No its a game, and its important also, like money and stuff. In fact it is stuff. My stuff. Halo 4 dissapointed me yes, but I feel if I/we bitch enough we can change things.
That's actually been done before! So here I am. Plus its a good waste of time at work when there's nothing else to do.
With the Xbone Microsoft only really responded to the poor pre-order statistics and then obviously there was no difficulty in understanding what caused them. If projected sales looked good I think they would have dismissed the complaints as that of a vocal minority.
The best way to bring about change in my opinion is simply not to play the game at all and definitely do not buy any map packs or other DLC and then play Halo 3 instead or other games.
I think a further difficulty with the Halo situation is that a lot of people are not experienced enough with Halo to pinpoint the subtleties that negatively affect gameplay. They just stop playing the game because they realise that they are not actually having fun playing the game, not necessarily why.
If the Halo 3 population could overtake the Halo 4 population that would send a very strong message to 343 what Halo customers want in terms of multiplayer.
The general trend of console FPS games is also a disadvantage to those that want a true Halo game as most games now use the base movmement mechanics of COD, that being slow and clunky default movement with ineffective strafing and much easier aiming when aiming down sights. Also sprinting with gun lowered which results in slow base movement and strafing and restricts gameplay massively. Even Bungie's new game Destiny pretty much has these mechanics. These movement mechanics are literally the antithesis of Halo. You can't have a true Halo game or arena shooter with these mechanics.