Devolution
Member
yeah but that's more on the "cheating" end of the spectrum imo, whereas in launch Arena, for months, the optimal strategy was to sometimes sabotage your own team lol
True. I see a lot of shit about playing as a team, making it harder to succeed as an individual but then they make games about all these rewards and carrots on a stick. And when it comes to winning being the biggest motivator to level up it seems like it's an after thought. Well people want to do that anyway don't they? Not when you basically make it secondary to other things. The player base in a lot of these games just want to acquire stuff, get their achievements and fuck off.
Should be an hour ban for quitting. No exceptions. Shitty connection? You're shitty connection makes the game worse for others gtfo. Emergency? Go deal with the emergency.
Should be a loss in credits that way they can make up for drops. Banning just seems like it never works right.
edit: Ricken your link exemplifies why I stay the hell in here.