Samurai G0SU
Member
niiiiice SWAT moves bruh!
I am hoping we can at least get the Achilles armor soon. Guys better keep grinding for the cause!
Arena can be really frustrating at times. Who thought this would make a decent match?
lol where do you find these people?!
so many people are qualifying right now. i think you gotta expect a few rounds like this at the beginning of the season
Anyone live in northern Mississippi or western Tennessee? I think the atmosphere is primed for some strong tornadoes, especially across northern Mississippi.
Something tells me that EL ave fenix MX is from Mexico and he likes Saint Seiya a lot.Arena can be really frustrating at times. Who thought this would make a decent match?
I've been waiting for a good snow in Oklahoma, but no dice. I'm done hoping and now just want Spring to get here already.nope but im in colorado and its snowing pretty hard.
Something tells me that EL ave fenix MX is from Mexico and he likes Saint Seiya a lot.
Facepalm.
I don't even know what to say.
Just that US is everything for Microsoft.
Pretty bad, because that 125ms counts for us Europeans and at the same time you have US people in your match, which have a 30-50ms ping.
My ping to the main XBL server (which, according to support, is on the US West Coast) is 174ms. You can check yours through your "Detailed Network Test" or whatever it's called. I doubt it's lower than that, when I actually play against people from US West Coast.
LOL.
125ms ping used as KPI threshold for a competitive online shooter?
Especially combining that to this sentence:
Instead of spending efforts on giving everyone the best and lowest possibile ping (regional server selection) they say they are working on ways to compensate for high pings...
You are stupid 343i.
With love, from Italy.
Titanfall let players select their servers and the MM is still super quick (played it a few days ago). Why can't 343 do such a simple thing?
Rant over, sorry to the people that don't want to read this. But to 343, you are disappointment.
Titanfall let players select their servers and the MM is still super quick (played it a few days ago). Why can't 343 do such a simple thing?
Titanfall let players select their servers and the MM is still super quick (played it a few days ago). Why can't 343 do such a simple thing?
Well for one Titanfall doesn't have any skill based MM at all. Connection is literally the only priority. Makes things a lot easier for them...
Not saying connection shouldn't be a higher priority and server selection shouldn't be a thing. It'd be great to have but if 343 did add it and connection played a higher priority then people are just gonna start bitching about uneven ranked matches instead.
I think it has to do with Ranking system.
Just because they are not delivering in some things doesn't make them a Disappointment IMO, especially not when Halo 5 is so good.
Well for one Titanfall doesn't have any skill based MM at all. Connection is literally the only priority. Makes things a lot easier for them...
Not saying connection shouldn't be a higher priority and server selection shouldn't be a thing. It'd be great to have but if 343 did add it and connection played a higher priority then people are just gonna start bitching about uneven ranked matches instead.
It'd be really nice to have a proper social playlist where connection was the only priority though. The dream.
Titanfall doesn't remotely have skill based matchmaking though. But still the game's ability to quickly fill up matches with like less than 100 players in a playlist is magical.
It'd be wonderful if we had a connection only social playlist for Halo. I am advocating on behalf of everyone not American.
Server selection at a min. would help immensely for the folks overseas.
.
Yea for sure. A proper social playlist is probably the best solution.
What's weird as for me being in NA is I feel the connection is still solid most of the time but I notice it has gotten worse and worse since launch. At launch the game played flawless for me but sometimes the game just feels off now.
I wonder if its the tweaks they've been making to "compensate for high ping" affecting those of us that usually have solid ping...? I've no idea how that stuff works though tbh
My good god ... Thereyouhaveit.gif
The proof that the lunatics have taken over the asylum. I had suspected for a few days now that they have been trying to compensate for high pings because of the jittery disappearing players and the way that everything has felt "off" in more than a few games. Dropping dead instantly, getting shot through walls and other little niggles that were never there before that I will note tonight. But thanks for the confirmation.
So matchmaking speed remains the priority and not quality for a supposed competitive game.. Yet they must scratch their empty heads as to the reasons why "international" numbers have dropped like a stone! Who are the clowns making the decisions??
Also, gotta call out the absolute fucking bullshit that has been spewed by Josh Holmes since last year. First they were gonna let us choose where we matchmake, then the game automatically chooses the closest lowest ping server for us, then on slaent he said that 100ms was the ceiling, now this. Damn son, you suckered alot of motherfuckers with your bullshit.
Rant over, sorry to the people that don't want to read this. But to 343, you are disappointment.
I'm trying to do my part. I got almost 30 splatters over the weekend. Helped getting a killtacular with a ghost.I am hoping we can at least get the Achilles armor soon. Guys better keep grinding for the cause!
So Riptide is the absolute worst Halo 5 map and now easily one of the worst Halo maps of all time. It's way too easy for one team to control the top part of the map and trap the other team.
Yes, but at what cost? Less matches with people that are close in skill? longer waiting times for getting a match?
Anyway, my point is, and made by others, is that is really not good to compare a game like Titanfall to Halo when it comes
on how they matchmade.
same here. ive noticed people rubberbanding or telporting time to time.
I just want to echo everything said here. The game is currently bullshit for European players, with insane disadvantage against American players. It's ridiculous - crazy TTK, grenades not leaving and all that.
Can anyone explain techically why the grenade won't leave your hand? Like, what makes grenade throw so hard to code?
I just want to echo everything said here. The game is currently bullshit for European players, with insane disadvantage against American players. It's ridiculous - crazy TTK, grenades not leaving and all that.
Can anyone explain techically why the grenade won't leave your hand? Like, what makes grenade throw so hard to code?
So Riptide is the absolute worst Halo 5 map and now easily one of the worst Halo maps of all time. It's way too easy for one team to control the top part of the map and trap the other team.
So Riptide is the absolute worst Halo 5 map and now easily one of the worst Halo maps of all time. It's way too easy for one team to control the top part of the map and trap the other team.
ive read this about every single halo 5 map now.
all of them are the worst ever created.
ive played on riptide maybe 4 times now? thought it was fine?
So Riptide is the absolute worst Halo 5 map and now easily one of the worst Halo maps of all time. It's way too easy for one team to control the top part of the map and trap the other team.
How many frames behind the server does 125ms of latency put you??
It's because your server has to agree that you threw the grenade. If the server didn't see you throw it, it didn't happen.
So Riptide is the absolute worst Halo 5 map and now easily one of the worst Halo maps of all time. It's way too easy for one team to control the top part of the map and trap the other team.
So Riptide is the absolute worst Halo 5 map and now easily one of the worst Halo maps of all time. It's way too easy for one team to control the top part of the map and trap the other team.