Plat mins or nothing.Well.. It's time for my rusty ass to place in Gold and cry about it
The Sniper glare only bothers me in Sniper v Sniper games. It makes the scope more of a detriment than a bonus. I can't really scope down and scan the battlefield without drawing a huge target on my head.
This was taken yesterday during a Snipers game. The aim assist on the Sniper needs to lowered.
http://i.imgur.com/xPLAA35.gifv
That's what I'm saying. It just ruins what Team Snipers is, especially with the small maps, with tons of corridors. Even if you do kill one person, pretty much anyone glancing in the general direction while you're scanning around, you've basically just highlighted where you are, or sent everyone into hide mode, quick thrust backwards.
Ugh, I tried tall sticks, I find that the precision is better, but I felt uncomfortable at times.
I started using one paddle for sprint, recently I added a second paddle to change the nades, I find the Dpad to be annoying to use for nade change.
Isn't it the bullet tracer that tells people where you are? The lens flare is only visible to someone who is looking directly at you when you are scoping in. He already knows where you are.
haha yepYeah, or when people keep saying random jibberish for 3 minutes and then the mic picks up anything they do. I know i mute people pretty quickly in arena and wz.
Well poop. There go my chances!Back when I couldn't play Halo 5, I put myself 600 kills in the hole trying to figure out why my aiming sucked so much. Fortunately, my K/D is over 1 now, but it was very difficult getting out of the deficit at first lol.
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Also:
Onyx and Champions
Based on feedback from the community, we are making some tweaks to the Onyx and Champion CSR. Players noticed that it was possible to place into Champion (at least temporarily) simply by being the first 200 people in Onyx to complete their placement matches in a season. We are doing two things to increase the competitiveness for Champions. First, the new minimum CSR to earn a Champion rank will be 1800 rather than 1500. Additionally, weve placed a cap on the highest CSR you can earn after your placement matches at 1700. These changes will make Champions a more elite group and reward players that prove they're amongst the top in the world.
Both of these changes rolled out just today (Monday February 1) with the start of the new season), through service side updates, and do not require the download of a content update.
Weve also been working on additional improvements for players in regions around the globe, and will have more details and updates to share in the very near future. Well be monitoring telemetry and feedback closely, so be sure to leave us your feedback here on Waypoints forums and @Halo on Twitter.
See you in matchmaking!
Additionally, weve placed a cap on the highest CSR you can earn after your placement matches at 1700.
You can't rank down from Onyx and it has been pretty obvious (in my experience) that most of these 1500 Onyx players have been placed wrong. I can't imagine they have a good time.
The Halo 5 sniper truly is straight out of DestinyThe Sniper glare only bothers me in Sniper v Sniper games. It makes the scope more of a detriment than a bonus. I can't really scope down and scan the battlefield without drawing a huge target on my head.
This was taken yesterday during a Snipers game. The aim assist on the Sniper needs to lowered.
http://i.imgur.com/xPLAA35.gifv
So i take it as if you reach 1700 with your CSR, you will be in Onyx. Then you will have to conitnue to win in order to place in Champion with an 1800+ CSR?
Based on what?
I finished last season with a 53% WP in both Arena & Slayer, and after my 2nd placment match today in Slayer, I was already playing 1700 Onyx players. I think the system works extremely well, TBH.
Onyx is 1500.
We are doing two things to increase the competitiveness for Champions. First, the new minimum CSR to earn a Champion rank will be 1800 rather than 1500. Additionally, weve placed a cap on the highest CSR you can earn after your placement matches at 1700. These changes will make Champions a more elite group and reward players that prove they're amongst the top in the world.
This should be set to Diamond. 10 matches are not enough to determine that somebody deserves an Onyx rank, which is the 2nd highest rank.
You can't rank down from Onyx and it has been pretty obvious (in my experience) that most of these 1500 Onyx players have been placed wrong. I can't imagine they have a good time.
This should be set to Diamond. 10 matches are not enough to determine that somebody deserves an Onyx rank, which is the 2nd highest rank.
You can't rank down from Onyx and it has been pretty obvious (in my experience) that most of these 1500 Onyx players have been placed wrong. I can't imagine they have a good time.
Is that the domed one? Sorry, i forgot the exact descriptions of them.
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So how do I game the Req system guys?
Also redirecting you to the store when you click on a req pack you earned after a match seems kind of exploitative.
Sexy magnum skin and pose combo
So how do I game the Req system guys?
Also redirecting you to the store when you click on a req pack you earned after a match seems kind of exploitative.
I just think it's a bit silly to take one off games where an Onyx player might be playing bad and try to equate that to the system failing. I'll take the current system over people purposefully trying to derank themselves in matches like they did back in H3.
Also:
Onyx and Champions
Based on feedback from the community, we are making some tweaks to the Onyx and Champion CSR. Players noticed that it was possible to place into Champion (at least temporarily) simply by being the first 200 people in Onyx to complete their placement matches in a season. We are doing two things to increase the competitiveness for Champions. First, the new minimum CSR to earn a Champion rank will be 1800 rather than 1500. Additionally, we’ve placed a cap on the highest CSR you can earn after your placement matches at 1700. These changes will make Champions a more elite group and reward players that prove they're amongst the top in the world.
snip
Where did I say that it's failing? lol
I said, it's not ideal to put people into 2nd highest division and that people who do wrongfully probably don't have a good experience.
I hope 343 gets rid of Community Breakout soon. The original Lockout maps were perfect and never got old. The new batch feel pretty amateur and the flow of combat isn't as natural and the maps aren't as balanced or fun.
Im just seeing these changes and i guess people were champion with 1500 before? Whats the min csr for onyx before/now?
However no one can place higher than 1700 with the initial 10 matches??
RIP me ever getting Champion again then. Ahh well, it'll always be on my service record
I was slowly improving before but still aiming like a goose. It's crazy how long it takes me to adjust when I've been off that grind for awhile. Gonna do placements later sometime. Diamond or bust b o y z.
Yeah, it happened to me because my placements were super early at reset. If you were one of the first 200 people to hit Onyx, by default you were technically Champion since it's always the top 200 Onyx players. So they've changed it now so you have to hit the 1800 threshold which I guess makes sense but it wasn't really a needed change, things would balance out within a day each time.