Juices list of shit the next big halo needs:
Basic options all games should have these days:
1. Complete button mapping of controls option.
2. Split the x and y axis sensitivities.
3. Split effects, music, and speech volumes.
Suggestions that would be cool:
4. Left trigger rewinds films for quick 'reverse' when viewing films in Theater Mode. Like a scribble dial.
5. Include Midship and Lockout and The Pit as a multiplayer map from release.
6. Options for certain kill types to reduce score. (This might be already there?)
7. Option to lock no-zoom for no scopes game type.
8. Bring back the lock on rockets
9. No more spread please. Hitscan weapons please. Thanks. Leading and Huge Bursts are fucking stupid and random and have no place in a competitive FPS.
10. View ping #'s.
11. View host. Make a host icon somewhere so it's clear. Make this decision controllable to the Party Leader in Custom's lobby.
12. Timed weapon switches, Pistol's faster to pull out then a rocket launcher. I love this about CoD and it should totally be copied.
13. Bring back Quick Reload, the YY and the XBXR.
14. Option to force or lock elite or Spartan models. For game types like SWAT.
15. New vetoing system - Map 1 Map 2 choice buttons X Y for choice, Gametype 1 Gametype 2 A B button for choice. Ability to switch choice while countdown. (It was Annoying in Halo 3 that if you pressed X by accident you couldn't undo it) 10 seconds for choices, calculate votes, load map, start game, simple.
Improving on some common H3 problems:
16. Reduce 'broken geometry' as much as possible. This is when nades or other items get stuck or fall in between invisible cracks, walls or illogical spots, or explosions generally from nades and rockets have splash damage that travels through walls and floors. Do this in campaign but also take extra extra extra extra time to check for them on all MP maps.
17. Option to use part of your hard drive as a recent games played cache, so switching discs does not remove all your last games played.
18. Like Mass Effect give a button to command troops where to go in campaign, Most NPC's in the previous campaigns are useless. In hard modes they go out in the open and get killed instantly.
19. Use the timer countdown before a match starts, and when new host is picked similar to CoDMW's system. In Halo currently people can move whenever there connection gets into the game and I've seen people grab bombs before I've even left black screen and joined into the game and gotten control of my character. When you are taking a standardized test you don't get to open the exam booklet before everyone else because your mom dropped you off first, Right Dax?
20. Remove or fix dead body physics. Sniper bullets will go through live enemies but not dead bodies? Makes no sense. I think theres also some other weird things that happen with them, but I've forgotten at the moment and don't plan on playing anymore H3.
Wish list as in I know it won't happen but in my dreams:
21. HaloTV. Add an option in the main menu for HaloTV. Buffer and download a random game that a server would randomly choose and download and then upload to any person entering HaloTV and have the next games download while watching the current game, will be like Theater mode but without any control over it, watching a completely randomly selected game(or criteria based on dates and time or something) Only use MVP or winning team player footage and add some basic algorithms as to make sure you are watching a moving player. Essentially you'll just be able to watch Halo at any time when bored or tired of playing. Learning cool shit by watching others or laughing at bad kids.
22. Add pregame chat lobby, for users with no microphone but a USB keyboard(many people simply prefer that kind of privacy while playing strangers). In game chat also (not cross team on ranked, cross team on social) Good word filter please. It also facilitates communication exchange online for the deaf and or mute.
23. Dedicated Servers. Yea Yea.
24. Have to do something about the frame rate, 60 fps preferably but if unable, a locked non-dipping frame rate. Its fucking annoying that frame rate actually effects MP games when there's more than two enemies strafing up close on your screen or there are stairs or walls and stairs with too much fencing and or too much equipment that causes slowdown.
25. Very basic Weapon Stat Modifier. Maybe Damage of weapon (Different from changing global weapon damage) and Rate of Fire and Mag Size. This would allow things like rocket launchers with huge clips and quick firing, Adjusting the BR for MLG perfection, and adjusting anything else that needs to be in the future and for creating crazy gametypes.
26. Clan Support added back into Halo. H2's Clan System was amazing for its time. Why throw that shit away?
27. A ranking system where there was no reaching the top, you are scored and placed on a scale based on all players. Only the best players would be at the top the rest would fall somewhere within. Chosen by a few qualifiers win percentage, k/d, some sort of scoring system. This means your number might even change while not playing, but would give the closest competitive games by placing you with players with similar stats with you and against you.
28. In game challenges like CoD. Straight up copy this, challenges are fun as shit.
Forge
29. Holding X button temporarily turns on a Snap-to feature.
30. Triggered doors.
31. Option to turn object clippable and then unclippable so you can easily meld two objects.
32. Flat open level with terrain height adjustability.
33. Give us some fucking big walls so we don't have to use thousands of walls and bridges and hours to close areas up.