This is kind of random but Orochinagis, you should check this out. PS4 for $450 USD in Mexico.
It's the weekend, man. HaloGAF disappears over the weekend. I might be on later, personally, though.I'm bored. We should get a party going. Gun Game sounds fun.
We don't disappear, we just get drunk and dong on randoms.It's the weekend, man. HaloGAF disappears over the weekend. I might be on later, personally, though.
It's the weekend, man. HaloGAF disappears over the weekend. I might be on later, personally, though.
Get on, dickwads.
I'll meet up with ZooJoo and Ryaaaaaaaaaaaaan to form the Holy Trinity of the HaloGAF Shit Show.
Liam Neeson voice:
I will find you and I will kill you.
Get on, dickwads.
Halo 4's armor is just plain bad. Nothing stands out and very little of it seems like it's from a Halo game. I like that there's so many options, but I'd honestly rather have a smaller, more focused selection.
ITT: People who don't actually play Reach advocating changing the most popular playlist from balanced Bungie settings to shitty 343 Industries settings.
Still enjoying TS in Reach with friends on the reg. Don't you fucking touch it, 343 Industries. You already shit up enough of that game.
We can't get Skyline CTF removed even though it's functionally broken because of pride, you think 343 is going to go back and undo their TU?
I can imagine what Bobs was saying when that happened.
U W8 M8?
R U 'AVIN' A LAUGH?
YO' FUCKIN' KNOB'EAD INNIT
Halo 4's armor is just plain bad. Nothing stands out and very little of it seems like it's from a Halo game. I like that there's so many options, but I'd honestly rather have a smaller, more focused selection.
Also: we've got the RAM to fit tons of emblems in the next game, 343. Bring back the classics.
Holy shit, hadn't played this garbage game in months. 343 fucked it up even more. Jetpacks are encouraged even more due to the increased damage of the Saw and Assault rifle. Glad i sold this turd.
They'll have the same amount of emblems, just rendering them out as 2048x2048 bitmaps
ENHANCE
Games are going to be even more expensive to produce, aren't they? They gotta hire more people to fill up all that extra space now.
Also: we've got the RAM to fit tons of emblems in the next game, 343. Bring back the classics.
I bet you'll be able to create your own emblem using smartglass
#Hirejuices343 Industries is looking for a dynamic and experienced creative contributor who has a passion to design the world's greatest games. As a Multiplayer Designer on the Halo team, you will be responsible for implementation and execution of features within the competitive multiplayer [PVP] experience. The 343 competitive multiplayer team designs, implements, and executes on the player-versus-player experience, including game modes, map feedback, moment-to-moment gameplay balancing, and cross-team collaboration.
343 Industries is looking for an experienced designer to design and develop revolutionary new multiplayer experiences on an upcoming Halo title. Responsibilities include driving design and development of multiplayer features, and creating new multiplayer game modes using our internal scripting engine. As a member of the competitive multiplayer design team, you will help shape the future of the Halo franchise on both current and future Halo Titles. Candidates should understand how to work effortlessly across the studio with various design teams to make sure 343 Industries aligns to deliver on a quality AAA user experience. This is your chance to join one of the most talented teams in the industry!
Responsibilities:
-Work with the Lead Designer to understand the vision of the product and bring the experience to life
-Work closely with Multiplayer Software Development Engineers to create new competitive multiplayer experiences
-Provide direction to test and implementation teams to deliver features
-Design, script, balance, and tune competitive multiplayer game modes
-Balance and tune multiplayer systems
-Participate in creative discussions, offer helpful critique, and provide your own compelling ideas
Qualifications and Skills:
-High School diploma or GED Required
-5 years of industry experience on multiplayer titles, with at least 2 years on competitive multiplayer systems
-Multiplayer game mode scripting experience, or a strong programming background
-Experience with Forge and Halo Custom Games is a must
-Extensive competitive multiplayer experience from Halo 1, 2, 3, Reach, and Halo 4
-At least one AAA title shipped that features your work on competitive multiplayer
-Candidates must bring a burning passion for and deep knowledge of the Halo universe, especially competitive multiplayer
-Great communication skills; comfortable working in a very communicative and passionate team environment
-Halo fan - be prepared to demonstrate that you've played and thought a lot about the game
-Experience designing, implementing, and delivering a competitive multiplayer experience from beginning to end
-Hold an understanding of multiplayer systems across game genres, and have a deep understanding of cutting edge multiplayer features
-Provide expert-level analysis of the current state of competitive multiplayer on consoles, including matchmaking trends and player expectations across the entire genre
Games are going to be even more expensive to produce, aren't they? They gotta hire more people to fill up all that extra space now.
They'll have the same amount of emblems, just rendering them out as 2048x2048 bitmaps
ENHANCE
That actually gives me some hope for Halo 5. Mmmmmmmm 60 fps good Halo with dedis.
I thought you trounced your Halo 4 disc?
60fps and dedicated servers don't matter at all if the game doesn't play well.
It is going to be kind of weird playing games where you could look at a piece of paper on the ground and have it be legible.
I think we both know the majority of them will be Lorem Ipsum
Juices, you still around? Get hired fool.
Multiplayer Designer-IEB-Microsoft Studios-343 Industries (837760) Job (Redmond, WA, US)
#Hirejuices
I don't think it's really a matter of "filling the space", rendering out a texture at 2048x2048 is a button press. A lot of that space can be filled by simply using lossless audio, less lossy compression schemes, etc. Even more detailed modeling isn't necessarily that much of a change. I think the bigger issues are more about doing networking, AI, etc.
At some point game dev budgets *are* going to top out, but that could conceivably still be far in the future. As long as the $200 million games are making $300 million their first day they're practically safer investments than a lot of blockbuster movies.
Hoppin' on Halo 4 right now.
Really was hoping the redesign for the 360 (e series?) was going to cut the price to $150 and include a 250GB HD. That they kept the $299 price tag seems to be only an attempt to prop up the cost of the One.Yup, although expect a large number of next gen titles to be based off a 360/PS3 version and upressed for the Bone and PS4. Devs and publishers are going to want to get that giant install base money before they drop support for those consoles completely.
I mean shit, the non-stupid versions of both consoles are still 300$. By this time the GameCube was 99$, the Xbox was 150$, and the PS2 was 130$
Even the Wii is still holding at 130$, above the GameCube's final MSRP
That would make sense... If Halo 4 hadn't happened. There's no way we'll get campaign theatre/party viewing back now. As per usual they'll just half ass some sentences in a bulletin a day before the game's release telling us the benefits of the Xbox One's DVR program and proceed to pat themselves on the back for supporting it. "We really pushed hard to make sure that with Halo on Xbox One, you get the best gaming experience possible. With the in-game DVR system, you'll be able to capture those magical once in a life time moments that only happen with games that aren't linear shitfests and share with your friends.... but I'm sure you'll be able to find a use for it in our game too"Which leads me to another topic.... If 60 fps means lack of party viewing/campaign theater, etc. I'd rather go locked 30 with a ton of features than 60 with fluctuating framerate and jpg skyboxes.
#Hirejuices