AA breaks Guardian even more than Pit or Lockout. It is known.
Oh? Didn't think about that.
I don't really pay attention to these things any more. Anything is better than Abandon though... Surely.
AA breaks Guardian even more than Pit or Lockout. It is known.
AA breaks Guardian even more than Pit or Lockout. It is known.
I really want them to revisit equipment and keep everyone spawning with the same thing. This leads to a more controllable and easier to balance sandbox. They can keep those notifications on the screen for when a weapon spawns if they really have to and I'd think that'd work really well. Having stuff like Radar Jammer or Grav Lift would be awesome. a Thruster Pack with limited uses or one time use Autoturret that must be picked up would be cool as well. I also hope they keep the number of weapon reskins down or at least add more unique characteristics to the different faction weapons.
Ordnance could be a Action Sack gametype if they really wanted to keep it.
I really want them to revisit equipment and keep everyone spawning with the same thing. This leads to a more controllable and easier to balance sandbox. They can keep those notifications on the screen for when a weapon spawns if they really have to and I'd think that'd work really well. Having stuff like Radar Jammer or Grav Lift would be awesome. a Thruster Pack with limited uses or one time use Autoturret that must be picked up would be cool as well. I also hope they keep the number of weapon reskins down or at least add more unique characteristics to the different faction weapons.
Ordnance could be a Action Sack gametype if they really wanted to keep it.
the pit looks good in 4, jetpacks and boltshots aside
That's why I hope for Halo 5 AA are not game breakers but AA that only do minor things such as Radar Jammer or other AA I have in mind..
Nope, the Equipment and AA experiment failed. The logical and balanced option is a new movement ability across the board. Thruster pack across the board, with a double jump by hitting the jump button again tied to the same recharging meter. Or go back to classic Halo with no sprint, but that'll never happen so my idea is clearly the next best thing.I really want them to revisit equipment and keep everyone spawning with the same thing. This leads to a more controllable and easier to balance sandbox. They can keep those notifications on the screen for when a weapon spawns if they really have to and I'd think that'd work really well. Having stuff like Radar Jammer or Grav Lift would be awesome. a Thruster Pack with limited uses or one time use Autoturret that must be picked up would be cool as well. I also hope they keep the number of weapon reskins down or at least add more unique characteristics to the different faction weapons.
Ordnance could be a Action Sack gametype if they really wanted to keep it.
Nope, the Equipment and AA experiment failed. The logical and balanced option is a new movement ability across the board. Thruster pack across the board, with a double jump by hitting the jump button again tied to the same recharging meter. Or go back to classic Halo with no sprint, but that'll never happen so my idea is clearly the next best thing.
Bring some titanfall into halo
Free for all madness does not lend itself to interesting commentary.Stream is live for the Halo 4 Global Championship - http://www.twitch.tv/343industries/old
Bring some titanfall into halo
Wall running?
Chest bursting.
Anyone else read Jason Jones' interview with IGN yet?
Bring some titanfall into halo
I'm down in about three hours from now. Or maybe more like two.So how 'bout some Halo 3?
Damn straight. Also, bring back first person view for Thruster pack. I remember at PAX last year when I played Spartan Ops at the Mad Catz booth and they were still using the E3 build with the first person view Thruster pack, SO MUCH BETTER. Less disorienting and jarring. Save third-person for vehicle stuff, please.Edit : Barrow's movement ideas sound awesome.
So how 'bout some Halo 3?
I can play, but I don't know how my connection will fare.I'm down in about three hours from now. Or maybe more like two.
First person sounds so much better. I'm guessing the switch to third person was to try to distance it from Evade as much as possible? It's such a watered down version.Damn straight. Also, bring back first person view for Thruster pack. I remember at PAX last year when I played Spartan Ops at the Mad Catz booth and they were still using the E3 build with the first person view Thruster pack, SO MUCH BETTER. Less disorienting and jarring. Save third-person for vehicle stuff, please.
I remember talking about this before they showed gameplay. Would love this!Nope, the Equipment and AA experiment failed. The logical and balanced option is a new movement ability across the board. Thruster pack across the board, with a double jump by hitting the jump button again tied to the same recharging meter. Or go back to classic Halo with no sprint, but that'll never happen so my idea is clearly the next best thing.
Rated AOWhat if they made thrust first person
I'm down in about three hours from now. Or maybe more like two.
I can play, but I don't know how my connection will fare.
I still haven't gotten to play gun game. Frankie I need some AI/bots. I have no friends.
I would be okay with this in SPWhat if they made thrust first person, allowed you to shoot while using it and had no cooldown.
I basically want Mega Man X + Halo.
Me and some other scrubs are online if anyone wants to play Halo 3. Or 4, I guess. Or Reach?
Me and some other scrubs are online if anyone wants to play Halo 3. Or 4, I guess. Or Reach?
Population so low it's not even worth keeping the site running. RIP in peace Halocharts - it was a good ride.You and I were probably the only ones they got hits from.
I thought that place already shut down a couple years ago? Or was that something else?
Going back to this real quick.Nope, the Equipment and AA experiment failed. The logical and balanced option is a new movement ability across the board. Thruster pack across the board, with a double jump by hitting the jump button again tied to the same recharging meter. Or go back to classic Halo with no sprint, but that'll never happen so my idea is clearly the next best thing.
What if they made thrust first person, allowed you to shoot while using it and had no cooldown.
I basically want Mega Man X + Halo.
Going back to this real quick.
One thing I've always hated about sprint is that if you're being chased by a dude with the sword, you can walk backwards and shoot, but the sword dude can sprint at you. You're often times helpless in that situation. In pre-sprint Halo games, you'd both be moving at the same speed. The only advantage the sword wielder would have is the (sometimes absurd) sword lunge.
A multi-directional thrust ability would solve this problem, especially if you were allowed to shoot while using it (which I think is definitely the way to go).
I would seriously love to see that in Halo.
Hopefully Titanfall blows up and is wildly successful so 343 can copy that game, then maybe Halo 6 will be decent.