I'm not a huge multiplayer guy, but I think BigShow makes a decent argument for a more pure Halo experience. Halo 4 is changing an awful lot in Halo's formula. Its resemblance to a certain rival FPS series is plain to see (I like you Franklez, but to deny the abundant connections between COD and Halo 4's new multiplayer features is just disingenuous), and all signs point to it playing differently, in many subtle and not so subtle ways, than its predecessors. Why shouldn't 343 accommodate players like BigShow as fully as they can? In doing so, they'd enrich the game for everyone. To be more specific, I'm talking about providing, at the least, a comprehensive range of options for custom games, and ideally a generous selection of playlists that emulate as nearly as possible the gameplay of Halo 1 and 2.
It concerns me to see 343 deny players options as basic as toggles for auto flag pickup, HUD elements, and announcements. What do they have to lose by maximizing Halo 4's customizability? This isn't some spiteful attempt to cast 343 as know-nothings; I would genuinely like to understand their reasoning.
"Wait until you play it yourself" isn't a reason, and "we made the decisions we did because playtesting and meetings" is meaninglessly vague.