Was nice to see more Forge stuff. It's pretty incredible how much the lighting helps make the maps look far better. If it performs better than Reach I'm sold (although I really hope in porting the pieces they adjusted the depth issues on blocks, that was just bizarre.)
Really nice animation on the boarding/Mantis opening, etc. The character animation is really nice.
I wonder how successful 343i will actually be at getting multi guys to play campaign, and vice versa. They're certainly pulling out all the stops... but I'm not sure how much influence that has on people's mindsets.
EDIT: Also really happy the quality of the Ops cutscenes is analogous to the gameplay/cutscenes. Would have bothered me if they were far better, would have felt incongruous.
EDIT 2: Also, anyone else think that this game is sort of what Reach should have looked like, color wise? It's certainly not the super-saturated look of the main trilogy, but everything still feels clean and less obnoxiously gritty.
Really nice animation on the boarding/Mantis opening, etc. The character animation is really nice.
I wonder how successful 343i will actually be at getting multi guys to play campaign, and vice versa. They're certainly pulling out all the stops... but I'm not sure how much influence that has on people's mindsets.
EDIT: Also really happy the quality of the Ops cutscenes is analogous to the gameplay/cutscenes. Would have bothered me if they were far better, would have felt incongruous.
EDIT 2: Also, anyone else think that this game is sort of what Reach should have looked like, color wise? It's certainly not the super-saturated look of the main trilogy, but everything still feels clean and less obnoxiously gritty.